Player Matchup

Izanami
Izanami
BigSwole921
Izanami
Level 144
God Stats
17W - 15L
1,444 SR
Queue Stats
111W - 115L
1,278 Elo+
Solo
Ares
Ares
Marcel725
Ares
Level 85
God Stats
4W - 3L
1,500 SR
Queue Stats
38W - 47L
1,274 Elo+
Party 1
Hades
Hades
Nofatchixisback9
Hades
Level 109
God Stats
8W - 3L
1,268 SR
Queue Stats
200W - 229L
1,291 Elo+
Solo
Odin
Odin
ToNoTruePain
Odin
Level 129
God Stats
10W - 8L
1,512 SR
Queue Stats
243W - 283L
1,395 Elo+
Solo
Bakasura
Bakasura
xDaddyOdysseusx
Bakasura
Level 122
God Stats
7W - 3L
1,531 SR
Queue Stats
29W - 26L
1,224 Elo+
Party 1
Team Averages
Level 118
1,451 SR
1,292 Elo+

VS

Team Averages
Level 54
1,433 SR
1,353 Elo+
Ares
Ares
Joystockthe
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Mercury
Mercury
Meier948977
Mercury
Level 31
God Stats
1W - 4L
1,500 SR
Queue Stats
107W - 129L
1,367 Elo+
Party 2
Medusa
Medusa
StewedSpy925577
Medusa
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 44L
1,324 Elo+
Party 2
King Arthur
King Arthur
XtetsujinX
King Arthur
Level 89
God Stats
0W - 3L
1,194 SR
Queue Stats
116W - 115L
1,279 Elo+
Solo
Nu Wa
Nu Wa
czarb23
Nu Wa
Level 117
God Stats
73W - 66L
1,474 SR
Queue Stats
557W - 554L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BigSwole921
Izanami
14
3 / 2 / 6
8,586
537
10,984
11,135
4,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ares
12
5 / 2 / 12
8,458
529
6,079
13,394
14,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
2 / 2 / 7
7,628
477
11,628
9,619
6,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
4 / 0 / 8
8,669
542
7,012
10,637
12,445
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
16
12 / 1 / 5
9,453
591
15,187
13,728
8,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 9 / 0
6,438
402
2,761
15,337
8,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mercury
Meier948977
Mercury
13
4 / 6 / 2
8,101
506
8,152
16,064
6,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 4 / 0
7,094
443
5,592
14,428
5,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
XtetsujinX
King Arthur
12
0 / 6 / 1
7,298
456
7,016
17,094
13,679
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
czarb23
Nu Wa
12
0 / 1 / 3
7,357
460
7,370
8,326
3,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
13
26
Kills
7
7
Deaths
26
38
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
BigSwole921
Izanami
3
2
6
3
L
1
9
0
0.11
W
Ares
5
2
12
5.5
L
Mercury
Meier948977
Mercury
4
6
2
0.83
W
2
2
7
2.75
L
2
4
0
0.5
W
4
0
8
8
L
King Arthur
XtetsujinX
King Arthur
0
6
1
0.08
L
Nu Wa
czarb23
Nu Wa
0
1
3
1.5
W
Bakasura
12
1
5
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,890
Damage
30,891
58,513
Taken
71,249
45,760
Mitigated
37,158
16,884
Healing
12,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BigSwole921
Izanami
10,984
7,173
0
4,888
11,135
4,650
729
1,262
9,873
0
82,708
L
2,761
455
30
1,191
15,337
8,472
0
3,521
11,116
8,837
0
W
Ares
6,079
865
0
1,169
13,394
14,085
123
3,241
10,153
17,716
0
L
Mercury
Meier948977
Mercury
8,152
3,758
0
2,352
16,064
6,573
0
4,165
11,459
0
59,448
W
11,628
839
541
2,177
9,619
6,011
35
3,569
6,050
53,116
0
L
5,592
3,028
0
2,192
14,428
5,374
0
2,439
11,818
200
36,913
W
7,012
1,395
0
1,850
10,637
12,445
638
853
9,784
0
48,841
L
King Arthur
XtetsujinX
King Arthur
7,016
1,072
0
2,452
17,094
13,679
111
3,103
13,111
0
44,428
L
Nu Wa
czarb23
Nu Wa
7,370
1,733
420
3,842
8,326
3,060
853
4,479
3,531
56,747
0
W
Bakasura
15,187
9,737
0
6,259
13,728
8,569
634
2,029
11,699
0
64,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,794
Gold Earned
36,288
418
Minions Killed
303
0
Camps Cleared
0
1,547,676
Distance Traveled
1,474,204
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,586
537
118
7
0
279,281
0
L
Ares
6,438
402
7
0
0
266,642
0
W
Ares
8,458
529
19
1
0
337,792
2
L
Mercury
8,101
506
89
6
0
357,027
5
W
Hades
7,628
477
87
5
0
283,532
8
L
Medusa
7,094
443
61
4
0
297,263
4
W
Odin
8,669
542
77
5
0
302,955
1
L
King Arthur
7,298
456
71
4
0
294,089
4
L
Nu Wa
7,357
460
75
5
0
259,183
4
W
Bakasura
9,453
591
117
7
0
344,116
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role