Player Matchup

Ishtar
Ishtar
DaWeebKings
Ishtar
Level 129
God Stats
6W - 3L
1,660 SR
Queue Stats
121W - 152L
1,444 Elo+
Solo
Anubis
Anubis
Savoury2396
Anubis
Level 67
God Stats
18W - 23L
1,368 SR
Queue Stats
48W - 59L
1,357 Elo+
Party 1
Awilix
Awilix
THROWxDOWN 33
Awilix
Level 153
God Stats
0W - 1L
1,462 SR
Queue Stats
106W - 115L
1,482 Elo+
Solo
Ymir
Ymir
TheYettiekiller
Ymir
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 57L
1,399 Elo+
Party 1
Osiris
Osiris
kWix69
Osiris
Level 126
God Stats
2W - 2L
1,535 SR
Queue Stats
135W - 136L
1,547 Elo+
Party 1
Team Averages
Level 109
1,505 SR
1,446 Elo+

VS

Team Averages
Level 123
1,530 SR
1,483 Elo+
Medusa
Medusa
 
Medusa
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Farrar
Zeus
Level 156
God Stats
10W - 6L
1,584 SR
Queue Stats
108W - 116L
1,509 Elo+
Solo
Xing Tian
Xing Tian
XxChuckstyl3xX
Xing Tian
Level 160
God Stats
34W - 26L
1,551 SR
Queue Stats
273W - 289L
1,464 Elo+
Solo
Kukulkan
Kukulkan
YoSwervo23
Kukulkan
Level 96
God Stats
42W - 34L
1,562 SR
Queue Stats
264W - 293L
1,472 Elo+
Solo
Hercules
Hercules
alldaynknightly
Hercules
Level 95
God Stats
19W - 25L
1,452 SR
Queue Stats
127W - 145L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
14
1 / 4 / 3
7,645
695
6,350
10,639
4,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
16
0 / 1 / 0
8,603
782
5,459
6,129
3,366
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 4 / 5
7,859
714
9,103
12,143
5,529
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 3 / 1
8,010
728
3,562
11,317
9,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Osiris
kWix69
Osiris
14
4 / 4 / 3
8,252
750
11,277
14,933
14,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
9 / 1 / 3
9,712
883
15,502
9,301
4,653
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
Farrar
Zeus
14
1 / 4 / 7
8,165
742
8,905
7,373
3,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
XxChuckstyl3xX
Xing Tian
15
3 / 1 / 8
9,025
820
7,068
13,715
16,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
YoSwervo23
Kukulkan
16
0 / 0 / 0
8,495
772
5,713
7,745
3,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
15
3 / 1 / 11
9,405
855
6,695
13,626
13,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
45
7
Kills
16
16
Deaths
7
12
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
9
1
3
10.5
L
Ishtar
1
4
3
0.63
W
Zeus
Farrar
Zeus
1
4
7
1.13
L
Anubis
0
1
0
0
L
2
4
5
1.13
L
0
3
1
0.17
W
Xing Tian
XxChuckstyl3xX
Xing Tian
3
1
8
7
W
Kukulkan
YoSwervo23
Kukulkan
0
0
0
0
W
Hercules
3
1
11
8.5
L
Osiris
kWix69
Osiris
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,751
Damage
43,883
55,161
Taken
51,760
38,007
Mitigated
41,028
10,243
Healing
10,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
15,502
7,122
0
2,461
9,301
4,653
3,508
1,319
7,982
0
41,543
L
Ishtar
6,350
2,993
0
1,715
10,639
4,573
165
4,361
6,278
0
24,618
W
Zeus
Farrar
Zeus
8,905
769
0
0
7,373
3,283
476
670
6,703
29,135
0
L
Anubis
5,459
76
0
3,546
6,129
3,366
0
4,115
2,014
39,580
0
L
9,103
2,195
0
500
12,143
5,529
0
5,512
6,631
0
22,462
L
3,562
1,298
593
1,496
11,317
9,690
0
3,181
8,136
20,193
0
W
Xing Tian
XxChuckstyl3xX
Xing Tian
7,068
826
0
2,917
13,715
16,266
388
1,409
12,306
20,445
0
W
Kukulkan
YoSwervo23
Kukulkan
5,713
182
0
0
7,745
3,233
345
3,552
4,193
39,449
0
W
Hercules
6,695
1,646
0
4,917
13,626
13,593
150
2,071
11,555
0
11,878
L
Osiris
kWix69
Osiris
11,277
3,348
0
2,393
14,933
14,849
0
4,517
10,416
0
23,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,369
Gold Earned
44,802
208
Minions Killed
236
0
Camps Cleared
0
1,076,623
Distance Traveled
1,161,315
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,712
883
60
5
0
225,478
4
L
Ishtar
7,645
695
49
4
0
210,240
1
W
Zeus
8,165
742
60
5
0
203,146
2
L
Anubis
8,603
782
87
8
0
201,115
2
L
Awilix
7,859
714
19
2
0
230,942
0
L
Ymir
8,010
728
32
3
0
191,855
0
W
Xing Tian
9,025
820
28
3
0
250,901
6
W
Kukulkan
8,495
772
78
7
0
227,609
2
W
Hercules
9,405
855
10
1
0
254,181
3
L
Osiris
8,252
750
21
2
0
242,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role