Player Matchup

Scylla
Scylla
CheeseMeistar
Scylla
Level 125
God Stats
10W - 4L
1,769 SR
Queue Stats
370W - 365L
1,590 Elo+
Solo
Xing Tian
Xing Tian
DoomerSkulltag
Xing Tian
Level 124
God Stats
12W - 7L
1,599 SR
Queue Stats
318W - 346L
1,475 Elo+
Party 3
Arachne
Arachne
Josemiba99
Arachne
Level 124
God Stats
13W - 10L
1,479 SR
Queue Stats
250W - 276L
1,479 Elo+
Party 3
Guan Yu
Guan Yu
PabLOBE10
Guan Yu
Level 131
God Stats
2W - 6L
1,290 SR
Queue Stats
355W - 373L
1,540 Elo+
Party 3
Medusa
Medusa
danipr
Medusa
Level 106
God Stats
3W - 1L
1,492 SR
Queue Stats
176W - 177L
1,514 Elo+
Solo
Team Averages
Level 122
1,526 SR
1,520 Elo+

VS

Team Averages
Level 127
1,662 SR
1,555 Elo+
Merlin
Merlin
DustyBladeAnim
Merlin
Level 120
God Stats
19W - 15L
1,850 SR
Queue Stats
256W - 234L
1,602 Elo+
Party 2
Zhong Kui
Zhong Kui
Invisible5
Zhong Kui
Level 141
God Stats
11W - 17L
1,462 SR
Queue Stats
135W - 146L
1,484 Elo+
Solo
Cthulhu
Cthulhu
Lisendrell
Cthulhu
Level 160
God Stats
5W - 3L
1,658 SR
Queue Stats
634W - 645L
1,544 Elo+
Party 1
Danzaburou
Danzaburou
Rotkivo
Danzaburou
Level 54
God Stats
2W - 3L
1,840 SR
Queue Stats
76W - 58L
1,587 Elo+
Party 2
Thor
Thor
Serramana
Thor
Level 160
God Stats
34W - 37L
1,501 SR
Queue Stats
606W - 606L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 1
7,654
547
4,209
4,779
1,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xing Tian
DoomerSkulltag
Xing Tian
11
1 / 1 / 2
7,047
503
5,433
8,974
6,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Arachne
Josemiba99
Arachne
11
1 / 1 / 2
6,734
481
4,790
13,397
5,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Guan Yu
PabLOBE10
Guan Yu
14
3 / 0 / 1
8,250
589
10,013
16,091
18,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
danipr
Medusa
13
0 / 1 / 0
7,268
519
4,226
8,473
2,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
5,836
417
1,254
1,799
694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Zhong Kui
Invisible5
Zhong Kui
11
0 / 2 / 0
6,757
483
10,139
13,939
8,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Lisendrell
Cthulhu
10
0 / 2 / 2
6,267
448
4,795
12,797
10,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Rotkivo
Danzaburou
11
1 / 0 / 1
7,194
514
7,984
7,839
2,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
11
2 / 2 / 0
6,670
476
4,600
11,756
3,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
7
Kills
3
3
Deaths
7
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
W
Xing Tian
DoomerSkulltag
Xing Tian
1
1
2
2
L
0
1
0
0
L
Zhong Kui
Invisible5
Zhong Kui
0
2
0
0
W
Arachne
Josemiba99
Arachne
1
1
2
2
L
Cthulhu
Lisendrell
Cthulhu
0
2
2
0.5
W
Guan Yu
PabLOBE10
Guan Yu
3
0
1
3.5
L
Danzaburou
Rotkivo
Danzaburou
1
0
1
1.5
L
Thor
2
2
0
1
W
Medusa
danipr
Medusa
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,671
Damage
28,772
51,714
Taken
48,130
35,376
Mitigated
26,226
25,755
Healing
17,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,209
1,095
0
1,274
4,779
1,778
0
1,237
3,542
62,555
0
W
Xing Tian
DoomerSkulltag
Xing Tian
5,433
673
0
1,693
8,974
6,920
0
1,892
7,082
20,998
0
L
1,254
34
0
322
1,799
694
0
473
1,326
28,635
0
L
Zhong Kui
Invisible5
Zhong Kui
10,139
4,315
0
9,151
13,939
8,691
0
0
12,933
50,579
7,364
W
Arachne
Josemiba99
Arachne
4,790
3,676
0
6,203
13,397
5,279
0
1,717
11,680
0
40,214
L
Cthulhu
Lisendrell
Cthulhu
4,795
757
110
1,853
12,797
10,056
0
6,391
6,136
24,320
3,549
W
Guan Yu
PabLOBE10
Guan Yu
10,013
2,400
425
10,715
16,091
18,415
0
8,279
7,812
0
66,531
L
Danzaburou
Rotkivo
Danzaburou
7,984
3,434
0
5,733
7,839
2,873
0
1,748
6,091
0
55,780
L
Thor
4,600
412
0
720
11,756
3,912
0
1,030
10,586
0
50,620
W
Medusa
danipr
Medusa
4,226
1,365
0
5,445
8,473
2,984
996
1,554
6,919
0
60,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,953
Gold Earned
32,724
475
Minions Killed
391
0
Camps Cleared
0
1,357,361
Distance Traveled
1,102,803
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,654
547
139
10
0
264,259
4
W
Xing Tian
7,047
503
26
2
0
277,934
5
L
Merlin
5,836
417
70
5
0
135,393
2
L
Zhong Kui
6,757
483
83
6
0
221,139
4
W
Arachne
6,734
481
76
5
0
280,255
2
L
Cthulhu
6,267
448
47
3
0
262,159
5
W
Guan Yu
8,250
589
110
8
0
286,484
0
L
Danzaburou
7,194
514
99
7
0
231,999
3
L
Thor
6,670
476
92
7
0
252,113
3
W
Medusa
7,268
519
124
9
0
248,429
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role