Player Matchup

Cernunnos
Cernunnos
ArcCova
Cernunnos
Level 129
God Stats
6W - 5L
1,656 SR
Queue Stats
280W - 229L
1,620 Elo+
Party 2
Bacchus
Bacchus
BBDibelrt
Bacchus
Level 149
God Stats
2W - 2L
1,538 SR
Queue Stats
54W - 54L
1,462 Elo+
Solo
Mercury
Mercury
Pork xo
Mercury
Level 107
God Stats
6W - 9L
1,557 SR
Queue Stats
93W - 92L
1,565 Elo+
Party 2
Tyr
Tyr
blunt100
Tyr
Level 154
God Stats
44W - 42L
1,500 SR
Queue Stats
231W - 212L
1,495 Elo+
Solo
Nox
Nox
lokii182
Nox
Level 146
God Stats
4W - 2L
1,703 SR
Queue Stats
206W - 207L
1,521 Elo+
Solo
Team Averages
Level 137
1,591 SR
1,533 Elo+

VS

Team Averages
Level 118
1,644 SR
1,585 Elo+
Bacchus
Bacchus
Bartles
Bacchus
Level 47
God Stats
1W - 1L
1,755 SR
Queue Stats
2W - 2L
1,791 Elo+
Party 3
Poseidon
Poseidon
Gnargbro
Poseidon
Level 125
God Stats
6W - 4L
1,709 SR
Queue Stats
260W - 248L
1,565 Elo+
Party 3
Sylvanus
Sylvanus
TinyFrogKing
Sylvanus
Level 145
God Stats
1W - 2L
1,327 SR
Queue Stats
169W - 191L
1,540 Elo+
Party 1
Mulan
Mulan
UncleFlintyPoo
Mulan
Level 146
God Stats
11W - 14L
1,514 SR
Queue Stats
235W - 236L
1,490 Elo+
Party 1
Neith
Neith
VCAMO
Neith
Level 129
God Stats
0W - 1L
1,914 SR
Queue Stats
209W - 197L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ArcCova
Cernunnos
18
5 / 1 / 9
10,587
756
18,320
12,846
5,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
BBDibelrt
Bacchus
16
3 / 1 / 7
10,284
735
5,811
15,918
15,071
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mercury
Pork xo
Mercury
17
1 / 0 / 5
10,033
717
9,144
11,200
5,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
2 / 3 / 10
9,950
711
15,754
22,867
15,771
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

19
5 / 0 / 7
11,770
841
11,841
6,050
2,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bartles
Bacchus
15
1 / 4 / 3
9,309
665
4,084
11,876
13,877
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Poseidon
Gnargbro
Poseidon
17
1 / 4 / 4
9,412
672
15,611
12,325
5,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
TinyFrogKing
Sylvanus
15
0 / 3 / 3
8,772
627
10,156
12,145
14,084
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
0 / 4 / 1
8,518
608
5,584
18,079
14,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
VCAMO
Neith
17
3 / 1 / 1
9,883
706
10,434
13,427
6,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
17
16
Kills
5
5
Deaths
16
38
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
ArcCova
Cernunnos
5
1
9
9.5
W
Bacchus
BBDibelrt
Bacchus
3
1
7
6.5
L
Bacchus
Bartles
Bacchus
1
4
3
0.63
L
Poseidon
Gnargbro
Poseidon
1
4
4
0.75
W
Mercury
Pork xo
Mercury
1
0
5
3.5
L
Sylvanus
TinyFrogKing
Sylvanus
0
3
3
0.5
L
0
4
1
0.13
L
Neith
VCAMO
Neith
3
1
1
3.5
W
2
3
10
2.33
W
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,870
Damage
45,869
68,881
Taken
67,852
45,145
Mitigated
54,767
21,605
Healing
9,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
ArcCova
Cernunnos
18,320
10,379
0
6,376
12,846
5,652
1,218
7,556
4,970
0
52,010
W
Bacchus
BBDibelrt
Bacchus
5,811
1,224
0
7,161
15,918
15,071
98
4,202
11,430
14,130
0
L
Bacchus
Bartles
Bacchus
4,084
155
0
714
11,876
13,877
463
2,933
7,992
8,439
0
L
Poseidon
Gnargbro
Poseidon
15,611
1,966
0
0
12,325
5,405
135
1,456
10,499
56,451
0
W
Mercury
Pork xo
Mercury
9,144
2,849
0
1,227
11,200
5,759
1,128
3,297
7,550
0
44,080
L
Sylvanus
TinyFrogKing
Sylvanus
10,156
1,759
1,329
2,105
12,145
14,084
0
4,567
7,488
22,252
0
L
5,584
1,143
0
1,975
18,079
14,773
0
5,832
11,824
0
18,523
L
Neith
VCAMO
Neith
10,434
3,793
0
3,582
13,427
6,628
934
2,864
10,459
0
44,328
W
15,754
1,389
0
6,341
22,867
15,771
261
11,077
11,273
0
38,081
W
11,841
863
0
500
6,050
2,892
4,451
2,724
3,070
56,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,624
Gold Earned
45,894
346
Minions Killed
244
0
Camps Cleared
0
1,508,773
Distance Traveled
1,371,869
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,587
756
78
6
0
256,383
1
W
Bacchus
10,284
735
17
1
0
272,631
5
L
Bacchus
9,309
665
12
1
0
266,988
0
L
Poseidon
9,412
672
71
5
0
302,428
1
W
Mercury
10,033
717
73
5
0
355,719
5
L
Sylvanus
8,772
627
33
2
0
237,989
1
L
Mulan
8,518
608
31
2
0
282,147
5
L
Neith
9,883
706
97
7
0
282,317
1
W
Tyr
9,950
711
46
3
0
309,968
3
W
Nox
11,770
841
132
9
0
314,072
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role