Player Matchup

Chaac
Chaac
GabrielCBelmont
Chaac
Level 100
God Stats
10W - 5L
1,735 SR
Queue Stats
223W - 232L
1,377 Elo+
Solo
Raijin
Raijin
TiagoCOPACOL
Raijin
Level 38
God Stats
1W - 4L
1,097 SR
Queue Stats
10W - 23L
1,340 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ZIKACHU_7002
Kumbhakarna
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 6L
1,623 Elo+
Solo
Thanatos
Thanatos
coldmester
Thanatos
Level 59
God Stats
1W - 5L
1,298 SR
Queue Stats
17W - 29L
1,293 Elo+
Party 1
Artemis
Artemis
mmaggie
Artemis
Level 88
God Stats
8W - 4L
1,481 SR
Queue Stats
55W - 49L
1,453 Elo+
Solo
Team Averages
Level 71
1,422 SR
1,417 Elo+

VS

Team Averages
Level 81
1,521 SR
1,461 Elo+
Hel
Hel
Bizarrap
Hel
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 130L
1,442 Elo+
Party 2
Medusa
Medusa
Chiarawe
Medusa
Level 26
God Stats
5W - 4L
995 SR
Queue Stats
47W - 52L
1,399 Elo+
Party 2
Janus
Janus
Mosquee
Janus
Level 129
God Stats
9W - 3L
1,717 SR
Queue Stats
98W - 95L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
Tincho720
Ratatoskr
Level 124
God Stats
3W - 0L
1,920 SR
Queue Stats
140W - 131L
1,523 Elo+
Party 2
Cu Chulainn
Cu Chulainn
germanix02
Cu Chulainn
Level 41
God Stats
19W - 14L
1,474 SR
Queue Stats
68W - 70L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 1
9,434
524
7,961
17,321
16,851
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Raijin
12
0 / 10 / 2
7,530
418
8,633
15,387
6,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
ZIKACHU_7002
Kumbhakarna
11
0 / 6 / 2
7,467
415
5,077
15,762
16,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
coldmester
Thanatos
12
2 / 7 / 1
7,835
435
5,381
18,357
7,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
mmaggie
Artemis
12
3 / 7 / 0
7,723
429
7,297
14,684
5,434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 18
9,611
534
10,060
13,872
14,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Medusa
Chiarawe
Medusa
14
1 / 2 / 5
7,969
443
3,228
12,242
4,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
Mosquee
Janus
17
14 / 0 / 10
11,078
615
19,451
12,080
5,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
Tincho720
Ratatoskr
18
10 / 2 / 6
10,727
596
12,963
12,460
5,470
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
germanix02
Cu Chulainn
16
4 / 1 / 11
9,839
547
11,978
13,418
12,039
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
82
6
Kills
32
34
Deaths
6
6
Assists
50
Player
Kills
Deaths
Assists
KDA
W
3
1
18
12
W
Medusa
Chiarawe
Medusa
1
2
5
1.75
L
1
4
1
0.38
W
Janus
Mosquee
Janus
14
0
10
19
L
Raijin
0
10
2
0.1
W
Ratatoskr
Tincho720
Ratatoskr
10
2
6
6.5
L
Kumbhakarna
ZIKACHU_7002
Kumbhakarna
0
6
2
0.17
L
Thanatos
coldmester
Thanatos
2
7
1
0.36
W
Cu Chulainn
germanix02
Cu Chulainn
4
1
11
9.5
L
Artemis
mmaggie
Artemis
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,349
Damage
57,680
81,511
Taken
64,072
51,817
Mitigated
42,628
20,615
Healing
18,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,060
2,327
3,503
6,368
13,872
14,218
193
3,964
9,908
41,994
0
W
Medusa
Chiarawe
Medusa
3,228
1,474
0
3,748
12,242
4,936
1,946
1,676
10,566
0
45,399
L
7,961
2,413
0
7,596
17,321
16,851
0
5,381
11,940
0
73,101
W
Janus
Mosquee
Janus
19,451
1,758
370
2,732
12,080
5,965
804
4,897
7,183
88,846
0
L
Raijin
8,633
663
209
2,254
15,387
6,063
0
9,893
5,494
53,301
0
W
Ratatoskr
Tincho720
Ratatoskr
12,963
4,501
0
0
12,460
5,470
508
1,164
11,296
0
100,165
L
Kumbhakarna
ZIKACHU_7002
Kumbhakarna
5,077
642
0
938
15,762
16,170
0
5,259
10,503
34,054
0
L
Thanatos
coldmester
Thanatos
5,381
1,487
0
7,818
18,357
7,299
0
5,611
12,746
0
48,723
W
Cu Chulainn
germanix02
Cu Chulainn
11,978
2,084
0
1,880
13,418
12,039
251
2,009
11,409
10,137
57,908
L
Artemis
mmaggie
Artemis
7,297
3,062
0
1,800
14,684
5,434
1,172
5,138
9,546
0
50,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,989
Gold Earned
49,224
400
Minions Killed
541
0
Camps Cleared
0
1,578,657
Distance Traveled
1,810,470
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,611
534
61
3
0
329,005
0
W
Medusa
7,969
443
57
3
0
317,013
0
L
Chaac
9,434
524
136
8
0
312,860
4
W
Janus
11,078
615
134
7
0
401,054
5
L
Raijin
7,530
418
85
5
0
311,191
6
W
Ratatoskr
10,727
596
150
8
0
399,262
2
L
Kumbhakarna
7,467
415
37
2
0
351,377
0
L
Thanatos
7,835
435
73
4
0
330,544
0
W
Cu Chulainn
9,839
547
139
8
0
364,136
5
L
Artemis
7,723
429
69
4
0
272,685
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role