Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Orsinuuu
King Arthur
Level 139
God Stats
14W - 7L
1,746 SR
Queue Stats
332W - 322L
1,475 Elo+
Party 2
Hera
Hera
RhysTheRooster
Hera
Level 150
God Stats
1W - 2L
1,514 SR
Queue Stats
64W - 65L
1,520 Elo+
Solo
Cernunnos
Cernunnos
adalotheone
Cernunnos
Level 148
God Stats
2W - 2L
1,652 SR
Queue Stats
386W - 370L
1,502 Elo+
Party 2
Team Averages
Level 144
1,583 SR
1,499 Elo+

VS

Team Averages
Level 104
1,534 SR
1,486 Elo+
Rama
Rama
D3ZTRO
Rama
Level 86
God Stats
4W - 6L
1,383 SR
Queue Stats
311W - 332L
1,478 Elo+
Party 1
Nemesis
Nemesis
QuEggmire
Nemesis
Level 120
God Stats
2W - 3L
1,498 SR
Queue Stats
242W - 245L
1,458 Elo+
Party 1
Amaterasu
Amaterasu
SerpentSteve
Amaterasu
Level 104
God Stats
10W - 3L
1,672 SR
Queue Stats
325W - 336L
1,528 Elo+
Solo
Bakasura
Bakasura
Shiining-Justice
Bakasura
Level 148
God Stats
5W - 2L
1,616 SR
Queue Stats
598W - 571L
1,489 Elo+
Solo
Zhong Kui
Zhong Kui
draco75
Zhong Kui
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
20
7 / 7 / 13
18,669
644
17,717
39,779
33,541
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tyr
 
Tyr
20
5 / 7 / 17
17,066
588
16,407
39,933
68,360
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

King Arthur
Orsinuuu
King Arthur
20
3 / 8 / 20
16,378
565
26,090
40,692
70,347
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
16 / 4 / 15
21,183
730
67,263
18,501
9,280
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
adalotheone
Cernunnos
20
2 / 8 / 20
15,669
540
32,036
28,629
17,013
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
D3ZTRO
Rama
20
7 / 4 / 19
18,201
628
32,977
29,718
13,315
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
QuEggmire
Nemesis
20
4 / 6 / 18
16,460
568
17,552
29,802
20,854
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
SerpentSteve
Amaterasu
20
13 / 8 / 17
20,644
712
36,953
51,291
58,488
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
4 / 8 / 15
17,320
597
16,897
31,780
26,310
Zhong Kui
draco75
Zhong Kui
20
6 / 8 / 15
16,914
583
40,031
35,836
29,246
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
118
33
Kills
34
34
Deaths
34
85
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
7
7
13
1.93
L
Tyr
 
Tyr
5
7
17
1.93
W
Rama
D3ZTRO
Rama
7
4
19
4.13
L
King Arthur
Orsinuuu
King Arthur
3
8
20
1.63
W
Nemesis
QuEggmire
Nemesis
4
6
18
2.17
L
16
4
15
5.88
W
Amaterasu
SerpentSteve
Amaterasu
13
8
17
2.69
W
4
8
15
1.44
L
Cernunnos
adalotheone
Cernunnos
2
8
20
1.5
W
Zhong Kui
draco75
Zhong Kui
6
8
15
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

159,513
Damage
144,410
167,534
Taken
178,427
198,541
Mitigated
148,213
58,967
Healing
70,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
17,717
12,555
8,810
15,179
39,779
33,541
3,925
13,375
25,137
0
30,557
L
Tyr
 
Tyr
16,407
1,266
5,350
9,979
39,933
68,360
0
9,383
28,128
1,332
29,275
W
Rama
D3ZTRO
Rama
32,977
24,759
3,699
14,557
29,718
13,315
4,974
10,826
18,626
0
97,381
L
King Arthur
Orsinuuu
King Arthur
26,090
916
2,897
2,081
40,692
70,347
418
11,351
28,235
0
43,686
W
Nemesis
QuEggmire
Nemesis
17,552
4,547
3,107
8,446
29,802
20,854
1,774
11,849
17,164
0
41,933
L
67,263
13,446
3,323
5,171
18,501
9,280
4,163
5,764
11,749
138,526
0
W
Amaterasu
SerpentSteve
Amaterasu
36,953
11,740
4,643
14,347
51,291
58,488
1,219
19,568
31,358
15,813
62,886
W
16,897
8,599
3,503
6,982
31,780
26,310
682
14,949
16,044
2,065
23,192
L
Cernunnos
adalotheone
Cernunnos
32,036
18,596
1,165
5,012
28,629
17,013
1,332
8,146
19,989
0
69,920
W
Zhong Kui
draco75
Zhong Kui
40,031
3,039
501
11,128
35,836
29,246
2,300
10,937
24,348
74,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,965
Gold Earned
89,539
341
Minions Killed
325
0
Camps Cleared
0
2,388,164
Distance Traveled
2,553,724
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
18,669
644
71
2
0
531,047
2
L
Tyr
17,066
588
27
1
0
437,700
4
W
Rama
18,201
628
108
4
0
487,255
4
L
King Arthur
16,378
565
19
1
0
502,180
0
W
Nemesis
16,460
568
50
2
0
547,777
4
L
Hera
21,183
730
165
6
0
519,225
4
W
Amaterasu
20,644
712
50
2
0
536,992
3
W
Bakasura
17,320
597
50
2
0
525,421
5
L
Cernunnos
15,669
540
59
2
0
398,012
4
W
Zhong Kui
16,914
583
67
2
0
456,279
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role