Player Matchup

Artemis
Artemis
Braxdoodie
Artemis
Level 106
God Stats
10W - 12L
1,369 SR
Queue Stats
869W - 932L
1,445 Elo+
Party 1
Hades
Hades
MANIATIC7986
Hades
Level 57
God Stats
88W - 71L
1,508 SR
Queue Stats
188W - 215L
1,295 Elo+
Party 2
Kali
Kali
THE INMORTAL997
Kali
Level 104
God Stats
23W - 17L
1,531 SR
Queue Stats
527W - 583L
1,403 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TheDevilsProblem
Tsukuyomi
Level 82
God Stats
3W - 2L
1,512 SR
Queue Stats
342W - 354L
1,413 Elo+
Party 1
Nox
Nox
skyjumin
Nox
Level 26
God Stats
13W - 29L
1,351 SR
Queue Stats
84W - 86L
1,228 Elo+
Party 1
Team Averages
Level 75
1,454 SR
1,357 Elo+

VS

Team Averages
Level 99
1,473 SR
1,354 Elo+
Olorun
Olorun
 
Olorun
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Chick-Fil-Ah
Apollo
Level 39
God Stats
8W - 12L
1,528 SR
Queue Stats
90W - 115L
1,325 Elo+
Solo
Skadi
Skadi
Eazyduzit80
Skadi
Level 81
God Stats
8W - 5L
1,425 SR
Queue Stats
15W - 13L
1,307 Elo+
Solo
Scylla
Scylla
LegendOfAnacor
Scylla
Level 159
God Stats
189W - 200L
1,411 SR
Queue Stats
280W - 306L
1,305 Elo+
Solo
Artio
Artio
bOmFaLkOn666
Artio
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 137L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Braxdoodie
Artemis
8
1 / 0 / 0
4,627
514
3,703
3,804
1,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
1 / 1 / 2
5,042
560
5,382
6,004
2,654
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 1 / 0
4,474
497
3,161
7,723
3,169
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tsukuyomi
7
2 / 0 / 1
4,873
541
2,695
5,400
1,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 0 / 2
4,285
476
1,020
1,878
580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
8
1 / 0 / 0
5,026
558
4,148
4,946
1,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Apollo
7
0 / 3 / 0
4,340
482
895
6,715
1,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 0 / 0
4,831
537
2,269
4,058
1,000
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8
0 / 1 / 1
4,561
507
4,668
6,064
1,746
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

3
0 / 0 / 0
3,840
427
111
2,319
885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
4
Kills
1
2
Deaths
4
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
1
0
0
1
W
Artemis
Braxdoodie
Artemis
1
0
0
1
L
Apollo
0
3
0
0
L
0
0
0
0
L
0
1
1
0.5
W
1
1
2
2
W
0
1
0
0
W
Tsukuyomi
2
0
1
2.5
L
0
0
0
0
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,961
Damage
12,091
24,809
Taken
24,102
9,263
Mitigated
7,130
12,989
Healing
11,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
4,148
1,650
0
3,551
4,946
1,673
535
0
4,946
27,242
0
W
Artemis
Braxdoodie
Artemis
3,703
1,382
0
2,529
3,804
1,102
210
0
3,804
0
34,068
L
Apollo
895
371
0
1,994
6,715
1,826
100
2,155
4,560
0
20,142
L
2,269
833
0
2,045
4,058
1,000
0
364
3,694
0
34,059
L
4,668
1,095
0
2,771
6,064
1,746
81
3,403
2,661
27,874
0
W
5,382
214
242
3,807
6,004
2,654
0
3,785
2,219
31,297
0
W
3,161
1,172
0
3,057
7,723
3,169
0
4,003
3,720
0
21,304
W
Tsukuyomi
2,695
1,036
0
2,893
5,400
1,758
0
1,028
4,372
0
17,925
L
111
61
0
1,248
2,319
885
0
480
1,839
2,499
527
W
1,020
148
31
430
1,878
580
211
111
1,767
15,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,301
Gold Earned
22,598
215
Minions Killed
183
0
Camps Cleared
0
805,619
Distance Traveled
670,809
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,026
558
42
5
0
143,007
2
W
Artemis
4,627
514
55
6
0
144,469
2
L
Apollo
4,340
482
35
4
0
168,287
0
L
Skadi
4,831
537
58
6
0
159,506
2
L
Scylla
4,561
507
41
5
0
133,207
3
W
Hades
5,042
560
58
6
0
146,257
0
W
Kali
4,474
497
35
4
0
169,046
0
W
Tsukuyomi
4,873
541
40
4
0
183,949
1
L
Artio
3,840
427
7
1
0
66,802
0
W
Nox
4,285
476
27
3
0
161,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role