Player Matchup

Cupid
Cupid
 
Cupid
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
ItzMeWatermelon
Thanatos
Level 47
God Stats
4W - 1L
1,637 SR
Queue Stats
65W - 55L
1,491 Elo+
Solo
Athena
Athena
Machomann22
Athena
Level 102
God Stats
6W - 0L
1,964 SR
Queue Stats
318W - 324L
1,535 Elo+
Party 2
Nike
Nike
krow dono
Nike
Level 27
God Stats
14W - 18L
1,440 SR
Queue Stats
82W - 96L
1,447 Elo+
Party 2
Sol
Sol
sTaTiiC_RoSe
Sol
Level 49
God Stats
1W - 3L
1,439 SR
Queue Stats
45W - 49L
1,483 Elo+
Solo
Team Averages
Level 77
1,596 SR
1,491 Elo+

VS

Team Averages
Level 95
1,709 SR
1,581 Elo+
Hercules
Hercules
DragonFlySconez8
Hercules
Level 102
God Stats
13W - 8L
1,681 SR
Queue Stats
193W - 214L
1,502 Elo+
Solo
Hera
Hera
IMTHEHYBRID2581
Hera
Level 43
God Stats
5W - 11L
1,520 SR
Queue Stats
138W - 183L
1,423 Elo+
Solo
Ganesha
Ganesha
MasterChef4120
Ganesha
Level 158
God Stats
6W - 1L
1,964 SR
Queue Stats
646W - 269L
1,744 Elo+
Party 1
Aphrodite
Aphrodite
XRaphtaliaChanX
Aphrodite
Level 46
God Stats
239W - 43L
1,882 SR
Queue Stats
277W - 62L
1,789 Elo+
Party 1
Danzaburou
Danzaburou
ragna50ck
Danzaburou
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 42L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
17
1 / 3 / 11
11,158
1,014
11,998
14,922
6,519
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Thanatos
18
8 / 1 / 8
12,703
1,155
24,697
17,802
16,913
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Athena
18
2 / 2 / 13
12,490
1,135
10,181
18,704
23,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nike
17
2 / 2 / 8
10,933
994
11,594
15,063
12,871
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
4 / 4 / 8
12,019
1,093
17,122
13,960
5,730
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

225

VS

Team 2 Tickets

189

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 5
11,738
1,067
10,440
21,410
25,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 2 / 3
10,888
990
12,618
6,473
2,829
18
0 / 4 / 9
10,899
991
17,076
23,999
14,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
XRaphtaliaChanX
Aphrodite
16
3 / 3 / 4
11,598
1,054
13,867
14,482
8,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
ragna50ck
Danzaburou
16
1 / 5 / 7
11,330
1,030
20,313
15,653
7,460
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
40
17
Kills
12
12
Deaths
17
48
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
1
3
11
2.17
L
5
3
5
2.5
L
3
2
3
2.25
W
Thanatos
8
1
8
12
W
Athena
2
2
13
4.25
L
0
4
9
1.13
L
Aphrodite
XRaphtaliaChanX
Aphrodite
3
3
4
1.67
W
Nike
2
2
8
3
L
Danzaburou
ragna50ck
Danzaburou
1
5
7
0.9
W
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,592
Damage
74,314
80,451
Taken
82,017
66,026
Mitigated
58,196
23,413
Healing
23,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
11,998
8,735
1,882
1,889
14,922
6,519
0
6,411
8,414
0
38,740
L
10,440
2,377
0
6,065
21,410
25,247
0
7,236
14,174
0
14,066
L
12,618
4,010
0
0
6,473
2,829
0
2,217
4,256
28,263
0
W
Thanatos
24,697
7,406
0
14,031
17,802
16,913
0
9,017
8,592
0
45,711
W
Athena
10,181
2,311
384
2,322
18,704
23,993
0
10,551
7,571
18,257
0
L
17,076
1,826
0
554
23,999
14,006
0
8,505
15,494
45,151
0
L
Aphrodite
XRaphtaliaChanX
Aphrodite
13,867
535
7,004
7,138
14,482
8,654
0
4,065
10,417
35,958
0
W
Nike
11,594
1,450
0
250
15,063
12,871
0
10,584
4,260
0
26,446
L
Danzaburou
ragna50ck
Danzaburou
20,313
8,479
0
2,640
15,653
7,460
0
5,280
10,373
0
37,867
W
17,122
7,681
0
2,655
13,960
5,730
0
6,998
6,825
47,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,303
Gold Earned
56,453
232
Minions Killed
210
9
Camps Cleared
8
1,138,290
Distance Traveled
1,071,141
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,158
1,014
66
6
3
203,449
2
L
Hercules
11,738
1,067
26
2
2
217,479
0
L
Hera
10,888
990
36
3
1
192,090
0
W
Thanatos
12,703
1,155
49
4
2
240,551
0
W
Athena
12,490
1,135
16
1
0
247,290
0
L
Ganesha
10,899
991
0
0
0
233,850
0
L
Aphrodite
11,598
1,054
110
10
2
228,883
0
W
Nike
10,933
994
37
3
0
232,016
0
L
Danzaburou
11,330
1,030
38
3
3
198,839
1
W
Sol
12,019
1,093
64
6
4
214,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role