Player Matchup

Merlin
Merlin
Kconway03
Merlin
Level 47
God Stats
1W - 7L
1,177 SR
Queue Stats
85W - 123L
1,335 Elo+
Solo
Odin
Odin
TheThurstyOne
Odin
Level 74
God Stats
3W - 1L
1,837 SR
Queue Stats
9W - 2L
1,776 Elo+
Solo
Neith
Neith
crapsislife22
Neith
Level 40
God Stats
1W - 2L
1,481 SR
Queue Stats
1W - 4L
1,305 Elo+
Solo
Team Averages
Level 54
1,499 SR
1,472 Elo+

VS

Team Averages
Level 94
1,463 SR
1,357 Elo+
Apollo
Apollo
DontDieDude17
Apollo
Level 81
God Stats
22W - 17L
1,548 SR
Queue Stats
69W - 105L
1,274 Elo+
Solo
Ganesha
Ganesha
WarmandCreamy
Ganesha
Level 157
God Stats
4W - 1L
1,577 SR
Queue Stats
6W - 6L
1,441 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
sadboy44
Morgan Le Fay
Level 44
God Stats
3W - 1L
1,266 SR
Queue Stats
86W - 102L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Kconway03
Merlin
19
3 / 2 / 2
12,088
711
15,511
12,219
5,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

18
2 / 2 / 3
12,472
734
11,998
22,625
15,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 0 / 1
8,228
484
648
1,438
554
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 2
11,005
647
4,230
14,673
6,132
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
16
0 / 2 / 4
12,129
713
9,011
18,734
19,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Morgan Le Fay
sadboy44
Morgan Le Fay
18
3 / 1 / 1
12,312
724
14,639
13,428
6,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
11
5
Kills
4
4
Deaths
5
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
2
2
1
L
Merlin
Kconway03
Merlin
3
2
2
2
L
2
2
3
1.75
W
Ganesha
0
2
4
1
L
0
0
1
0.5
W
Morgan Le Fay
sadboy44
Morgan Le Fay
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,157
Damage
27,880
36,282
Taken
46,835
21,439
Mitigated
31,724
8,861
Healing
17,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,230
2,740
958
6,286
14,673
6,132
1,705
4,059
10,614
0
48,816
L
Merlin
Kconway03
Merlin
15,511
1,255
91
109
12,219
5,464
1,060
7,598
4,621
74,577
0
L
11,998
2,701
357
7,804
22,625
15,421
2,162
15,004
7,621
344
45,899
W
Ganesha
9,011
812
0
6,202
18,734
19,158
1,084
6,824
11,910
39,375
0
L
648
191
0
500
1,438
554
0
1,118
320
0
1,997
W
Morgan Le Fay
sadboy44
Morgan Le Fay
14,639
1,156
171
4,174
13,428
6,434
553
5,367
8,061
60,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,788
Gold Earned
35,446
166
Minions Killed
190
0
Camps Cleared
0
592,231
Distance Traveled
866,239
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,005
647
89
5
0
265,005
1
L
Merlin
12,088
711
100
6
0
266,147
2
L
Odin
12,472
734
64
4
0
297,941
2
W
Ganesha
12,129
713
6
0
0
296,809
2
L
Neith
8,228
484
2
0
0
28,143
0
W
Morgan Le Fay
12,312
724
95
6
0
304,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role