Player Matchup

Nu Wa
Nu Wa
AimBotPetey
Nu Wa
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,294 Elo+
Party 2
Sylvanus
Sylvanus
BigShot_Sal
Sylvanus
Level 108
God Stats
9W - 13L
1,408 SR
Queue Stats
103W - 138L
1,282 Elo+
Party 2
Ymir
Ymir
MrCoyote18
Ymir
Level 102
God Stats
13W - 14L
1,519 SR
Queue Stats
142W - 161L
1,424 Elo+
Party 3
Set
Set
NekoMarcus
Set
Level 107
God Stats
2W - 5L
1,314 SR
Queue Stats
88W - 101L
1,473 Elo+
Party 3
Neith
Neith
Samy4203216
Neith
Level 11
God Stats
2W - 6L
1,173 SR
Queue Stats
5W - 11L
1,239 Elo+
Party 3
Team Averages
Level 83
1,383 SR
1,342 Elo+

VS

Team Averages
Level 109
1,504 SR
1,373 Elo+
Ullr
Ullr
FTGBez3rk
Ullr
Level 141
God Stats
9W - 13L
1,566 SR
Queue Stats
215W - 184L
1,510 Elo+
Party 1
Aphrodite
Aphrodite
HellzBellzxoxo
Aphrodite
Level 79
God Stats
25W - 15L
1,587 SR
Queue Stats
157W - 173L
1,259 Elo+
Solo
Loki
Loki
McClan-3
Loki
Level 123
God Stats
15W - 18L
1,445 SR
Queue Stats
310W - 312L
1,413 Elo+
Party 1
Achilles
Achilles
killerCanadian46
Achilles
Level 44
God Stats
12W - 19L
1,433 SR
Queue Stats
43W - 60L
1,358 Elo+
Party 1
Poseidon
Poseidon
xDOC HOLLID4Y x
Poseidon
Level 157
God Stats
5W - 2L
1,487 SR
Queue Stats
357W - 400L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 0
7,501
441
7,130
12,508
4,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
BigShot_Sal
Sylvanus
14
0 / 3 / 5
8,434
496
5,051
11,813
7,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 4 / 7
7,877
463
3,527
19,931
16,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
12 / 4 / 1
10,370
610
14,144
15,626
8,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 9 / 2
6,702
394
1,177
10,206
3,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
17
7 / 1 / 3
10,704
630
13,397
9,222
3,978
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
HellzBellzxoxo
Aphrodite
15
3 / 2 / 8
9,149
538
8,060
9,181
5,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Loki
16
5 / 5 / 3
9,991
588
7,913
13,737
6,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
2 / 2 / 3
8,882
522
7,215
12,928
9,347
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
14
9 / 5 / 3
9,443
555
16,133
13,349
4,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
46
14
Kills
26
26
Deaths
15
15
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
6
0
0.33
L
Sylvanus
BigShot_Sal
Sylvanus
0
3
5
0.83
W
Ullr
7
1
3
8.5
W
Aphrodite
HellzBellzxoxo
Aphrodite
3
2
8
3.5
W
Loki
5
5
3
1.3
L
0
4
7
0.88
L
12
4
1
3.13
L
0
9
2
0.11
W
2
2
3
1.75
W
Poseidon
9
5
3
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,029
Damage
52,718
70,084
Taken
58,417
40,356
Mitigated
28,855
14,994
Healing
17,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,130
1,451
35
1,249
12,508
4,052
286
3,386
9,122
42,465
0
L
Sylvanus
BigShot_Sal
Sylvanus
5,051
1,154
299
3,034
11,813
7,532
0
856
10,957
41,566
8,681
W
Ullr
13,397
5,696
0
1,235
9,222
3,978
252
2,845
6,107
0
81,161
W
Aphrodite
HellzBellzxoxo
Aphrodite
8,060
2,294
5,400
5,369
9,181
5,178
1,684
3,171
5,890
47,866
719
W
Loki
7,913
3,199
0
3,768
13,737
6,278
0
2,123
11,504
0
84,734
L
3,527
282
183
4,910
19,931
16,884
0
9,662
10,269
36,916
0
L
14,144
7,086
0
5,012
15,626
8,180
0
1,845
13,781
0
65,443
L
1,177
335
0
272
10,206
3,708
1,040
8,017
2,189
0
28,787
W
7,215
2,359
0
409
12,928
9,347
992
4,840
8,020
0
50,541
W
Poseidon
16,133
2,301
0
913
13,349
4,074
2,325
1,878
11,379
73,594
3,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,884
Gold Earned
48,169
376
Minions Killed
541
0
Camps Cleared
0
1,391,385
Distance Traveled
1,649,424
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,501
441
73
4
0
252,054
5
L
Sylvanus
8,434
496
102
6
0
240,763
0
W
Ullr
10,704
630
124
7
0
330,568
3
W
Aphrodite
9,149
538
80
5
0
324,740
1
W
Loki
9,991
588
134
8
0
332,724
0
L
Ymir
7,877
463
53
3
0
291,601
3
L
Set
10,370
610
96
6
0
338,742
0
L
Neith
6,702
394
52
3
0
268,225
1
W
Achilles
8,882
522
96
6
0
347,801
0
W
Poseidon
9,443
555
107
6
0
313,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role