Player Matchup

Loki
Loki
Alucardss14
Loki
Level 103
God Stats
0W - 1L
1,490 SR
Queue Stats
28W - 48L
1,356 Elo+
Party 1
Fenrir
Fenrir
BL7u7Gera
Fenrir
Level 129
God Stats
0W - 3L
1,382 SR
Queue Stats
100W - 133L
1,385 Elo+
Party 1
Lancelot
Lancelot
ExerentZ
Lancelot
Level 42
God Stats
6W - 4L
1,511 SR
Queue Stats
155W - 186L
1,391 Elo+
Solo
Poseidon
Poseidon
JewishSquad1
Poseidon
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Odin
Odin
kamikazehirohito
Odin
Level 29
God Stats
4W - 8L
1,392 SR
Queue Stats
120W - 143L
1,403 Elo+
Solo
Team Averages
Level 64
1,455 SR
1,407 Elo+

VS

Team Averages
Level 90
1,408 SR
1,409 Elo+
Horus
Horus
JT is a Twig
Horus
Level 89
God Stats
1W - 0L
1,512 SR
Queue Stats
5W - 4L
1,433 Elo+
Solo
Olorun
Olorun
KINGEROSASMODEUS
Olorun
Level 127
God Stats
15W - 26L
1,393 SR
Queue Stats
463W - 544L
1,447 Elo+
Party 2
Freya
Freya
TechyLobster870
Freya
Level 94
God Stats
7W - 8L
1,399 SR
Queue Stats
117W - 128L
1,510 Elo+
Solo
Cu Chulainn
Cu Chulainn
iambored666
Cu Chulainn
Level 125
God Stats
9W - 10L
1,236 SR
Queue Stats
363W - 447L
1,453 Elo+
Party 2
Persephone
Persephone
oriente_posible2
Persephone
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,199 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 9 / 10
18,708
748
26,416
29,860
16,118
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
BL7u7Gera
Fenrir
20
6 / 6 / 16
16,630
665
21,308
36,496
27,763
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Lancelot
ExerentZ
Lancelot
20
3 / 7 / 7
15,509
620
16,669
26,754
15,512
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Poseidon
JewishSquad1
Poseidon
20
5 / 10 / 14
17,812
712
44,627
24,806
12,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
6 / 3 / 16
16,419
657
24,272
27,591
36,764
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 22
17,540
702
23,801
38,213
65,071
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

20
10 / 6 / 11
19,127
765
33,129
32,822
24,554
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
10 / 6 / 11
19,490
780
26,667
34,369
21,551
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cu Chulainn
iambored666
Cu Chulainn
20
9 / 4 / 20
19,239
770
35,737
36,666
55,956
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
oriente_posible2
Persephone
20
1 / 13 / 5
15,535
621
4,922
24,724
11,950

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
104
33
Kills
35
35
Deaths
32
63
Assists
69
Player
Kills
Deaths
Assists
KDA
L
13
9
10
2
L
Fenrir
BL7u7Gera
Fenrir
6
6
16
2.33
L
Lancelot
ExerentZ
Lancelot
3
7
7
0.93
W
5
3
22
5.33
L
Poseidon
JewishSquad1
Poseidon
5
10
14
1.2
W
10
6
11
2.58
W
10
6
11
2.58
W
Cu Chulainn
iambored666
Cu Chulainn
9
4
20
4.75
L
6
3
16
4.67
W
Persephone
oriente_posible2
Persephone
1
13
5
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

133,292
Damage
124,256
145,507
Taken
166,794
108,731
Mitigated
179,082
8,736
Healing
52,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
26,416
5,487
0
735
29,860
16,118
1,101
13,501
15,974
0
70,493
L
Fenrir
BL7u7Gera
Fenrir
21,308
3,905
0
3,207
36,496
27,763
0
17,145
18,471
0
58,836
L
Lancelot
ExerentZ
Lancelot
16,669
3,501
0
2,324
26,754
15,512
704
11,685
14,259
0
51,463
W
23,801
8,929
6,555
11,616
38,213
65,071
312
14,211
24,002
136
40,734
L
Poseidon
JewishSquad1
Poseidon
44,627
4,107
0
1,970
24,806
12,574
102
8,860
14,965
124,121
0
W
33,129
19,049
4,227
13,784
32,822
24,554
3,450
4,838
27,984
109,738
8,725
W
26,667
9,738
0
14,365
34,369
21,551
736
6,905
27,464
86,047
0
W
Cu Chulainn
iambored666
Cu Chulainn
35,737
4,701
0
1,257
36,666
55,956
709
10,052
26,614
1,751
76,731
L
24,272
3,349
0
500
27,591
36,764
362
12,278
14,366
0
49,585
W
Persephone
oriente_posible2
Persephone
4,922
367
0
881
24,724
11,950
100
8,619
16,092
22,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,078
Gold Earned
90,931
404
Minions Killed
376
0
Camps Cleared
0
2,341,335
Distance Traveled
2,439,753
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
18,708
748
77
3
0
428,573
4
L
Fenrir
16,630
665
50
2
0
482,470
4
L
Lancelot
15,509
620
67
3
0
466,140
1
W
Horus
17,540
702
44
2
0
506,609
2
L
Poseidon
17,812
712
159
6
0
413,719
0
W
Olorun
19,127
765
106
4
0
422,508
4
W
Freya
19,490
780
107
4
0
478,837
3
W
Cu Chulainn
19,239
770
85
3
0
558,900
4
L
Odin
16,419
657
51
2
0
550,433
2
W
Persephone
15,535
621
34
1
0
472,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role