Player Matchup

Neith
Neith
CoryMcCool
Neith
Level 134
God Stats
1W - 0L
1,766 SR
Queue Stats
41W - 24L
1,612 Elo+
Party 2
Baron Samedi
Baron Samedi
Dedpewl92
Baron Samedi
Level 149
God Stats
1W - 0L
1,196 SR
Queue Stats
36W - 14L
1,735 Elo+
Party 2
Cabrakan
Cabrakan
honeycomb614
Cabrakan
Level 124
God Stats
8W - 5L
1,709 SR
Queue Stats
162W - 144L
1,477 Elo+
Party 2
Team Averages
Level 136
1,557 SR
1,608 Elo+

VS

Team Averages
Level 109
1,557 SR
1,522 Elo+
Chang'e
Chang'e
PuIsse
Chang'e
Level 87
God Stats
0W - 1L
1,489 SR
Queue Stats
26W - 25L
1,581 Elo+
Party 1
Gilgamesh
Gilgamesh
Snake ice2371
Gilgamesh
Level 117
God Stats
8W - 5L
1,583 SR
Queue Stats
88W - 81L
1,479 Elo+
Party 1
Loki
Loki
Soccerpl28
Loki
Level 123
God Stats
5W - 6L
1,598 SR
Queue Stats
118W - 110L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
18
4 / 1 / 4
12,609
701
22,607
17,467
10,339
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
Dedpewl92
Baron Samedi
19
4 / 2 / 4
12,759
709
15,784
13,175
11,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cabrakan
honeycomb614
Cabrakan
18
0 / 0 / 8
12,932
718
10,188
20,640
33,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
PuIsse
Chang'e
18
0 / 2 / 3
11,198
622
18,919
19,964
10,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
Snake ice2371
Gilgamesh
15
0 / 3 / 2
10,233
569
8,510
21,507
22,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
3 / 3 / 0
11,528
640
11,382
15,662
7,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
8
Kills
3
3
Deaths
8
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
4
1
4
6
W
Baron Samedi
Dedpewl92
Baron Samedi
4
2
4
3
L
Chang'e
PuIsse
Chang'e
0
2
3
0.75
L
Gilgamesh
Snake ice2371
Gilgamesh
0
3
2
0.33
L
3
3
0
1
W
Cabrakan
honeycomb614
Cabrakan
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,579
Damage
38,811
51,282
Taken
57,133
55,644
Mitigated
39,854
18,828
Healing
20,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
22,607
9,628
0
7,035
17,467
10,339
3,093
6,870
10,462
0
87,070
W
Baron Samedi
Dedpewl92
Baron Samedi
15,784
1,086
2,990
3,915
13,175
11,803
885
6,144
6,938
60,331
0
L
Chang'e
PuIsse
Chang'e
18,919
1,192
5,708
9,139
19,964
10,008
0
9,674
10,290
69,760
0
L
Gilgamesh
Snake ice2371
Gilgamesh
8,510
1,486
152
2,659
21,507
22,314
0
11,065
10,442
3,695
22,413
L
11,382
1,693
0
2,433
15,662
7,532
0
5,809
9,853
0
70,981
W
Cabrakan
honeycomb614
Cabrakan
10,188
1,346
0
4,888
20,640
33,502
33
7,270
12,515
18,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,300
Gold Earned
32,959
219
Minions Killed
229
0
Camps Cleared
0
947,819
Distance Traveled
1,008,313
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,609
701
125
7
0
289,743
1
W
Baron Samedi
12,759
709
80
4
0
319,551
3
L
Chang'e
11,198
622
97
5
0
341,165
1
L
Gilgamesh
10,233
569
34
2
0
327,801
1
L
Loki
11,528
640
98
5
0
339,347
0
W
Cabrakan
12,932
718
14
1
0
338,525
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role