Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Lancelot
Lancelot
 
Lancelot
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
Hazik5
King Arthur
Level 99
God Stats
12W - 18L
1,410 SR
Queue Stats
241W - 243L
1,503 Elo+
Party 3
Yu Huang
Yu Huang
Zccbook
Yu Huang
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 10L
1,781 Elo+
Solo
Neith
Neith
mizu1610
Neith
Level 133
God Stats
32W - 42L
1,475 SR
Queue Stats
327W - 346L
1,457 Elo+
Party 3
Team Averages
Level 107
1,477 SR
1,548 Elo+

VS

Team Averages
Level 64
1,531 SR
1,372 Elo+
Cerberus
Cerberus
 
Cerberus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
DustyTheBunny
Hachiman
Level 106
God Stats
1W - 1L
1,739 SR
Queue Stats
282W - 288L
1,443 Elo+
Solo
Baron Samedi
Baron Samedi
OneBeardyBoi
Baron Samedi
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,422 Elo+
Party 2
Amaterasu
Amaterasu
PandaRichi
Amaterasu
Level 19
God Stats
0W - 1L
1,796 SR
Queue Stats
2W - 4L
1,400 Elo+
Party 2
Danzaburou
Danzaburou
norbi23
Danzaburou
Level 22
God Stats
7W - 28L
1,120 SR
Queue Stats
14W - 57L
1,097 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
17
13 / 2 / 20
12,428
621
24,123
20,111
25,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Lancelot
 
Lancelot
18
12 / 2 / 8
11,873
594
14,812
16,254
8,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Hazik5
King Arthur
17
6 / 1 / 13
11,617
581
14,173
11,826
12,653
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Yu Huang
Zccbook
Yu Huang
16
4 / 3 / 15
10,385
519
10,896
10,309
5,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
mizu1610
Neith
17
6 / 4 / 11
11,098
555
13,594
13,709
7,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
1 / 11 / 3
7,928
396
6,631
28,275
26,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
DustyTheBunny
Hachiman
13
0 / 7 / 2
8,566
428
7,669
19,496
7,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
OneBeardyBoi
Baron Samedi
16
7 / 6 / 0
11,086
554
14,838
17,258
7,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Amaterasu
PandaRichi
Amaterasu
16
2 / 8 / 4
9,573
479
6,792
20,365
13,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
norbi23
Danzaburou
12
1 / 9 / 2
8,103
405
9,029
22,426
8,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
22
41
Kills
11
12
Deaths
41
67
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
13
2
20
11.5
W
Lancelot
 
Lancelot
12
2
8
8
L
Cerberus
 
Cerberus
1
11
3
0.23
L
Hachiman
DustyTheBunny
Hachiman
0
7
2
0.14
W
King Arthur
Hazik5
King Arthur
6
1
13
12.5
L
Baron Samedi
OneBeardyBoi
Baron Samedi
7
6
0
1.17
L
Amaterasu
PandaRichi
Amaterasu
2
8
4
0.5
W
Yu Huang
Zccbook
Yu Huang
4
3
15
3.83
W
Neith
mizu1610
Neith
6
4
11
2.88
L
Danzaburou
norbi23
Danzaburou
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,598
Damage
44,959
72,209
Taken
107,820
59,876
Mitigated
63,362
8,525
Healing
22,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
24,123
6,500
0
2,857
20,111
25,231
1,053
6,056
14,055
64,375
1,224
W
Lancelot
 
Lancelot
14,812
4,225
0
250
16,254
8,970
1,683
3,215
13,039
0
106,337
L
Cerberus
 
Cerberus
6,631
903
447
3,368
28,275
26,745
150
11,349
16,926
28,691
0
L
Hachiman
DustyTheBunny
Hachiman
7,669
3,397
0
6,559
19,496
7,001
0
5,147
14,349
0
61,950
W
King Arthur
Hazik5
King Arthur
14,173
2,143
0
600
11,826
12,653
1,486
3,215
8,611
0
67,105
L
Baron Samedi
OneBeardyBoi
Baron Samedi
14,838
1,490
1,584
3,120
17,258
7,891
186
6,234
11,024
66,768
0
L
Amaterasu
PandaRichi
Amaterasu
6,792
2,688
0
3,780
20,365
13,434
25
4,662
15,703
0
60,314
W
Yu Huang
Zccbook
Yu Huang
10,896
1,061
0
1,138
10,309
5,426
2,036
3,471
6,838
66,564
0
W
Neith
mizu1610
Neith
13,594
4,114
303
3,377
13,709
7,596
4,911
5,512
8,197
0
90,235
L
Danzaburou
norbi23
Danzaburou
9,029
4,867
0
4,003
22,426
8,291
354
7,001
15,425
0
52,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,401
Gold Earned
45,256
555
Minions Killed
471
0
Camps Cleared
0
1,961,993
Distance Traveled
1,710,673
23
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,428
621
71
4
0
394,931
10
W
Lancelot
11,873
594
136
7
0
472,246
7
L
Cerberus
7,928
396
51
3
0
328,690
3
L
Hachiman
8,566
428
105
5
0
363,590
0
W
King Arthur
11,617
581
101
5
0
377,954
3
L
Baron Samedi
11,086
554
106
5
0
344,128
2
L
Amaterasu
9,573
479
118
6
0
350,308
0
W
Yu Huang
10,385
519
109
5
0
370,492
1
W
Neith
11,098
555
138
7
0
346,370
2
L
Danzaburou
8,103
405
91
5
0
323,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role