Player Matchup

Da Ji
Da Ji
CALAMITY105
Da Ji
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,369 Elo+
Party 1
Hades
Hades
Lolxmello
Hades
Level 106
God Stats
3W - 4L
1,682 SR
Queue Stats
21W - 29L
1,412 Elo+
Party 2
Anubis
Anubis
ThePigLover9269
Anubis
Level 109
God Stats
12W - 7L
1,682 SR
Queue Stats
24W - 26L
1,498 Elo+
Party 2
Rama
Rama
xXxMcCrackenXxX
Rama
Level 147
God Stats
2W - 0L
1,821 SR
Queue Stats
6W - 9L
1,451 Elo+
Party 1
Gilgamesh
Gilgamesh
ya1c
Gilgamesh
Level 128
God Stats
1W - 2L
1,208 SR
Queue Stats
128W - 128L
1,507 Elo+
Party 2
Team Averages
Level 120
1,579 SR
1,448 Elo+

VS

Team Averages
Level 111
1,465 SR
1,448 Elo+
Medusa
Medusa
Bobito7
Medusa
Level 119
God Stats
1W - 3L
1,343 SR
Queue Stats
39W - 46L
1,358 Elo+
Solo
Osiris
Osiris
Omega20309
Osiris
Level 103
God Stats
13W - 21L
1,491 SR
Queue Stats
295W - 311L
1,455 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheB4r0n
Tsukuyomi
Level 127
God Stats
4W - 3L
1,756 SR
Queue Stats
221W - 224L
1,485 Elo+
Solo
Ra
Ra
davisjared2
Ra
Level 110
God Stats
6W - 10L
1,468 SR
Queue Stats
742W - 827L
1,436 Elo+
Solo
Khepri
Khepri
eleidrian
Khepri
Level 97
God Stats
1W - 5L
1,268 SR
Queue Stats
133W - 124L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 3 / 2
12,575
524
11,334
20,025
9,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hades
Lolxmello
Hades
19
5 / 4 / 7
12,821
534
17,878
22,113
16,079
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
4 / 4 / 7
11,975
499
10,818
15,712
9,008
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
0 / 1 / 3
12,820
534
8,830
18,993
8,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
ya1c
Gilgamesh
17
2 / 5 / 9
11,702
488
16,357
26,846
30,507
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bobito7
Medusa
17
2 / 3 / 6
11,033
460
15,740
15,569
7,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
Omega20309
Osiris
18
3 / 5 / 9
12,210
509
15,243
26,371
24,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
TheB4r0n
Tsukuyomi
14
7 / 7 / 4
10,764
449
10,838
16,155
6,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

18
4 / 5 / 4
11,596
483
13,143
15,270
7,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Khepri
eleidrian
Khepri
15
0 / 2 / 9
10,109
421
6,662
22,906
28,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
48
20
Kills
16
17
Deaths
22
28
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Medusa
Bobito7
Medusa
2
3
6
1.67
W
9
3
2
3.33
W
Hades
Lolxmello
Hades
5
4
7
2.13
L
Osiris
Omega20309
Osiris
3
5
9
1.5
L
Tsukuyomi
TheB4r0n
Tsukuyomi
7
7
4
1.29
W
4
4
7
1.88
L
4
5
4
1.2
L
Khepri
eleidrian
Khepri
0
2
9
2.25
W
0
1
3
1.5
W
Gilgamesh
ya1c
Gilgamesh
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,217
Damage
61,626
103,689
Taken
96,271
73,507
Mitigated
73,651
39,484
Healing
30,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Bobito7
Medusa
15,740
8,607
0
5,100
15,569
7,223
2,618
1,618
13,951
0
89,551
W
11,334
3,575
0
6,632
20,025
9,597
135
2,655
17,370
0
99,058
W
Hades
Lolxmello
Hades
17,878
2,654
949
8,405
22,113
16,079
1,263
4,241
17,872
90,500
0
L
Osiris
Omega20309
Osiris
15,243
8,076
0
10,720
26,371
24,634
860
9,095
17,276
0
99,099
L
Tsukuyomi
TheB4r0n
Tsukuyomi
10,838
3,488
0
3,016
16,155
6,070
24
5,042
11,113
0
40,122
W
10,818
636
0
7,313
15,712
9,008
31
4,089
11,623
102,847
0
L
13,143
1,049
808
3,329
15,270
7,199
210
6,779
8,491
102,568
0
L
Khepri
eleidrian
Khepri
6,662
950
1,079
6,595
22,906
28,525
44
6,843
16,063
38,163
0
W
8,830
6,975
0
9,761
18,993
8,316
6,556
2,596
16,397
0
126,120
W
Gilgamesh
ya1c
Gilgamesh
16,357
5,790
2,258
4,166
26,846
30,507
364
7,330
19,516
0
64,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,893
Gold Earned
55,712
682
Minions Killed
587
0
Camps Cleared
0
2,101,419
Distance Traveled
2,006,391
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,033
460
137
6
0
415,987
2
W
Da Ji
12,575
524
122
5
0
438,284
6
W
Hades
12,821
534
146
6
0
388,485
8
L
Osiris
12,210
509
165
7
0
440,586
3
L
Tsukuyomi
10,764
449
57
2
0
296,784
1
W
Anubis
11,975
499
156
7
0
418,944
1
L
Ra
11,596
483
180
8
0
420,653
6
L
Khepri
10,109
421
48
2
0
432,381
3
W
Rama
12,820
534
201
8
0
435,030
2
W
Gilgamesh
11,702
488
57
2
0
420,676
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role