Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artio
Artio
BurikuShika
Artio
Level 98
God Stats
1W - 6L
1,127 SR
Queue Stats
152W - 204L
1,402 Elo+
Party 3
Ravana
Ravana
FearedShadow
Ravana
Level 156
God Stats
19W - 13L
1,602 SR
Queue Stats
404W - 387L
1,477 Elo+
Solo
Merlin
Merlin
Richie443
Merlin
Level 124
God Stats
22W - 16L
1,620 SR
Queue Stats
131W - 137L
1,466 Elo+
Solo
Izanami
Izanami
blazed-windu
Izanami
Level 149
God Stats
14W - 11L
1,610 SR
Queue Stats
986W - 1,088L
1,453 Elo+
Party 3
Team Averages
Level 131
1,492 SR
1,460 Elo+

VS

Team Averages
Level 112
1,550 SR
1,423 Elo+
Athena
Athena
BustaWeight
Athena
Level 125
God Stats
18W - 24L
1,466 SR
Queue Stats
145W - 131L
1,404 Elo+
Party 2
Hades
Hades
GrrStorm
Hades
Level 105
God Stats
127W - 98L
1,560 SR
Queue Stats
747W - 806L
1,402 Elo+
Solo
Thanatos
Thanatos
Keon-Suave
Thanatos
Level 89
God Stats
14W - 17L
1,455 SR
Queue Stats
71W - 99L
1,405 Elo+
Party 1
Ishtar
Ishtar
SplatterPattern
Ishtar
Level 107
God Stats
40W - 24L
1,626 SR
Queue Stats
128W - 118L
1,414 Elo+
Party 2
Zhong Kui
Zhong Kui
Xsoimmaculate_YT
Zhong Kui
Level 132
God Stats
6W - 2L
1,643 SR
Queue Stats
166W - 177L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
0 / 4 / 2
7,437
437
3,692
11,742
5,978
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 1 / 1
6,814
401
5,358
12,661
12,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ravana
14
6 / 2 / 0
8,718
513
9,472
10,967
5,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
Richie443
Merlin
15
0 / 3 / 2
8,635
508
5,537
9,310
3,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
blazed-windu
Izanami
10
0 / 0 / 1
6,421
378
3,375
4,344
1,172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
13
1 / 1 / 3
7,895
464
6,391
13,236
11,907
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hades
GrrStorm
Hades
16
2 / 1 / 0
9,847
579
4,412
9,100
5,737
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Keon-Suave
Thanatos
13
1 / 2 / 5
8,375
493
4,721
12,665
4,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
0 / 1 / 1
8,473
498
6,101
9,663
4,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zhong Kui
16
6 / 1 / 0
10,091
594
11,375
11,067
7,704
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
19
6
Kills
10
10
Deaths
6
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
4
2
0.25
L
0
1
1
0.5
W
Athena
1
1
3
2.5
L
Ravana
6
2
0
3
W
Hades
GrrStorm
Hades
2
1
0
2
W
Thanatos
Keon-Suave
Thanatos
1
2
5
1.75
L
Merlin
Richie443
Merlin
0
3
2
0.33
W
0
1
1
0.5
W
Zhong Kui
6
1
0
6
L
Izanami
blazed-windu
Izanami
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,434
Damage
33,000
49,024
Taken
55,731
29,122
Mitigated
34,456
14,387
Healing
35,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
3,692
510
196
5,157
11,742
5,978
0
7,736
4,006
44,009
0
L
5,358
934
331
3,961
12,661
12,927
0
3,339
9,322
31,010
0
W
Athena
6,391
1,366
439
2,839
13,236
11,907
423
4,079
9,157
33,163
14,660
L
Ravana
9,472
3,359
0
1,959
10,967
5,141
0
4,096
6,871
0
72,282
W
Hades
GrrStorm
Hades
4,412
57
32
6,045
9,100
5,737
1,020
1,039
8,061
85,407
0
W
Thanatos
Keon-Suave
Thanatos
4,721
1,797
583
11,021
12,665
4,592
0
3,361
9,304
0
39,632
L
Merlin
Richie443
Merlin
5,537
778
0
1,328
9,310
3,904
0
4,761
4,549
73,123
0
W
6,101
4,404
0
6,333
9,663
4,516
651
1,726
7,937
0
77,301
W
Zhong Kui
11,375
878
0
8,048
11,067
7,704
726
4,382
6,685
66,002
0
L
Izanami
blazed-windu
Izanami
3,375
1,854
0
1,455
4,344
1,172
0
935
3,409
0
37,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,025
Gold Earned
44,681
442
Minions Killed
579
0
Camps Cleared
0
1,462,910
Distance Traveled
1,455,683
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,437
437
77
5
0
286,880
3
L
Artio
6,814
401
35
2
0
336,724
0
W
Athena
7,895
464
64
4
0
285,798
6
L
Ravana
8,718
513
102
6
0
348,821
2
W
Hades
9,847
579
166
10
0
302,997
4
W
Thanatos
8,375
493
75
4
0
323,349
4
L
Merlin
8,635
508
160
9
0
317,345
4
W
Ishtar
8,473
498
148
9
0
284,810
3
W
Zhong Kui
10,091
594
126
7
0
258,729
4
L
Izanami
6,421
378
68
4
0
173,140
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role