Player Matchup

Neith
Neith
 
Neith
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Pandaboi220
Gilgamesh
Level 116
God Stats
5W - 1L
1,753 SR
Queue Stats
305W - 288L
1,483 Elo+
Party 2
Ishtar
Ishtar
SuperDudePTown
Ishtar
Level 45
God Stats
4W - 1L
1,635 SR
Queue Stats
111W - 152L
1,390 Elo+
Solo
Jormungandr
Jormungandr
Vortex HawkEyes
Jormungandr
Level 155
God Stats
7W - 3L
1,597 SR
Queue Stats
304W - 326L
1,378 Elo+
Party 2
Aphrodite
Aphrodite
Vortex Taylor
Aphrodite
Level 66
God Stats
3W - 1L
1,473 SR
Queue Stats
6W - 1L
1,519 Elo+
Party 2
Team Averages
Level 88
1,592 SR
1,454 Elo+

VS

Team Averages
Level 56
1,461 SR
1,339 Elo+
Ganesha
Ganesha
AHeroInBlack
Ganesha
Level 33
God Stats
1W - 4L
1,203 SR
Queue Stats
6W - 7L
1,160 Elo+
Solo
Baron Samedi
Baron Samedi
JAY DUNKZ
Baron Samedi
Level 109
God Stats
2W - 2L
1,579 SR
Queue Stats
95W - 103L
1,380 Elo+
Party 1
Charybdis
Charybdis
Mr WetJett
Charybdis
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 60L
1,444 Elo+
Party 1
Pele
Pele
iDunnTolya
Pele
Level 68
God Stats
16W - 11L
1,597 SR
Queue Stats
75W - 87L
1,380 Elo+
Party 1
Merlin
Merlin
sk8joe04
Merlin
Level 41
God Stats
1W - 4L
1,424 SR
Queue Stats
35W - 42L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
0 / 6 / 3
5,512
424
5,877
9,341
2,645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Pandaboi220
Gilgamesh
10
0 / 2 / 0
6,076
467
3,768
10,585
5,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
4 / 1 / 4
7,235
557
7,783
6,255
2,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
Vortex HawkEyes
Jormungandr
13
7 / 0 / 3
8,339
641
8,425
6,199
3,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
Vortex Taylor
Aphrodite
8
0 / 4 / 3
5,300
408
3,198
8,065
2,508
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AHeroInBlack
Ganesha
9
0 / 3 / 5
6,091
469
2,679
11,836
6,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
JAY DUNKZ
Baron Samedi
11
2 / 2 / 3
6,731
518
7,826
7,641
3,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Mr WetJett
Charybdis
12
9 / 3 / 0
7,443
573
10,110
11,053
4,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 1 / 1
6,980
537
3,421
11,274
4,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
sk8joe04
Merlin
8
0 / 2 / 0
5,638
434
328
5,125
1,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
22
11
Kills
13
13
Deaths
11
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
6
3
0.25
L
Ganesha
AHeroInBlack
Ganesha
0
3
5
0.83
L
Baron Samedi
JAY DUNKZ
Baron Samedi
2
2
3
1.75
L
Charybdis
Mr WetJett
Charybdis
9
3
0
3
W
Gilgamesh
Pandaboi220
Gilgamesh
0
2
0
0
W
4
1
4
6
W
Jormungandr
Vortex HawkEyes
Jormungandr
7
0
3
8.5
W
Aphrodite
Vortex Taylor
Aphrodite
0
4
3
0.38
L
2
1
1
2.5
L
Merlin
sk8joe04
Merlin
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,051
Damage
24,364
40,445
Taken
46,929
16,322
Mitigated
20,195
10,515
Healing
14,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,877
2,284
190
1,032
9,341
2,645
1,152
1,586
7,713
0
29,885
L
Ganesha
AHeroInBlack
Ganesha
2,679
393
0
3,126
11,836
6,951
450
2,877
8,885
16,130
0
L
Baron Samedi
JAY DUNKZ
Baron Samedi
7,826
1,039
265
2,298
7,641
3,348
162
1,267
6,309
34,498
0
L
Charybdis
Mr WetJett
Charybdis
10,110
6,268
0
5,463
11,053
4,090
1,078
3,384
7,483
0
49,070
W
Gilgamesh
Pandaboi220
Gilgamesh
3,768
1,006
0
4,175
10,585
5,749
0
5,721
4,309
0
34,771
W
7,783
4,560
0
401
6,255
2,053
0
1,142
4,989
0
33,535
W
Jormungandr
Vortex HawkEyes
Jormungandr
8,425
1,535
0
710
6,199
3,367
299
557
5,606
41,786
0
W
Aphrodite
Vortex Taylor
Aphrodite
3,198
482
1,459
2,548
8,065
2,508
1,327
1,054
6,995
21,199
0
L
3,421
1,082
0
2,643
11,274
4,055
0
1,857
9,249
0
54,709
L
Merlin
sk8joe04
Merlin
328
0
0
500
5,125
1,751
0
1,551
3,380
27,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,462
Gold Earned
32,883
302
Minions Killed
300
0
Camps Cleared
0
1,148,380
Distance Traveled
1,110,860
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,512
424
49
4
0
203,079
2
L
Ganesha
6,091
469
12
1
0
227,501
6
L
Baron Samedi
6,731
518
52
4
0
210,388
2
L
Charybdis
7,443
573
80
6
0
211,255
0
W
Gilgamesh
6,076
467
73
6
0
216,724
2
W
Ishtar
7,235
557
55
4
0
281,890
2
W
Jormungandr
8,339
641
90
7
0
262,147
1
W
Aphrodite
5,300
408
35
3
0
184,540
0
L
Pele
6,980
537
95
7
0
291,870
2
L
Merlin
5,638
434
61
5
0
169,846
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role