Player Matchup

Sobek
Sobek
E5kol
Sobek
Level 158
God Stats
0W - 2L
1,268 SR
Queue Stats
336W - 338L
1,464 Elo+
Solo
Hades
Hades
Rhed Queen
Hades
Level 160
God Stats
53W - 37L
1,622 SR
Queue Stats
108W - 111L
1,493 Elo+
Party 1
Awilix
Awilix
TheKingsKlown
Awilix
Level 62
God Stats
3W - 5L
1,496 SR
Queue Stats
92W - 64L
1,587 Elo+
Solo
Xbalanque
Xbalanque
ToxicTj_22
Xbalanque
Level 138
God Stats
2W - 12L
1,472 SR
Queue Stats
34W - 42L
1,447 Elo+
Solo
Janus
Janus
lErebussl
Janus
Level 160
God Stats
0W - 2L
1,422 SR
Queue Stats
123W - 126L
1,478 Elo+
Party 1
Team Averages
Level 136
1,456 SR
1,494 Elo+

VS

Team Averages
Level 114
1,524 SR
1,485 Elo+
Bacchus
Bacchus
DirtyMosher123
Bacchus
Level 78
God Stats
1W - 0L
1,387 SR
Queue Stats
37W - 47L
1,384 Elo+
Solo
Ah Puch
Ah Puch
InnateBeast1841
Ah Puch
Level 107
God Stats
3W - 2L
1,233 SR
Queue Stats
560W - 496L
1,516 Elo+
Solo
Ao Kuang
Ao Kuang
JUBORRIS
Ao Kuang
Level 122
God Stats
8W - 15L
1,482 SR
Queue Stats
136W - 139L
1,490 Elo+
Solo
Skadi
Skadi
The Wet Up
Skadi
Level 143
God Stats
6W - 6L
1,878 SR
Queue Stats
140W - 153L
1,525 Elo+
Solo
Sun Wukong
Sun Wukong
crimewaveeee
Sun Wukong
Level 122
God Stats
1W - 1L
1,638 SR
Queue Stats
43W - 40L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
E5kol
Sobek
13
1 / 6 / 4
8,769
418
9,072
23,106
24,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hades
16
6 / 7 / 4
10,527
501
13,381
18,083
10,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 5 / 3
10,917
520
17,395
18,992
8,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Xbalanque
ToxicTj_22
Xbalanque
17
5 / 3 / 4
10,933
521
15,926
16,105
6,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
lErebussl
Janus
17
0 / 5 / 5
10,378
494
8,997
19,310
9,472
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 15
10,197
486
6,548
18,735
24,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
5 / 5 / 9
10,944
521
18,839
17,304
7,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ao Kuang
JUBORRIS
Ao Kuang
17
9 / 3 / 8
11,332
540
11,890
17,632
8,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Skadi
18
5 / 6 / 7
11,660
555
14,868
17,453
7,057
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
crimewaveeee
Sun Wukong
19
5 / 3 / 6
12,343
588
17,067
25,983
20,173
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
71
19
Kills
26
26
Deaths
19
20
Assists
45
Player
Kills
Deaths
Assists
KDA
W
2
2
15
4.75
L
Sobek
E5kol
Sobek
1
6
4
0.5
W
5
5
9
1.9
W
Ao Kuang
JUBORRIS
Ao Kuang
9
3
8
4.33
L
Hades
6
7
4
1.14
W
Skadi
5
6
7
1.42
L
7
5
3
1.7
L
Xbalanque
ToxicTj_22
Xbalanque
5
3
4
2.33
W
Sun Wukong
crimewaveeee
Sun Wukong
5
3
6
2.67
L
Janus
lErebussl
Janus
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,771
Damage
69,212
95,596
Taken
97,107
59,581
Mitigated
68,095
25,974
Healing
27,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,548
1,074
718
5,443
18,735
24,284
99
6,399
12,336
38,548
0
L
Sobek
E5kol
Sobek
9,072
1,006
0
5,548
23,106
24,992
0
12,139
10,967
30,981
2,668
W
18,839
1,070
0
3,838
17,304
7,653
0
8,093
9,211
68,994
0
W
Ao Kuang
JUBORRIS
Ao Kuang
11,890
2,314
0
6,751
17,632
8,928
0
5,774
11,858
66,359
8,538
L
Hades
13,381
874
1,178
5,232
18,083
10,340
316
11,919
6,164
64,733
0
W
Skadi
14,868
6,722
0
1,675
17,453
7,057
1,143
3,132
14,321
0
88,062
L
17,395
6,452
0
6,007
18,992
8,232
0
4,397
14,595
0
91,500
L
Xbalanque
ToxicTj_22
Xbalanque
15,926
3,366
0
2,787
16,105
6,545
1,898
5,015
11,090
0
79,532
W
Sun Wukong
crimewaveeee
Sun Wukong
17,067
3,483
0
9,201
25,983
20,173
0
8,871
17,112
0
99,467
L
Janus
lErebussl
Janus
8,997
258
134
5,088
19,310
9,472
0
3,441
15,869
88,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,524
Gold Earned
56,476
541
Minions Killed
552
0
Camps Cleared
0
1,867,670
Distance Traveled
1,892,031
26
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,197
486
54
3
0
384,074
4
L
Sobek
8,769
418
33
2
0
366,367
2
W
Ah Puch
10,944
521
115
5
0
334,437
1
W
Ao Kuang
11,332
540
90
4
0
426,979
5
L
Hades
10,527
501
117
6
0
357,668
10
W
Skadi
11,660
555
120
6
0
370,073
3
L
Awilix
10,917
520
118
6
0
416,286
8
L
Xbalanque
10,933
521
127
6
0
384,014
1
W
Sun Wukong
12,343
588
173
8
0
376,468
7
L
Janus
10,378
494
146
7
0
343,335
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role