Player Matchup

Achilles
Achilles
Kirb_Stompin
Achilles
Level 107
God Stats
0W - 1L
1,952 SR
Queue Stats
48W - 48L
1,539 Elo+
Party 1
Kukulkan
Kukulkan
M21woody
Kukulkan
Level 60
God Stats
2W - 1L
1,654 SR
Queue Stats
22W - 27L
1,505 Elo+
Party 1
Ao Kuang
Ao Kuang
iZ_Alby
Ao Kuang
Level 146
God Stats
0W - 1L
1,275 SR
Queue Stats
26W - 28L
1,534 Elo+
Party 1
Heimdallr
Heimdallr
richertswine
Heimdallr
Level 125
God Stats
0W - 1L
1,681 SR
Queue Stats
41W - 40L
1,544 Elo+
Party 1
Ne Zha
Ne Zha
tawscaff
Ne Zha
Level 66
God Stats
1W - 2L
1,486 SR
Queue Stats
28W - 29L
1,515 Elo+
Party 1
Team Averages
Level 101
1,610 SR
1,528 Elo+

VS

Team Averages
Level 138
1,530 SR
1,505 Elo+
Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Markix
Ymir
Level 152
God Stats
3W - 0L
1,585 SR
Queue Stats
120W - 127L
1,452 Elo+
Solo
Izanami
Izanami
OtterAmerica
Izanami
Level 120
God Stats
8W - 5L
1,512 SR
Queue Stats
141W - 121L
1,561 Elo+
Solo
Bellona
Bellona
SaltedCaramel
Bellona
Level 135
God Stats
5W - 4L
1,553 SR
Queue Stats
146W - 151L
1,487 Elo+
Solo
Scylla
Scylla
TheKMitch
Scylla
Level 124
God Stats
4W - 2L
1,500 SR
Queue Stats
132W - 100L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Kirb_Stompin
Achilles
13
3 / 2 / 1
7,260
660
10,830
13,985
19,465
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
M21woody
Kukulkan
13
0 / 2 / 1
7,178
653
9,373
6,175
3,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
iZ_Alby
Ao Kuang
13
1 / 5 / 2
7,405
673
8,029
17,078
16,003
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
richertswine
Heimdallr
14
0 / 4 / 2
7,253
659
6,309
10,033
4,775
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
tawscaff
Ne Zha
12
0 / 6 / 2
6,845
622
3,504
12,194
5,926
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
2 / 0 / 7
8,588
781
10,113
9,076
4,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
Markix
Ymir
14
2 / 1 / 13
8,349
759
6,530
12,295
13,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
OtterAmerica
Izanami
16
4 / 0 / 7
9,024
820
9,954
8,172
4,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
13
2 / 3 / 9
7,690
699
10,127
13,359
9,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
TheKMitch
Scylla
16
9 / 0 / 5
9,396
854
13,388
5,404
2,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
60
4
Kills
19
19
Deaths
4
8
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
0
7
5.5
L
Achilles
Kirb_Stompin
Achilles
3
2
1
1.75
L
Kukulkan
M21woody
Kukulkan
0
2
1
0.25
W
Ymir
Markix
Ymir
2
1
13
8.5
W
Izanami
OtterAmerica
Izanami
4
0
7
7.5
W
Bellona
2
3
9
2.17
W
Scylla
TheKMitch
Scylla
9
0
5
11.5
L
Ao Kuang
iZ_Alby
Ao Kuang
1
5
2
0.4
L
Heimdallr
richertswine
Heimdallr
0
4
2
0.25
L
Ne Zha
tawscaff
Ne Zha
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,045
Damage
50,112
59,465
Taken
48,306
49,197
Mitigated
33,591
8,084
Healing
10,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
10,113
327
0
862
9,076
4,341
122
3,240
5,836
46,302
0
L
Achilles
Kirb_Stompin
Achilles
10,830
2,822
0
1,720
13,985
19,465
0
6,066
7,686
0
19,413
L
Kukulkan
M21woody
Kukulkan
9,373
307
0
9
6,175
3,028
0
3,958
2,063
34,623
0
W
Ymir
Markix
Ymir
6,530
911
454
1,365
12,295
13,012
211
5,785
6,510
15,957
0
W
Izanami
OtterAmerica
Izanami
9,954
6,306
0
3,791
8,172
4,136
1,482
1,194
6,978
0
36,846
W
Bellona
10,127
3,909
0
2,772
13,359
9,498
27
5,655
7,704
329
14,665
W
Scylla
TheKMitch
Scylla
13,388
1,347
0
970
5,404
2,604
604
1,528
3,876
34,063
0
L
Ao Kuang
iZ_Alby
Ao Kuang
8,029
1,367
1,018
3,978
17,078
16,003
0
9,156
7,650
15,798
0
L
Heimdallr
richertswine
Heimdallr
6,309
2,721
0
794
10,033
4,775
0
4,623
5,270
0
24,996
L
Ne Zha
tawscaff
Ne Zha
3,504
1,801
0
565
12,194
5,926
0
5,614
6,436
0
15,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,941
Gold Earned
43,047
162
Minions Killed
223
0
Camps Cleared
0
1,021,901
Distance Traveled
1,108,507
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,588
781
82
7
0
230,289
2
L
Achilles
7,260
660
16
1
0
222,942
3
L
Kukulkan
7,178
653
53
5
0
212,258
3
W
Ymir
8,349
759
13
1
0
226,208
1
W
Izanami
9,024
820
69
6
0
193,932
5
W
Bellona
7,690
699
11
1
0
226,618
2
W
Scylla
9,396
854
48
4
0
231,460
2
L
Ao Kuang
7,405
673
21
2
0
189,986
1
L
Heimdallr
7,253
659
46
4
0
188,333
0
L
Ne Zha
6,845
622
26
2
0
208,382
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role