Player Matchup

Achilles
Achilles
Frank10_Stien
Achilles
Level 105
God Stats
6W - 6L
1,529 SR
Queue Stats
204W - 192L
1,543 Elo+
Solo
Agni
Agni
King Kovalev
Agni
Level 160
God Stats
5W - 4L
1,546 SR
Queue Stats
271W - 192L
1,589 Elo+
Solo
Cabrakan
Cabrakan
dylangamer4654
Cabrakan
Level 24
God Stats
19W - 14L
1,596 SR
Queue Stats
38W - 45L
1,475 Elo+
Party 1
Kali
Kali
nimplay
Kali
Level 105
God Stats
53W - 46L
1,545 SR
Queue Stats
400W - 457L
1,426 Elo+
Party 1
Rama
Rama
tenebrisregium
Rama
Level 129
God Stats
1W - 1L
1,208 SR
Queue Stats
114W - 98L
1,608 Elo+
Solo
Team Averages
Level 105
1,485 SR
1,528 Elo+

VS

Team Averages
Level 96
1,505 SR
1,476 Elo+
Gilgamesh
Gilgamesh
B100DL3SS
Gilgamesh
Level 21
God Stats
3W - 3L
1,500 SR
Queue Stats
68W - 107L
1,271 Elo+
Party 2
Atlas
Atlas
Gecoco
Atlas
Level 120
God Stats
6W - 8L
1,448 SR
Queue Stats
38W - 45L
1,515 Elo+
Party 3
Jing Wei
Jing Wei
Lokrim
Jing Wei
Level 134
God Stats
1W - 2L
1,559 SR
Queue Stats
127W - 112L
1,588 Elo+
Solo
Janus
Janus
MothManLamp
Janus
Level 79
God Stats
4W - 7L
1,388 SR
Queue Stats
70W - 61L
1,498 Elo+
Party 2
Serqet
Serqet
i3ryanz
Serqet
Level 124
God Stats
2W - 2L
1,628 SR
Queue Stats
44W - 47L
1,509 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Frank10_Stien
Achilles
14
7 / 0 / 1
8,448
650
9,609
10,401
10,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
3 / 0 / 3
8,123
625
6,406
4,329
1,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
11
6 / 0 / 6
7,429
571
7,367
8,755
5,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kali
nimplay
Kali
12
1 / 1 / 5
6,984
537
4,032
11,256
4,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

13
3 / 1 / 5
8,090
622
10,140
12,092
4,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
B100DL3SS
Gilgamesh
9
0 / 6 / 1
5,725
440
3,229
13,019
6,797
Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Atlas
Gecoco
Atlas
8
0 / 4 / 1
5,533
426
3,217
10,881
6,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
Lokrim
Jing Wei
12
1 / 5 / 0
6,634
510
8,620
13,105
4,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 3 / 0
6,013
463
3,428
6,313
2,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Serqet
i3ryanz
Serqet
10
1 / 2 / 0
6,283
483
2,040
8,784
4,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
4
20
Kills
2
2
Deaths
20
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
B100DL3SS
Gilgamesh
0
6
1
0.08
W
Achilles
Frank10_Stien
Achilles
7
0
1
7.5
L
Atlas
Gecoco
Atlas
0
4
1
0.13
W
3
0
3
4.5
L
Jing Wei
Lokrim
Jing Wei
1
5
0
0.2
L
0
3
0
0
W
Cabrakan
6
0
6
9
L
Serqet
i3ryanz
Serqet
1
2
0
0.5
W
Kali
nimplay
Kali
1
1
5
3.5
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,554
Damage
20,534
46,833
Taken
52,102
26,652
Mitigated
24,397
16,570
Healing
11,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
B100DL3SS
Gilgamesh
3,229
666
0
1,575
13,019
6,797
0
669
11,441
0
29,203
W
Achilles
Frank10_Stien
Achilles
9,609
2,727
0
4,660
10,401
10,609
80
1,064
9,199
0
53,575
L
Atlas
Gecoco
Atlas
3,217
1,408
156
2,117
10,881
6,478
0
5,384
5,285
16,353
1,581
W
6,406
513
0
827
4,329
1,795
0
1,144
3,185
62,399
0
L
Jing Wei
Lokrim
Jing Wei
8,620
6,612
0
3,984
13,105
4,629
0
1,910
11,195
0
51,185
L
3,428
584
0
702
6,313
2,334
0
2,781
3,288
46,207
0
W
Cabrakan
7,367
1,026
0
660
8,755
5,366
96
3,230
5,213
29,406
1,705
L
Serqet
i3ryanz
Serqet
2,040
344
0
2,629
8,784
4,159
0
2,309
6,353
0
45,407
W
Kali
nimplay
Kali
4,032
2,020
0
3,231
11,256
4,450
0
369
10,838
0
49,852
W
10,140
8,342
0
7,192
12,092
4,432
1,155
969
11,123
0
64,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,074
Gold Earned
30,188
441
Minions Killed
351
0
Camps Cleared
0
1,307,994
Distance Traveled
1,250,178
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,725
440
51
4
0
259,302
3
W
Achilles
8,448
650
96
7
0
243,674
2
L
Atlas
5,533
426
20
2
0
247,313
5
W
Agni
8,123
625
112
9
0
275,690
6
L
Jing Wei
6,634
510
94
7
0
237,237
1
L
Janus
6,013
463
104
8
0
254,388
6
W
Cabrakan
7,429
571
45
3
0
258,409
2
L
Serqet
6,283
483
82
6
0
251,938
2
W
Kali
6,984
537
80
6
0
298,740
4
W
Rama
8,090
622
108
8
0
231,481
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role