Player Matchup

Aphrodite
Aphrodite
BulgrenAsWell
Aphrodite
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 27L
1,545 Elo+
Party 2
Thanatos
Thanatos
HollowHeart0
Thanatos
Level 18
God Stats
1W - 0L
1,486 SR
Queue Stats
61W - 36L
1,667 Elo+
Party 2
Izanami
Izanami
MSG BigBaby
Izanami
Level 160
God Stats
413W - 335L
1,590 SR
Queue Stats
673W - 653L
1,542 Elo+
Party 1
Ra
Ra
YRyanQue
Ra
Level 40
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 46L
1,640 Elo+
Party 2
Bellona
Bellona
kingcopper223
Bellona
Level 11
God Stats
1W - 2L
1,180 SR
Queue Stats
10W - 9L
1,594 Elo+
Party 1
Team Averages
Level 52
1,451 SR
1,598 Elo+

VS

Team Averages
Level 62
1,594 SR
1,523 Elo+
Shiva
Shiva
AefT2P
Shiva
Level 38
God Stats
7W - 2L
1,602 SR
Queue Stats
104W - 73L
1,563 Elo+
Party 3
Janus
Janus
CreamFlap
Janus
Level 100
God Stats
34W - 25L
1,557 SR
Queue Stats
226W - 176L
1,579 Elo+
Party 3
Kali
Kali
SammyOliver34
Kali
Level 89
God Stats
10W - 4L
1,809 SR
Queue Stats
261W - 221L
1,549 Elo+
Party 3
Ne Zha
Ne Zha
ppCopium
Ne Zha
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 63L
1,589 Elo+
Party 3
Izanami
Izanami
sk8joe04
Izanami
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 42L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BulgrenAsWell
Aphrodite
12
3 / 0 / 3
7,616
544
8,280
8,101
3,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
HollowHeart0
Thanatos
13
0 / 1 / 4
7,642
546
2,621
11,068
5,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Izanami
MSG BigBaby
Izanami
16
7 / 0 / 6
9,782
699
13,963
13,852
5,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 2 / 0
8,683
620
7,420
6,225
2,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
13
3 / 0 / 8
8,567
612
7,025
13,401
11,940
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
AefT2P
Shiva
12
2 / 2 / 0
6,727
481
3,622
10,047
7,208
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
CreamFlap
Janus
11
0 / 3 / 1
6,778
484
9,029
10,749
3,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

12
1 / 1 / 2
7,029
502
4,044
12,113
4,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
ppCopium
Ne Zha
9
0 / 3 / 2
6,225
445
5,039
14,706
9,592
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Izanami
sk8joe04
Izanami
12
0 / 5 / 0
6,978
498
2,688
9,020
2,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
14
Kills
3
3
Deaths
14
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Shiva
AefT2P
Shiva
2
2
0
1
W
Aphrodite
BulgrenAsWell
Aphrodite
3
0
3
4.5
L
Janus
CreamFlap
Janus
0
3
1
0.17
W
Thanatos
HollowHeart0
Thanatos
0
1
4
2
W
Izanami
MSG BigBaby
Izanami
7
0
6
10
L
1
1
2
2
W
1
2
0
0.5
W
Bellona
3
0
8
7
L
Ne Zha
ppCopium
Ne Zha
0
3
2
0.33
L
Izanami
sk8joe04
Izanami
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,309
Damage
24,422
52,647
Taken
56,635
29,764
Mitigated
27,341
34,495
Healing
11,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
AefT2P
Shiva
3,622
605
334
1,364
10,047
7,208
111
4,993
5,054
0
32,028
W
Aphrodite
BulgrenAsWell
Aphrodite
8,280
930
3,036
4,981
8,101
3,612
661
2,717
5,384
42,146
0
L
Janus
CreamFlap
Janus
9,029
881
0
1,956
10,749
3,519
0
2,685
7,796
57,120
0
W
Thanatos
HollowHeart0
Thanatos
2,621
911
0
11,085
11,068
5,550
0
999
10,069
0
66,435
W
Izanami
MSG BigBaby
Izanami
13,963
10,966
0
7,271
13,852
5,882
4,126
2,389
11,463
0
104,349
L
4,044
1,936
0
2,153
12,113
4,730
50
3,454
8,555
0
54,113
W
7,420
759
0
1,835
6,225
2,780
345
0
6,225
61,923
0
W
Bellona
7,025
1,279
2,567
3,720
13,401
11,940
382
2,924
10,477
557
25,432
L
Ne Zha
ppCopium
Ne Zha
5,039
1,393
1,422
2,499
14,706
9,592
0
4,376
10,034
0
23,804
L
Izanami
sk8joe04
Izanami
2,688
1,571
0
1,299
9,020
2,292
1,147
81
8,939
0
52,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,290
Gold Earned
33,737
516
Minions Killed
380
0
Camps Cleared
0
1,402,967
Distance Traveled
1,353,189
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,727
481
56
4
0
255,573
2
W
Aphrodite
7,616
544
83
6
0
270,358
1
L
Janus
6,778
484
103
7
0
247,266
3
W
Thanatos
7,642
546
104
7
0
323,358
6
W
Izanami
9,782
699
159
11
0
248,625
0
L
Kali
7,029
502
95
7
0
296,284
2
W
Ra
8,683
620
127
9
0
267,556
1
W
Bellona
8,567
612
43
3
0
293,070
3
L
Ne Zha
6,225
445
26
2
0
295,573
3
L
Izanami
6,978
498
100
7
0
258,493
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role