Player Matchup

Ravana
Ravana
ArkAnimax
Ravana
Level 146
God Stats
16W - 14L
1,665 SR
Queue Stats
580W - 580L
1,521 Elo+
Party 2
Chronos
Chronos
CrypticRuby
Chronos
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 31L
1,415 Elo+
Party 1
Neith
Neith
KikiBeans
Neith
Level 67
God Stats
1W - 1L
1,461 SR
Queue Stats
59W - 51L
1,472 Elo+
Solo
Khepri
Khepri
MoonThoughts
Khepri
Level 61
God Stats
0W - 8L
1,448 SR
Queue Stats
135W - 130L
1,441 Elo+
Party 1
Achilles
Achilles
SilphK
Achilles
Level 118
God Stats
1W - 5L
1,362 SR
Queue Stats
238W - 231L
1,532 Elo+
Party 2
Team Averages
Level 102
1,487 SR
1,476 Elo+

VS

Team Averages
Level 88
1,527 SR
1,462 Elo+
Bellona
Bellona
BomboJombo
Bellona
Level 80
God Stats
9W - 4L
1,479 SR
Queue Stats
223W - 245L
1,419 Elo+
Solo
Kukulkan
Kukulkan
Drakodzila
Kukulkan
Level 101
God Stats
40W - 31L
1,588 SR
Queue Stats
274W - 309L
1,390 Elo+
Solo
Ymir
Ymir
InspectaSlim
Ymir
Level 66
God Stats
6W - 4L
1,550 SR
Queue Stats
58W - 69L
1,426 Elo+
Solo
Horus
Horus
Schm3ckl3z
Horus
Level 64
God Stats
1W - 2L
1,261 SR
Queue Stats
8W - 12L
1,492 Elo+
Solo
Izanami
Izanami
TheClumsyBoi
Izanami
Level 127
God Stats
13W - 5L
1,757 SR
Queue Stats
47W - 38L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
ArkAnimax
Ravana
17
3 / 2 / 1
11,356
568
13,419
13,285
13,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos
CrypticRuby
Chronos
15
3 / 3 / 1
9,275
464
5,458
9,984
4,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
KikiBeans
Neith
14
0 / 3 / 4
8,903
445
10,828
14,030
6,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

Khepri
13
0 / 4 / 1
8,629
431
3,974
23,427
25,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
SilphK
Achilles
17
4 / 2 / 4
10,719
536
12,160
16,886
9,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BomboJombo
Bellona
18
0 / 2 / 2
11,396
570
5,545
15,292
16,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Drakodzila
Kukulkan
18
3 / 3 / 4
11,132
557
12,321
9,834
4,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
3 / 1 / 8
10,626
531
7,443
16,543
19,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Horus
16
3 / 2 / 4
10,223
511
10,142
14,684
9,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
TheClumsyBoi
Izanami
18
5 / 2 / 2
11,609
580
20,514
14,409
6,774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
34
10
Kills
14
14
Deaths
10
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ravana
ArkAnimax
Ravana
3
2
1
1.75
W
Bellona
BomboJombo
Bellona
0
2
2
0.5
L
Chronos
CrypticRuby
Chronos
3
3
1
1.17
W
Kukulkan
Drakodzila
Kukulkan
3
3
4
1.67
W
3
1
8
7
L
Neith
KikiBeans
Neith
0
3
4
0.67
L
Khepri
0
4
1
0.13
W
Horus
3
2
4
2.5
L
Achilles
SilphK
Achilles
4
2
4
3
W
Izanami
TheClumsyBoi
Izanami
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,839
Damage
55,965
77,612
Taken
70,762
59,308
Mitigated
56,243
19,641
Healing
22,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
ArkAnimax
Ravana
13,419
4,623
0
6,595
13,285
13,118
1,564
3,193
10,092
0
89,873
W
Bellona
BomboJombo
Bellona
5,545
2,697
0
5,923
15,292
16,266
1,026
0
14,198
0
89,561
L
Chronos
CrypticRuby
Chronos
5,458
1,424
0
2,376
9,984
4,458
531
3,391
6,593
57,195
0
W
Kukulkan
Drakodzila
Kukulkan
12,321
1,531
0
840
9,834
4,881
2,092
1,689
8,145
93,047
0
W
7,443
2,301
544
3,845
16,543
19,296
66
3,691
11,325
33,588
6,505
L
Neith
KikiBeans
Neith
10,828
3,958
0
4,401
14,030
6,546
0
3,216
10,814
0
68,454
L
Khepri
3,974
475
0
5,153
23,427
25,955
82
5,256
18,171
40,424
0
W
Horus
10,142
5,629
1,101
3,372
14,684
9,026
834
2,250
12,384
25
73,254
L
Achilles
SilphK
Achilles
12,160
3,893
0
1,116
16,886
9,231
776
4,348
12,538
0
105,115
W
Izanami
TheClumsyBoi
Izanami
20,514
16,222
0
6,475
14,409
6,774
4,800
1,802
12,434
0
119,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,882
Gold Earned
54,986
606
Minions Killed
685
0
Camps Cleared
0
1,861,815
Distance Traveled
1,866,110
32
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
11,356
568
169
8
0
370,886
8
W
Bellona
11,396
570
189
9
0
342,502
5
L
Chronos
9,275
464
104
5
0
384,244
7
W
Kukulkan
11,132
557
155
8
0
385,567
3
W
Ymir
10,626
531
45
2
0
380,546
9
L
Neith
8,903
445
122
6
0
325,332
5
L
Khepri
8,629
431
55
3
0
338,878
6
W
Horus
10,223
511
114
6
0
413,111
5
L
Achilles
10,719
536
156
8
0
442,475
6
W
Izanami
11,609
580
182
9
0
344,384
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role