Player Matchup

Cu Chulainn
Cu Chulainn
ExclusivelyNero
Cu Chulainn
Level 126
God Stats
5W - 2L
1,652 SR
Queue Stats
130W - 22L
1,975 Elo+
Party 2
Hou Yi
Hou Yi
Flyhr
Hou Yi
Level 109
God Stats
35W - 11L
1,863 SR
Queue Stats
295W - 95L
1,885 Elo+
Party 2
Scylla
Scylla
gettingDatTingIn
Scylla
Level 102
God Stats
11W - 1L
1,768 SR
Queue Stats
222W - 58L
1,909 Elo+
Party 2
Team Averages
Level 112
1,761 SR
1,923 Elo+

VS

Team Averages
Level 115
1,565 SR
1,547 Elo+
Ra
Ra
ALUKEH
Ra
Level 128
God Stats
1W - 1L
1,681 SR
Queue Stats
46W - 37L
1,608 Elo+
Party 1
Ne Zha
Ne Zha
TheLordOfWinter
Ne Zha
Level 70
God Stats
3W - 5L
1,425 SR
Queue Stats
56W - 77L
1,494 Elo+
Solo
Maui
Maui
shemar19
Maui
Level 146
God Stats
2W - 5L
1,590 SR
Queue Stats
88W - 89L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ExclusivelyNero
Cu Chulainn
17
6 / 2 / 10
11,783
736
17,843
20,888
21,410
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
Flyhr
Hou Yi
18
8 / 0 / 6
12,420
776
11,049
9,414
5,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
2 / 1 / 12
11,753
735
12,137
3,855
1,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
13
1 / 9 / 2
9,149
572
6,331
12,558
5,788
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
1 / 6 / 0
9,505
594
7,155
17,606
13,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Maui
14
0 / 1 / 3
10,063
629
5,962
16,563
21,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
7
16
Kills
2
3
Deaths
16
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ra
1
9
2
0.22
W
Cu Chulainn
ExclusivelyNero
Cu Chulainn
6
2
10
5.5
W
Hou Yi
Flyhr
Hou Yi
8
0
6
11
L
1
6
0
0.17
W
2
1
12
8
L
Maui
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,029
Damage
19,448
34,157
Taken
46,727
28,755
Mitigated
40,343
8,853
Healing
4,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
6,331
506
1,228
858
12,558
5,788
0
4,612
7,690
40,687
0
W
Cu Chulainn
ExclusivelyNero
Cu Chulainn
17,843
3,493
59
5,955
20,888
21,410
420
5,913
14,975
0
53,556
W
Hou Yi
Flyhr
Hou Yi
11,049
6,363
0
2,076
9,414
5,432
1,380
4,525
4,889
0
67,096
L
7,155
3,085
0
1,426
17,606
13,498
0
3,128
14,236
0
38,731
W
12,137
1,165
0
763
3,855
1,913
1,059
1,999
1,856
59,892
0
L
Maui
5,962
2,209
0
1,266
16,563
21,057
0
3,573
12,652
18,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,956
Gold Earned
28,717
236
Minions Killed
148
0
Camps Cleared
0
877,232
Distance Traveled
808,202
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,149
572
71
4
0
239,433
1
W
Cu Chulainn
11,783
736
47
3
0
309,063
4
W
Hou Yi
12,420
776
103
6
0
279,131
2
L
Ne Zha
9,505
594
52
3
0
277,178
3
W
Scylla
11,753
735
86
5
0
289,038
3
L
Maui
10,063
629
25
2
0
291,591
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role