Player Matchup

Scylla
Scylla
Gold V
AlbertClockwork
Scylla
Gold V
Level 125
God Stats
3W - 7L
1,400 SR
Queue Stats
20W - 26L
1,357 MMR
Solo
Xbalanque
Xbalanque
Silver III
Arc0ri
Xbalanque
Silver III
Level 145
God Stats
18W - 9L
1,555 SR
Queue Stats
38W - 38L
1,273 MMR
Solo
Lancelot
Lancelot
Silver IV
Tannleyboi
Lancelot
Silver IV
Level 69
God Stats
2W - 2L
1,452 SR
Queue Stats
15W - 18L
1,366 MMR
Solo
Cthulhu
Cthulhu
Silver I
iMedieval
Cthulhu
Silver I
Level 160
God Stats
1W - 12L
1,297 SR
Queue Stats
472W - 463L
1,271 MMR
Solo
Cabrakan
Cabrakan
Gold IV
smasher2134
Cabrakan
Gold IV
Level 109
God Stats
23W - 17L
1,578 SR
Queue Stats
168W - 177L
1,293 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 122
1,456 SR
1,312 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 94
1,524 SR
1,333 MMR
Pele
Pele
Gold III
 
Pele
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Gold V
BrownBearD20
Olorun
Gold V
Level 118
God Stats
2W - 0L
1,621 SR
Queue Stats
169W - 171L
1,384 MMR
Solo
Ishtar
Ishtar
Gold IV
JoeyHatton
Ishtar
Gold IV
Level 114
God Stats
10W - 9L
1,711 SR
Queue Stats
128W - 137L
1,298 MMR
Solo
Awilix
Awilix
Bronze III
L3isur3lobst3r
Awilix
Bronze III
Level 35
God Stats
4W - 1L
1,500 SR
Queue Stats
56W - 56L
1,308 MMR
Party 1
Horus
Horus
Silver II
xxJukExxx
Horus
Silver II
Level 45
God Stats
2W - 1L
1,289 SR
Queue Stats
29W - 40L
1,175 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 0
7,031
541
1,699
3,592
1,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
Arc0ri
Xbalanque
13
2 / 1 / 3
7,354
566
8,976
10,721
3,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Lancelot
Tannleyboi
Lancelot
9
3 / 2 / 0
6,249
481
2,858
8,483
2,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
iMedieval
Cthulhu
11
2 / 0 / 4
7,099
546
6,407
9,057
7,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
smasher2134
Cabrakan
12
0 / 2 / 0
7,135
549
4,848
8,020
6,356
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
HadesKaliThanatos

VS

Bans
ThorDa JiArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
1 / 2 / 2
6,791
522
6,372
11,019
3,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Olorun
12
3 / 0 / 0
7,362
566
2,143
3,852
1,759
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ishtar
JoeyHatton
Ishtar
11
0 / 2 / 1
6,582
506
3,694
11,013
3,874
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
0 / 1 / 2
6,728
518
5,489
8,971
6,792
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Horus
xxJukExxx
Horus
9
0 / 2 / 1
5,722
440
2,002
10,247
5,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
10
7
Kills
4
5
Deaths
7
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
1
2
2
1
L
0
0
0
0
L
Xbalanque
Arc0ri
Xbalanque
2
1
3
3.5
W
Olorun
3
0
0
3
W
Ishtar
JoeyHatton
Ishtar
0
2
1
0.25
W
0
1
2
1
L
Lancelot
Tannleyboi
Lancelot
3
2
0
1.5
L
Cthulhu
iMedieval
Cthulhu
2
0
4
4
L
Cabrakan
smasher2134
Cabrakan
0
2
0
0
W
Horus
xxJukExxx
Horus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,788
Damage
19,700
39,873
Taken
45,102
21,701
Mitigated
21,860
13,911
Healing
15,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
6,372
2,096
0
4,794
11,019
3,845
59
1,561
9,458
0
57,800
L
1,699
261
0
1,284
3,592
1,186
0
480
3,112
66,146
0
L
Xbalanque
Arc0ri
Xbalanque
8,976
4,862
0
3,194
10,721
3,987
117
175
10,546
0
71,595
W
Olorun
2,143
566
360
1,359
3,852
1,759
0
1,070
2,782
51,186
0
W
Ishtar
JoeyHatton
Ishtar
3,694
1,706
0
2,791
11,013
3,874
75
1,911
9,102
0
52,094
W
5,489
2,146
0
1,928
8,971
6,792
0
4,572
4,399
0
44,506
L
Lancelot
Tannleyboi
Lancelot
2,858
1,104
0
3,460
8,483
2,988
0
430
8,053
0
38,760
L
Cthulhu
iMedieval
Cthulhu
6,407
1,233
311
2,565
9,057
7,184
0
1,090
7,967
24,584
2,185
L
Cabrakan
smasher2134
Cabrakan
4,848
1,007
0
3,097
8,020
6,356
0
289
7,731
54,286
0
W
Horus
xxJukExxx
Horus
2,002
1,021
758
3,133
10,247
5,590
50
3,371
6,876
0
13,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,868
Gold Earned
33,185
457
Minions Killed
388
0
Camps Cleared
0
1,202,843
Distance Traveled
1,336,058
25
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,791
522
91
7
0
300,942
5
L
Scylla
7,031
541
135
10
0
264,976
8
L
Xbalanque
7,354
566
101
8
0
218,305
2
W
Olorun
7,362
566
96
7
0
265,329
7
W
Ishtar
6,582
506
110
8
0
228,813
3
W
Awilix
6,728
518
76
6
0
273,892
4
L
Lancelot
6,249
481
75
6
0
234,770
3
L
Cthulhu
7,099
546
30
2
0
250,319
4
L
Cabrakan
7,135
549
116
9
0
234,473
8
W
Horus
5,722
440
15
1
0
267,082
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role