Player Matchup

Scylla
Scylla
ReLoaDeDro
Scylla
Level 60
God Stats
1W - 0L
1,282 SR
Queue Stats
13W - 13L
1,437 Elo+
Party 2
Cthulhu
Cthulhu
nq3ufe
Cthulhu
Level 15
God Stats
1W - 0L
1,226 SR
Queue Stats
3W - 3L
1,319 Elo+
Party 2
Neith
Neith
pihoo
Neith
Level 143
God Stats
13W - 25L
1,471 SR
Queue Stats
153W - 174L
1,394 Elo+
Solo
Team Averages
Level 73
1,326 SR
1,384 Elo+

VS

Team Averages
Level 64
1,436 SR
1,338 Elo+
Merlin
Merlin
 
Merlin
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
UpperShaft
Geb
Level 121
God Stats
39W - 26L
1,590 SR
Queue Stats
98W - 103L
1,537 Elo+
Solo
Medusa
Medusa
mata40009
Medusa
Level 7
God Stats
0W - 4L
1,217 SR
Queue Stats
3W - 44L
976 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ReLoaDeDro
Scylla
15
7 / 1 / 0
10,505
750
12,591
9,341
3,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
nq3ufe
Cthulhu
15
0 / 0 / 6
10,336
738
5,685
15,289
18,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
pihoo
Neith
17
2 / 0 / 6
10,497
750
17,602
12,379
5,944
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
0 / 3 / 0
9,454
675
9,992
8,708
3,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 1 / 0
9,174
655
9,556
17,625
18,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
mata40009
Medusa
13
0 / 5 / 1
8,053
575
5,526
14,863
5,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
9
Kills
1
1
Deaths
9
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
3
0
0
W
Scylla
ReLoaDeDro
Scylla
7
1
0
7
L
1
1
0
1
L
Medusa
mata40009
Medusa
0
5
1
0.1
W
Cthulhu
nq3ufe
Cthulhu
0
0
6
3
W
Neith
pihoo
Neith
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,878
Damage
25,074
37,009
Taken
41,196
28,164
Mitigated
27,692
8,357
Healing
8,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
9,992
279
0
994
8,708
3,255
0
3,531
5,177
64,985
0
W
Scylla
ReLoaDeDro
Scylla
12,591
1,481
0
1,000
9,341
3,905
1,055
4,836
4,505
33,521
0
L
9,556
467
825
5,325
17,625
18,789
0
7,342
10,283
21,248
0
L
Medusa
mata40009
Medusa
5,526
3,002
0
1,047
14,863
5,648
0
7,457
7,406
0
16,554
W
Cthulhu
nq3ufe
Cthulhu
5,685
437
0
1,544
15,289
18,315
56
8,031
7,258
20,286
0
W
Neith
pihoo
Neith
17,602
4,749
0
5,813
12,379
5,944
2,093
7,004
5,375
0
63,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,338
Gold Earned
26,681
162
Minions Killed
143
0
Camps Cleared
0
829,077
Distance Traveled
803,989
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,454
675
106
8
0
241,692
2
W
Scylla
10,505
750
56
4
0
269,530
2
L
Geb
9,174
655
15
1
0
319,516
6
L
Medusa
8,053
575
22
2
0
242,781
0
W
Cthulhu
10,336
738
17
1
0
292,090
0
W
Neith
10,497
750
89
6
0
267,457
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role