Player Matchup

Erlang Shen
Erlang Shen
Addicus_DV
Erlang Shen
Level 48
God Stats
8W - 3L
1,500 SR
Queue Stats
72W - 87L
1,356 Elo+
Party 1
Fenrir
Fenrir
Angry_Fox11
Fenrir
Level 48
God Stats
16W - 5L
1,810 SR
Queue Stats
94W - 117L
1,355 Elo+
Party 1
Kukulkan
Kukulkan
Criner24
Kukulkan
Level 111
God Stats
11W - 14L
1,526 SR
Queue Stats
260W - 291L
1,343 Elo+
Solo
Ymir
Ymir
Johnbatman24
Ymir
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
28W - 46L
1,177 Elo+
Party 1
Medusa
Medusa
legndary-jester
Medusa
Level 28
God Stats
20W - 25L
1,346 SR
Queue Stats
34W - 52L
1,241 Elo+
Party 1
Team Averages
Level 52
1,536 SR
1,294 Elo+

VS

Team Averages
Level 70
1,591 SR
1,277 Elo+
Arachne
Arachne
APXYoungwolf
Arachne
Level 81
God Stats
0W - 1L
1,759 SR
Queue Stats
1W - 6L
1,314 Elo+
Party 2
Charybdis
Charybdis
DougieWaters
Charybdis
Level 29
God Stats
0W - 1L
1,639 SR
Queue Stats
0W - 4L
1,122 Elo+
Party 2
Nu Wa
Nu Wa
Gamer4Dayzz753
Nu Wa
Level 68
God Stats
20W - 18L
1,590 SR
Queue Stats
80W - 98L
1,333 Elo+
Solo
Gilgamesh
Gilgamesh
Jihou
Gilgamesh
Level 121
God Stats
5W - 10L
1,508 SR
Queue Stats
139W - 135L
1,376 Elo+
Solo
Bacchus
Bacchus
MonkishTulip931
Bacchus
Level 49
God Stats
3W - 11L
1,461 SR
Queue Stats
33W - 55L
1,241 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Addicus_DV
Erlang Shen
18
1 / 2 / 4
11,043
526
13,892
25,449
22,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
14
2 / 4 / 7
9,027
430
6,216
14,477
6,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Criner24
Kukulkan
17
8 / 0 / 2
11,142
531
14,500
9,455
3,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 0 / 9
10,939
521
6,456
21,221
22,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
6 / 1 / 6
10,216
486
10,720
10,512
4,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
APXYoungwolf
Arachne
13
1 / 5 / 3
8,336
397
6,105
15,556
6,237
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
DougieWaters
Charybdis
13
0 / 6 / 0
7,962
379
7,714
16,769
6,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 1 / 0
9,465
451
12,336
10,499
3,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gilgamesh
Jihou
Gilgamesh
16
1 / 2 / 1
9,599
457
14,629
21,438
21,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
1 / 7 / 0
6,888
328
4,715
14,744
15,300
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
10
21
Kills
6
7
Deaths
21
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Arachne
APXYoungwolf
Arachne
1
5
3
0.5
W
Erlang Shen
Addicus_DV
Erlang Shen
1
2
4
1.5
W
Fenrir
2
4
7
1.38
W
Kukulkan
Criner24
Kukulkan
8
0
2
9
L
Charybdis
DougieWaters
Charybdis
0
6
0
0
L
3
1
0
3
L
Gilgamesh
Jihou
Gilgamesh
1
2
1
0.75
W
4
0
9
8.5
L
1
7
0
0.14
W
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,784
Damage
45,499
81,114
Taken
79,006
59,421
Mitigated
53,842
31,215
Healing
14,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
APXYoungwolf
Arachne
6,105
4,563
0
1,968
15,556
6,237
484
4,236
11,320
0
47,764
W
Erlang Shen
Addicus_DV
Erlang Shen
13,892
8,192
0
15,010
25,449
22,853
1,518
3,604
21,750
0
90,789
W
Fenrir
6,216
2,157
0
4,348
14,477
6,821
1,083
2,764
11,477
0
50,187
W
Kukulkan
Criner24
Kukulkan
14,500
2,062
15
1,074
9,455
3,508
1,402
4,791
4,269
93,844
0
L
Charybdis
DougieWaters
Charybdis
7,714
3,217
0
3,900
16,769
6,738
0
4,067
12,702
0
53,333
L
12,336
3,376
0
500
10,499
3,956
747
4,695
5,804
80,330
0
L
Gilgamesh
Jihou
Gilgamesh
14,629
5,240
0
6,958
21,438
21,611
0
3,263
18,175
0
75,955
W
6,456
1,207
0
7,227
21,221
22,081
1,044
2,665
18,422
52,853
0
L
4,715
28
250
691
14,744
15,300
0
4,695
10,049
22,448
0
W
10,720
4,993
0
3,541
10,512
4,158
4,608
2,354
8,037
0
65,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,367
Gold Earned
42,250
575
Minions Killed
416
0
Camps Cleared
0
2,044,317
Distance Traveled
1,849,765
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,336
397
80
4
0
416,568
0
W
Erlang Shen
11,043
526
164
8
0
428,703
1
W
Fenrir
9,027
430
80
4
0
447,769
0
W
Kukulkan
11,142
531
158
8
0
388,005
0
L
Charybdis
7,962
379
79
4
0
347,320
2
L
Nu Wa
9,465
451
115
5
0
385,934
5
L
Gilgamesh
9,599
457
120
6
0
329,856
3
W
Ymir
10,939
521
66
3
0
375,689
0
L
Bacchus
6,888
328
22
1
0
370,087
0
W
Medusa
10,216
486
107
5
0
404,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role