Player Matchup

Merlin
Merlin
Gatoazul216
Merlin
Level 71
God Stats
1W - 4L
1,382 SR
Queue Stats
175W - 166L
1,628 Elo+
Solo
Cu Chulainn
Cu Chulainn
LivinglaVidaYoga
Cu Chulainn
Level 59
God Stats
2W - 1L
1,805 SR
Queue Stats
145W - 107L
1,540 Elo+
Party 1
Heimdallr
Heimdallr
Masterspwn
Heimdallr
Level 160
God Stats
2W - 5L
1,353 SR
Queue Stats
388W - 396L
1,626 Elo+
Solo
Sun Wukong
Sun Wukong
YOUSHUTYOUMOUF
Sun Wukong
Level 64
God Stats
0W - 1L
1,800 SR
Queue Stats
28W - 18L
1,665 Elo+
Party 1
Yu Huang
Yu Huang
d2monke
Yu Huang
Level 86
God Stats
4W - 6L
1,347 SR
Queue Stats
304W - 255L
1,614 Elo+
Solo
Team Averages
Level 88
1,537 SR
1,614 Elo+

VS

Team Averages
Level 135
1,587 SR
1,618 Elo+
Nu Wa
Nu Wa
Crayolita
Nu Wa
Level 158
God Stats
5W - 0L
1,767 SR
Queue Stats
170W - 159L
1,581 Elo+
Solo
Rama
Rama
DaSwagster
Rama
Level 158
God Stats
4W - 3L
1,432 SR
Queue Stats
187W - 180L
1,599 Elo+
Party 2
Fenrir
Fenrir
TobiasG27
Fenrir
Level 148
God Stats
1W - 0L
1,698 SR
Queue Stats
210W - 209L
1,631 Elo+
Solo
Da Ji
Da Ji
UnawareUser
Da Ji
Level 126
God Stats
2W - 1L
1,539 SR
Queue Stats
170W - 165L
1,552 Elo+
Solo
Freya
Freya
rohdog
Freya
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 14L
1,725 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
4 / 5 / 7
9,308
846
13,553
9,152
3,523
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
LivinglaVidaYoga
Cu Chulainn
16
3 / 5 / 7
8,537
776
10,560
15,391
16,117
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
Masterspwn
Heimdallr
14
2 / 4 / 7
8,030
730
6,922
11,524
5,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
YOUSHUTYOUMOUF
Sun Wukong
14
5 / 4 / 6
9,288
844
11,100
14,259
16,367
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yu Huang
d2monke
Yu Huang
12
0 / 6 / 6
7,330
666
8,406
10,025
4,161
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Crayolita
Nu Wa
16
4 / 2 / 15
9,279
844
12,627
9,992
5,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
10 / 3 / 11
10,588
963
17,336
10,982
6,087
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
TobiasG27
Fenrir
17
5 / 3 / 11
9,313
847
6,333
15,094
17,656
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
3 / 4 / 11
8,600
782
7,656
12,242
6,828
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
rohdog
Freya
14
2 / 4 / 11
8,428
766
6,064
12,683
6,889
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
83
14
Kills
24
24
Deaths
16
33
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Crayolita
Nu Wa
4
2
15
5.75
W
10
3
11
5.17
L
Merlin
4
5
7
1.5
L
Cu Chulainn
LivinglaVidaYoga
Cu Chulainn
3
5
7
1.3
L
Heimdallr
Masterspwn
Heimdallr
2
4
7
1.38
W
Fenrir
TobiasG27
Fenrir
5
3
11
3.5
W
3
4
11
2.13
L
Sun Wukong
YOUSHUTYOUMOUF
Sun Wukong
5
4
6
2
L
Yu Huang
d2monke
Yu Huang
0
6
6
0.5
W
Freya
rohdog
Freya
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,541
Damage
50,016
60,351
Taken
60,993
45,292
Mitigated
42,729
11,193
Healing
19,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Crayolita
Nu Wa
12,627
1,979
1,946
1,656
9,992
5,269
2,451
3,738
6,254
29,529
0
W
17,336
10,627
1,826
1,151
10,982
6,087
2,635
3,092
7,890
0
33,113
L
Merlin
13,553
924
343
1,155
9,152
3,523
563
3,572
5,580
33,686
0
L
Cu Chulainn
LivinglaVidaYoga
Cu Chulainn
10,560
486
209
1,026
15,391
16,117
42
5,484
9,907
0
22,668
L
Heimdallr
Masterspwn
Heimdallr
6,922
1,536
219
2,226
11,524
5,124
943
3,358
8,166
0
14,959
W
Fenrir
TobiasG27
Fenrir
6,333
1,353
1,316
3,891
15,094
17,656
706
6,753
8,341
0
11,300
W
7,656
1,968
1,363
1,933
12,242
6,828
1,045
3,630
8,612
0
12,627
L
Sun Wukong
YOUSHUTYOUMOUF
Sun Wukong
11,100
1,228
1,731
3,610
14,259
16,367
0
3,923
10,336
0
16,335
L
Yu Huang
d2monke
Yu Huang
8,406
697
101
573
10,025
4,161
0
2,354
7,671
14,827
0
W
Freya
rohdog
Freya
6,064
2,155
1,018
3,488
12,683
6,889
582
4,746
7,937
11,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,493
Gold Earned
46,208
111
Minions Killed
112
0
Camps Cleared
0
860,601
Distance Traveled
1,061,889
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,279
844
37
3
0
215,784
0
W
Rama
10,588
963
43
4
0
167,126
0
L
Merlin
9,308
846
24
2
0
168,727
1
L
Cu Chulainn
8,537
776
27
2
0
154,120
0
L
Heimdallr
8,030
730
26
2
0
175,645
1
W
Fenrir
9,313
847
9
1
0
213,409
1
W
Da Ji
8,600
782
7
1
0
223,593
1
L
Sun Wukong
9,288
844
9
1
0
182,050
2
L
Yu Huang
7,330
666
25
2
0
180,059
1
W
Freya
8,428
766
16
1
0
241,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role