Player Matchup

Artemis
Artemis
 
Artemis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
ItzSkells
Heimdallr
Level 18
God Stats
2W - 1L
1,886 SR
Queue Stats
8W - 5L
1,677 Elo+
Party 1
Ymir
Ymir
Nesquicknick
Ymir
Level 160
God Stats
8W - 6L
1,701 SR
Queue Stats
41W - 17L
1,675 Elo+
Party 1
Baron Samedi
Baron Samedi
TheUberHunter
Baron Samedi
Level 86
God Stats
19W - 15L
1,647 SR
Queue Stats
70W - 68L
1,560 Elo+
Party 1
Fenrir
Fenrir
funk1024
Fenrir
Level 158
God Stats
24W - 6L
1,824 SR
Queue Stats
481W - 240L
1,738 Elo+
Party 1
Team Averages
Level 106
1,712 SR
1,630 Elo+

VS

Team Averages
Level 30
1,499 SR
1,452 Elo+
King Arthur
King Arthur
Deathlark
King Arthur
Level 29
God Stats
1W - 2L
1,462 SR
Queue Stats
10W - 13L
1,446 Elo+
Party 2
Ares
Ares
HailmasterOdin
Ares
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,402 Elo+
Party 2
Medusa
Medusa
MeanMatter
Medusa
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,465 Elo+
Party 2
Lancelot
Lancelot
TheFraggle
Lancelot
Level 26
God Stats
1W - 1L
1,721 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 2
Hel
Hel
ZaBenderman
Hel
Level 35
God Stats
1W - 6L
1,310 SR
Queue Stats
10W - 13L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
19
8 / 0 / 6
11,820
657
14,711
9,417
4,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heimdallr
ItzSkells
Heimdallr
15
1 / 3 / 2
9,493
527
8,610
9,982
4,743
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
6 / 0 / 12
9,346
519
7,695
9,122
9,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
TheUberHunter
Baron Samedi
16
3 / 1 / 5
9,899
550
6,257
8,065
3,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
funk1024
Fenrir
16
7 / 2 / 5
9,932
552
16,768
18,596
8,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Deathlark
King Arthur
14
3 / 4 / 2
8,913
495
8,772
17,281
18,270
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

10
0 / 5 / 0
6,785
377
930
12,662
10,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
MeanMatter
Medusa
11
0 / 8 / 0
6,870
382
1,994
13,492
3,571
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Lancelot
TheFraggle
Lancelot
14
2 / 4 / 2
8,285
460
8,144
16,291
7,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 4 / 1
8,537
474
5,254
10,608
4,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
11
25
Kills
6
6
Deaths
25
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
8
0
6
11
L
King Arthur
Deathlark
King Arthur
3
4
2
1
L
0
5
0
0
W
Heimdallr
ItzSkells
Heimdallr
1
3
2
0.67
L
Medusa
MeanMatter
Medusa
0
8
0
0
W
6
0
12
12
L
Lancelot
TheFraggle
Lancelot
2
4
2
0.75
W
Baron Samedi
TheUberHunter
Baron Samedi
3
1
5
5.5
L
1
4
1
0.38
W
Fenrir
funk1024
Fenrir
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,041
Damage
25,094
55,182
Taken
70,334
31,164
Mitigated
44,425
21,646
Healing
9,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
14,711
7,442
0
7,249
9,417
4,540
3,069
80
9,337
0
112,133
L
King Arthur
Deathlark
King Arthur
8,772
1,601
0
2,290
17,281
18,270
127
1,133
16,148
0
53,467
L
930
232
0
661
12,662
10,242
0
2,669
9,993
11,857
0
W
Heimdallr
ItzSkells
Heimdallr
8,610
4,223
0
2,716
9,982
4,743
3,015
571
9,411
0
64,988
L
Medusa
MeanMatter
Medusa
1,994
939
0
706
13,492
3,571
0
2,081
11,411
0
49,002
W
7,695
2,361
0
1,106
9,122
9,047
217
1,873
7,249
36,481
1,525
L
Lancelot
TheFraggle
Lancelot
8,144
2,366
0
390
16,291
7,428
1,247
2,335
13,956
0
65,812
W
Baron Samedi
TheUberHunter
Baron Samedi
6,257
718
549
1,482
8,065
3,869
1,513
3,042
5,023
75,682
0
L
5,254
558
2,139
3,469
10,608
4,914
653
5,660
4,948
57,938
0
W
Fenrir
funk1024
Fenrir
16,768
8,128
0
8,544
18,596
8,965
0
1,066
17,530
34
86,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,490
Gold Earned
39,390
592
Minions Killed
387
0
Camps Cleared
0
1,680,474
Distance Traveled
1,696,432
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,820
657
179
10
0
312,292
3
L
King Arthur
8,913
495
84
5
0
410,791
2
L
Ares
6,785
377
22
1
0
248,758
0
W
Heimdallr
9,493
527
112
6
0
310,285
0
L
Medusa
6,870
382
73
4
0
275,419
0
W
Ymir
9,346
519
59
3
0
347,152
2
L
Lancelot
8,285
460
89
5
0
416,655
1
W
Baron Samedi
9,899
550
124
7
0
314,615
4
L
Hel
8,537
474
119
7
0
344,809
0
W
Fenrir
9,932
552
118
7
0
396,130
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role