Player Matchup

Discordia
Discordia
 
Discordia
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Bahmoi
Danzaburou
Level 128
God Stats
5W - 2L
1,726 SR
Queue Stats
161W - 164L
1,487 Elo+
Solo
Sobek
Sobek
D-am1ien
Sobek
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 32L
1,325 Elo+
Solo
Yu Huang
Yu Huang
Torentro
Yu Huang
Level 129
God Stats
4W - 3L
1,517 SR
Queue Stats
170W - 145L
1,560 Elo+
Solo
Cabrakan
Cabrakan
goldeneye601
Cabrakan
Level 127
God Stats
2W - 0L
1,367 SR
Queue Stats
37W - 27L
1,441 Elo+
Solo
Team Averages
Level 114
1,522 SR
1,463 Elo+

VS

Team Averages
Level 112
1,577 SR
1,502 Elo+
Camazotz
Camazotz
CheshireCatt24
Camazotz
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 7L
1,892 Elo+
Solo
Mercury
Mercury
Serayo010
Mercury
Level 128
God Stats
2W - 1L
1,736 SR
Queue Stats
859W - 827L
1,498 Elo+
Solo
Achilles
Achilles
death666rip
Achilles
Level 128
God Stats
1W - 3L
1,593 SR
Queue Stats
38W - 52L
1,348 Elo+
Solo
Thor
Thor
huizhi000
Thor
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
23W - 36L
1,422 Elo+
Solo
Chaac
Chaac
mimarido
Chaac
Level 104
God Stats
3W - 3L
1,557 SR
Queue Stats
225W - 234L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
20
3 / 7 / 16
13,356
742
14,421
21,670
24,806
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Bahmoi
Danzaburou
20
18 / 2 / 16
16,168
898
31,686
22,712
15,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
D-am1ien
Sobek
20
2 / 3 / 19
13,177
732
12,126
28,606
43,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Yu Huang
Torentro
Yu Huang
20
7 / 5 / 19
13,766
765
30,808
16,897
9,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cabrakan
goldeneye601
Cabrakan
18
7 / 9 / 9
12,494
694
16,580
27,873
29,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
19
5 / 7 / 13
12,094
672
23,764
35,358
19,479
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
Serayo010
Mercury
18
4 / 11 / 11
11,089
616
9,305
21,673
9,412
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
death666rip
Achilles
19
5 / 5 / 9
11,233
624
17,539
25,227
28,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Thor
20
9 / 7 / 12
12,820
712
18,542
18,466
9,346
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
mimarido
Chaac
17
3 / 8 / 13
10,935
608
21,555
25,154
26,324
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
84
37
Kills
26
26
Deaths
38
79
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
7
16
1.57
W
Danzaburou
Bahmoi
Danzaburou
18
2
16
13
L
Camazotz
5
7
13
1.64
W
Sobek
D-am1ien
Sobek
2
3
19
3.83
L
Mercury
Serayo010
Mercury
4
11
11
0.86
W
Yu Huang
Torentro
Yu Huang
7
5
19
3.3
L
Achilles
death666rip
Achilles
5
5
9
1.9
W
Cabrakan
goldeneye601
Cabrakan
7
9
9
1.28
L
Thor
9
7
12
2.14
L
Chaac
mimarido
Chaac
3
8
13
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,621
Damage
90,705
117,758
Taken
125,878
122,712
Mitigated
92,873
38,770
Healing
45,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
14,421
1,670
3,195
2,390
21,670
24,806
587
0
21,400
42,608
0
W
Danzaburou
Bahmoi
Danzaburou
31,686
13,152
2,700
13,483
22,712
15,318
4,493
0
22,418
0
64,859
L
Camazotz
23,764
7,385
1,714
17,451
35,358
19,479
477
23,645
11,387
0
37,948
W
Sobek
D-am1ien
Sobek
12,126
2,633
816
6,091
28,606
43,808
1,717
0
27,502
20,056
0
L
Mercury
Serayo010
Mercury
9,305
5,241
1,547
2,427
21,673
9,412
236
11,513
9,972
0
15,841
W
Yu Huang
Torentro
Yu Huang
30,808
2,209
2,486
2,545
16,897
9,669
1,335
0
16,624
49,378
0
L
Achilles
death666rip
Achilles
17,539
2,015
2,682
9,467
25,227
28,312
49
15,648
9,359
0
26,720
W
Cabrakan
goldeneye601
Cabrakan
16,580
1,365
1,466
3,598
27,873
29,111
1,042
0
27,364
24,748
0
L
Thor
18,542
3,632
1,495
2,443
18,466
9,346
0
10,871
7,395
0
41,681
L
Chaac
mimarido
Chaac
21,555
3,481
512
5,927
25,154
26,324
0
11,204
13,830
0
41,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,961
Gold Earned
58,171
188
Minions Killed
150
0
Camps Cleared
0
1,558,708
Distance Traveled
1,575,116
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,356
742
47
3
0
255,191
9
W
Danzaburou
16,168
898
65
4
0
336,861
1
L
Camazotz
12,094
672
29
2
0
334,102
2
W
Sobek
13,177
732
13
1
0
354,381
0
L
Mercury
11,089
616
20
1
0
282,542
0
W
Yu Huang
13,766
765
38
2
0
318,210
1
L
Achilles
11,233
624
18
1
0
363,082
0
W
Cabrakan
12,494
694
25
1
0
294,065
1
L
Thor
12,820
712
52
3
0
297,277
0
L
Chaac
10,935
608
31
2
0
298,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role