Player Matchup

Arachne
Arachne
Alucardss14
Arachne
Level 103
God Stats
2W - 0L
1,649 SR
Queue Stats
69W - 70L
1,435 Elo+
Party 1
Shiva
Shiva
BL7u7Gera
Shiva
Level 129
God Stats
1W - 0L
1,209 SR
Queue Stats
182W - 170L
1,510 Elo+
Party 1
Achilles
Achilles
JKrausie
Achilles
Level 152
God Stats
2W - 2L
1,240 SR
Queue Stats
154W - 149L
1,450 Elo+
Solo
Neith
Neith
LORDZITI
Neith
Level 123
God Stats
2W - 0L
1,501 SR
Queue Stats
244W - 268L
1,458 Elo+
Party 3
Ao Kuang
Ao Kuang
Llamahunter44
Ao Kuang
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
145W - 134L
1,512 Elo+
Party 3
Team Averages
Level 119
1,420 SR
1,473 Elo+

VS

Team Averages
Level 128
1,489 SR
1,497 Elo+
Pele
Pele
Iiindigo_
Pele
Level 144
God Stats
9W - 8L
1,563 SR
Queue Stats
592W - 603L
1,486 Elo+
Party 2
Fenrir
Fenrir
PhantomCasper-
Fenrir
Level 149
God Stats
3W - 8L
1,374 SR
Queue Stats
512W - 540L
1,464 Elo+
Party 2
Merlin
Merlin
SilverHawk23
Merlin
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 20L
1,600 Elo+
Solo
Olorun
Olorun
SinisterFreaks
Olorun
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 45L
1,481 Elo+
Solo
Baba Yaga
Baba Yaga
janjacomozzi
Baba Yaga
Level 156
God Stats
5W - 7L
1,509 SR
Queue Stats
512W - 522L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Alucardss14
Arachne
17
4 / 5 / 18
10,627
759
12,299
16,703
12,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Shiva
BL7u7Gera
Shiva
17
1 / 3 / 18
10,691
764
11,365
30,521
30,229
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
JKrausie
Achilles
19
6 / 1 / 17
11,413
815
16,671
19,516
21,817
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Neith
LORDZITI
Neith
19
9 / 4 / 12
11,754
840
24,652
16,132
8,428
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
Llamahunter44
Ao Kuang
18
5 / 2 / 16
10,946
782
10,455
14,158
15,850
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
17
4 / 5 / 8
10,287
735
17,734
20,749
22,281
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
2 / 8 / 8
9,360
669
11,394
17,071
20,825
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
17
1 / 3 / 6
9,673
691
14,686
9,631
7,925
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
5 / 4 / 7
11,292
807
12,135
17,275
9,195
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baba Yaga
janjacomozzi
Baba Yaga
17
3 / 5 / 6
9,984
713
18,802
15,953
7,720
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
50
25
Kills
15
15
Deaths
25
81
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Arachne
Alucardss14
Arachne
4
5
18
2.6
W
Shiva
BL7u7Gera
Shiva
1
3
18
3.33
L
Pele
4
5
8
1.6
W
Achilles
JKrausie
Achilles
6
1
17
14.5
W
Neith
LORDZITI
Neith
9
4
12
3.75
W
Ao Kuang
Llamahunter44
Ao Kuang
5
2
16
6.5
L
2
8
8
0.75
L
Merlin
1
3
6
1.33
L
5
4
7
2.13
L
Baba Yaga
janjacomozzi
Baba Yaga
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,442
Damage
74,751
97,030
Taken
80,679
89,233
Mitigated
67,946
50,900
Healing
33,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Alucardss14
Arachne
12,299
6,881
1,059
4,405
16,703
12,909
1,552
8,210
8,493
0
19,412
W
Shiva
BL7u7Gera
Shiva
11,365
1,625
4,578
13,698
30,521
30,229
224
11,238
19,283
0
33,419
L
Pele
17,734
1,914
851
5,966
20,749
22,281
0
3,264
17,485
0
33,846
W
Achilles
JKrausie
Achilles
16,671
2,905
2,679
8,823
19,516
21,817
557
10,493
9,023
0
34,755
W
Neith
LORDZITI
Neith
24,652
9,942
2,691
6,165
16,132
8,428
3,516
8,671
7,461
0
54,729
W
Ao Kuang
Llamahunter44
Ao Kuang
10,455
3,058
1,806
4,996
14,158
15,850
2,397
7,011
7,147
15,308
0
L
11,394
2,088
777
2,435
17,071
20,825
0
2,713
14,358
0
14,184
L
Merlin
14,686
1,076
1,105
676
9,631
7,925
215
207
9,424
40,175
0
L
12,135
5,624
5,911
7,963
17,275
9,195
828
2,269
15,006
28,722
0
L
Baba Yaga
janjacomozzi
Baba Yaga
18,802
435
2,389
5,086
15,953
7,720
180
2,002
13,951
32,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,431
Gold Earned
50,596
153
Minions Killed
199
0
Camps Cleared
0
1,391,729
Distance Traveled
1,261,507
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,627
759
15
1
0
291,660
5
W
Shiva
10,691
764
32
2
0
274,048
4
L
Pele
10,287
735
36
3
0
265,729
0
W
Achilles
11,413
815
27
2
0
306,016
1
W
Neith
11,754
840
64
5
0
242,154
0
W
Ao Kuang
10,946
782
15
1
0
277,851
0
L
Fenrir
9,360
669
7
1
0
243,965
0
L
Merlin
9,673
691
63
5
0
257,556
1
L
Olorun
11,292
807
47
3
0
239,931
0
L
Baba Yaga
9,984
713
46
3
0
254,326
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role