Player Matchup

Sun Wukong
Sun Wukong
DJ_IS_FUNSIZE
Sun Wukong
Level 62
God Stats
3W - 3L
1,330 SR
Queue Stats
22W - 29L
1,327 Elo+
Solo
Olorun
Olorun
ZIGGLERYOLOXDHD
Olorun
Level 25
God Stats
10W - 6L
1,452 SR
Queue Stats
13W - 10L
1,254 Elo+
Party 1
Izanami
Izanami
themagician10037
Izanami
Level 49
God Stats
22W - 28L
1,275 SR
Queue Stats
29W - 40L
1,169 Elo+
Party 1
Team Averages
Level 45
1,352 SR
1,250 Elo+

VS

Team Averages
Level 50
1,375 SR
1,080 Elo+
Raijin
Raijin
Crazyricanbeezy
Raijin
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,086 Elo+
Party 2
Ganesha
Ganesha
Savage_Studrath
Ganesha
Level 98
God Stats
3W - 4L
1,577 SR
Queue Stats
6W - 42L
1,002 Elo+
Party 2
Bastet
Bastet
jeopardy1
Bastet
Level 14
God Stats
2W - 6L
1,048 SR
Queue Stats
12W - 40L
1,153 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DJ_IS_FUNSIZE
Sun Wukong
18
6 / 1 / 5
14,032
668
23,415
22,819
23,931
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
1 / 3 / 7
13,646
650
8,415
16,874
6,913
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
8 / 3 / 6
15,985
761
26,440
19,179
8,167
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 2
12,712
605
13,148
16,636
9,353
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

18
0 / 7 / 6
13,530
644
13,254
27,566
28,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bastet
jeopardy1
Bastet
18
5 / 3 / 2
13,504
643
16,817
23,064
10,471
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
15
Kills
7
7
Deaths
15
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
W
Sun Wukong
DJ_IS_FUNSIZE
Sun Wukong
6
1
5
8.5
L
0
7
6
0.43
W
1
3
7
1.5
L
Bastet
jeopardy1
Bastet
5
3
2
2
W
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,270
Damage
43,219
58,872
Taken
67,266
39,011
Mitigated
47,947
9,329
Healing
12,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,148
2,789
0
2,375
16,636
9,353
0
1,273
15,363
69,473
0
W
Sun Wukong
DJ_IS_FUNSIZE
Sun Wukong
23,415
5,558
89
2,529
22,819
23,931
217
11,508
11,311
0
56,110
L
13,254
2,263
262
5,112
27,566
28,123
0
5,649
21,917
43,566
0
W
8,415
4,275
1,125
3,299
16,874
6,913
2,890
7,066
9,808
61,215
0
L
Bastet
jeopardy1
Bastet
16,817
4,026
638
4,449
23,064
10,471
0
1,532
21,532
0
53,960
W
26,440
18,001
404
1,883
19,179
8,167
1,486
8,551
10,628
0
92,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,663
Gold Earned
39,746
252
Minions Killed
196
0
Camps Cleared
0
1,088,453
Distance Traveled
991,342
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
12,712
605
110
5
0
294,390
2
W
Sun Wukong
14,032
668
47
2
0
391,414
2
L
Ganesha
13,530
644
19
1
0
282,144
1
W
Olorun
13,646
650
76
4
0
344,235
0
L
Bastet
13,504
643
67
3
0
414,808
5
W
Izanami
15,985
761
129
6
0
352,804
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role