Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
IAmVickValdez
Mercury
Level 68
God Stats
24W - 11L
1,622 SR
Queue Stats
109W - 123L
1,434 Elo+
Party 1
Hel
Hel
YNotJusLeave
Hel
Level 64
God Stats
19W - 9L
1,789 SR
Queue Stats
277W - 271L
1,502 Elo+
Party 1
Cupid
Cupid
ednuledetep
Cupid
Level 31
God Stats
1W - 1L
1,631 SR
Queue Stats
38W - 59L
1,473 Elo+
Solo
Sobek
Sobek
tshot70
Sobek
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
200W - 225L
1,474 Elo+
Party 1
Team Averages
Level 87
1,608 SR
1,477 Elo+

VS

Team Averages
Level 95
1,582 SR
1,467 Elo+
Nemesis
Nemesis
BOABES
Nemesis
Level 94
God Stats
4W - 2L
1,716 SR
Queue Stats
38W - 41L
1,477 Elo+
Party 2
Cernunnos
Cernunnos
crankmudkip
Cernunnos
Level 146
God Stats
50W - 40L
1,627 SR
Queue Stats
320W - 294L
1,541 Elo+
Party 2
Janus
Janus
firstassist117
Janus
Level 57
God Stats
5W - 5L
1,453 SR
Queue Stats
48W - 39L
1,465 Elo+
Party 2
Cabrakan
Cabrakan
iggs17
Cabrakan
Level 149
God Stats
24W - 20L
1,614 SR
Queue Stats
569W - 498L
1,583 Elo+
Party 2
Guan Yu
Guan Yu
sultanofshot
Guan Yu
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
16
7 / 0 / 5
9,957
553
15,192
12,806
6,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
16
3 / 1 / 5
9,568
532
7,402
13,363
5,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
3 / 0 / 1
9,782
543
12,508
11,499
6,331
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

14
2 / 1 / 2
8,655
481
6,676
9,673
3,652
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
tshot70
Sobek
12
1 / 2 / 9
8,337
463
6,375
16,421
15,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BOABES
Nemesis
12
1 / 4 / 1
7,606
423
7,161
14,198
5,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cernunnos
crankmudkip
Cernunnos
16
2 / 1 / 0
9,219
512
13,136
13,518
6,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 7 / 1
7,628
424
2,928
10,879
4,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
iggs17
Cabrakan
11
1 / 3 / 1
7,533
419
7,562
16,486
22,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Guan Yu
sultanofshot
Guan Yu
13
0 / 1 / 0
8,340
463
6,784
15,450
16,503
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
16
Kills
4
4
Deaths
16
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
7
0
5
9.5
L
Nemesis
BOABES
Nemesis
1
4
1
0.38
W
Mercury
3
1
5
5.5
W
3
0
1
3.5
L
Cernunnos
crankmudkip
Cernunnos
2
1
0
2
W
2
1
2
3
L
0
7
1
0.07
L
Cabrakan
iggs17
Cabrakan
1
3
1
0.5
L
Guan Yu
sultanofshot
Guan Yu
0
1
0
0
W
Sobek
tshot70
Sobek
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,153
Damage
37,571
63,762
Taken
70,531
37,511
Mitigated
55,659
28,947
Healing
16,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
15,192
6,892
0
7,684
12,806
6,295
2,286
2,689
10,117
0
87,232
L
Nemesis
BOABES
Nemesis
7,161
3,113
0
1,184
14,198
5,846
0
2,750
11,443
0
65,013
W
Mercury
7,402
3,511
0
1,121
13,363
5,609
0
1,996
11,367
33
83,188
W
12,508
744
946
7,665
11,499
6,331
717
988
10,511
88,795
0
L
Cernunnos
crankmudkip
Cernunnos
13,136
6,286
0
7,167
13,518
6,717
0
1,530
11,988
0
96,155
W
6,676
4,049
1,431
5,026
9,673
3,652
0
557
9,116
0
67,866
L
2,928
130
0
736
10,879
4,059
0
646
10,232
56,503
0
L
Cabrakan
iggs17
Cabrakan
7,562
1,394
0
2,556
16,486
22,534
0
4,682
11,804
25,043
3,443
L
Guan Yu
sultanofshot
Guan Yu
6,784
494
610
4,500
15,450
16,503
0
9,308
6,142
0
59,137
W
Sobek
tshot70
Sobek
6,375
840
811
4,263
16,421
15,624
150
3,394
13,027
19,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,299
Gold Earned
40,326
549
Minions Killed
513
0
Camps Cleared
0
1,765,999
Distance Traveled
1,827,814
23
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,957
553
134
7
0
324,635
7
L
Nemesis
7,606
423
89
5
0
429,420
2
W
Mercury
9,568
532
136
8
0
421,996
6
W
Hel
9,782
543
142
8
0
352,022
4
L
Cernunnos
9,219
512
166
9
0
354,060
6
W
Cupid
8,655
481
119
7
0
325,266
4
L
Janus
7,628
424
100
6
0
357,968
4
L
Cabrakan
7,533
419
31
2
0
346,093
7
L
Guan Yu
8,340
463
127
7
0
340,273
5
W
Sobek
8,337
463
18
1
0
342,080
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role