Player Matchup

Kukulkan
Kukulkan
Platinum I
GrowTortillaxX
Kukulkan
Platinum I
Level 149
God Stats
1W - 3L
1,504 SR
Queue Stats
366W - 354L
2,003 MMR
Solo
Jing Wei
Jing Wei
Gold I
Izulian
Jing Wei
Gold I
Level 158
God Stats
5W - 2L
1,917 SR
Queue Stats
106W - 106L
1,893 MMR
Solo
Maui
Maui
Platinum I
JeffDemon2
Maui
Platinum I
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 45L
1,957 MMR
Solo
Awilix
Awilix
Diamond V
RiseFromTheAshes
Awilix
Diamond V
Level 65
God Stats
3W - 3L
1,962 SR
Queue Stats
134W - 123L
1,970 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond V
Tempperr
Cu Chulainn
Diamond V
Level 116
God Stats
0W - 2L
1,293 SR
Queue Stats
181W - 182L
1,892 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 127
1,635 SR
1,943 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 136
1,602 SR
1,944 MMR
Cabrakan
Cabrakan
Platinum III
Hedgefund
Cabrakan
Platinum III
Level 121
God Stats
3W - 2L
1,630 SR
Queue Stats
142W - 140L
1,817 MMR
Party 1
Mercury
Mercury
Diamond V
HeroOfTheSky
Mercury
Diamond V
Level 149
God Stats
9W - 10L
1,523 SR
Queue Stats
315W - 307L
1,954 MMR
Solo
Chang'e
Chang'e
Platinum II
PikelLord
Chang'e
Platinum II
Level 147
God Stats
8W - 5L
1,666 SR
Queue Stats
99W - 71L
2,014 MMR
Solo
Danzaburou
Danzaburou
Diamond V
UncleMcDunkel
Danzaburou
Diamond V
Level 116
God Stats
2W - 5L
1,608 SR
Queue Stats
138W - 132L
2,043 MMR
Party 1
Guan Yu
Guan Yu
Platinum I
lukester73
Guan Yu
Platinum I
Level 148
God Stats
5W - 3L
1,586 SR
Queue Stats
94W - 81L
1,890 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
0 / 2 / 3
7,796
520
5,353
7,184
2,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
Izulian
Jing Wei
10
0 / 9 / 0
5,943
396
7,696
16,213
4,492
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
1 / 5 / 1
7,116
474
4,272
15,403
10,596
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
1 / 3 / 2
6,903
460
3,893
13,041
4,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cu Chulainn
Tempperr
Cu Chulainn
12
2 / 4 / 0
7,257
484
8,535
12,533
9,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
Da JiSusanoIshtarHades

VS

Bans
VulcanThorKhepriCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Hedgefund
Cabrakan
11
1 / 1 / 9
8,143
543
3,770
10,710
9,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
HeroOfTheSky
Mercury
14
3 / 1 / 7
9,094
606
8,144
10,134
4,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chang'e
PikelLord
Chang'e
14
5 / 1 / 4
9,036
602
12,147
13,504
5,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
UncleMcDunkel
Danzaburou
16
9 / 1 / 4
10,957
730
13,514
13,499
6,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
lukester73
Guan Yu
15
5 / 0 / 4
9,827
655
11,656
12,573
14,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
51
4
Kills
23
23
Deaths
4
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
0
2
3
0.75
W
Cabrakan
Hedgefund
Cabrakan
1
1
9
5.5
W
Mercury
HeroOfTheSky
Mercury
3
1
7
6.5
L
Jing Wei
Izulian
Jing Wei
0
9
0
0
L
1
5
1
0.3
W
Chang'e
PikelLord
Chang'e
5
1
4
7
L
1
3
2
0.67
L
Cu Chulainn
Tempperr
Cu Chulainn
2
4
0
0.5
W
Danzaburou
UncleMcDunkel
Danzaburou
9
1
4
11
W
Guan Yu
lukester73
Guan Yu
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,749
Damage
49,231
64,374
Taken
60,420
31,565
Mitigated
40,159
14,963
Healing
30,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
5,353
1,043
0
662
7,184
2,923
0
2,690
4,452
72,544
0
W
Cabrakan
Hedgefund
Cabrakan
3,770
938
0
2,829
10,710
9,200
0
3,026
7,445
14,120
2,076
W
Mercury
HeroOfTheSky
Mercury
8,144
3,569
0
2,453
10,134
4,088
771
1,468
8,231
0
86,218
L
Jing Wei
Izulian
Jing Wei
7,696
5,615
0
2,333
16,213
4,492
0
3,810
12,351
0
38,992
L
4,272
1,589
1,382
2,257
15,403
10,596
0
5,926
9,383
18,545
0
W
Chang'e
PikelLord
Chang'e
12,147
2,218
1,636
7,378
13,504
5,819
495
5,427
7,949
74,386
0
L
3,893
1,461
0
3,922
13,041
4,514
0
1,577
11,415
0
53,233
L
Cu Chulainn
Tempperr
Cu Chulainn
8,535
2,457
0
4,407
12,533
9,040
0
1,529
10,309
0
48,787
W
Danzaburou
UncleMcDunkel
Danzaburou
13,514
7,872
0
7,211
13,499
6,222
1,653
2,753
10,746
0
92,922
W
Guan Yu
lukester73
Guan Yu
11,656
3,437
1,493
7,112
12,573
14,830
198
278
11,493
0
73,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,015
Gold Earned
47,057
395
Minions Killed
534
0
Camps Cleared
0
1,491,183
Distance Traveled
1,557,135
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,796
520
127
8
0
288,046
3
W
Cabrakan
8,143
543
14
1
0
289,633
5
W
Mercury
9,094
606
122
8
0
393,846
5
L
Jing Wei
5,943
396
63
4
0
294,745
4
L
Maui
7,116
474
27
2
0
303,475
3
W
Chang'e
9,036
602
131
9
0
285,201
0
L
Awilix
6,903
460
95
6
0
344,077
4
L
Cu Chulainn
7,257
484
83
6
0
260,840
0
W
Danzaburou
10,957
730
145
10
0
261,444
7
W
Guan Yu
9,827
655
122
8
0
327,011
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role