Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
BigBoyPacky
Cthulhu
Level 118
God Stats
8W - 10L
1,608 SR
Queue Stats
64W - 96L
1,368 Elo+
Party 3
Lancelot
Lancelot
Dreadedsolja
Lancelot
Level 115
God Stats
1W - 1L
1,353 SR
Queue Stats
117W - 138L
1,359 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
hotsauce215
Morgan Le Fay
Level 129
God Stats
2W - 4L
1,332 SR
Queue Stats
193W - 178L
1,500 Elo+
Party 1
Bellona
Bellona
jStabinski
Bellona
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 157L
1,484 Elo+
Party 1
Team Averages
Level 128
1,459 SR
1,442 Elo+

VS

Team Averages
Level 87
1,563 SR
1,468 Elo+
Atlas
Atlas
AtlasCarriesU
Atlas
Level 66
God Stats
30W - 22L
1,570 SR
Queue Stats
181W - 194L
1,444 Elo+
Party 2
Charybdis
Charybdis
LilChimy
Charybdis
Level 78
God Stats
13W - 19L
1,520 SR
Queue Stats
188W - 212L
1,503 Elo+
Party 2
Bellona
Bellona
RichHomieQuahn
Bellona
Level 85
God Stats
1W - 1L
1,528 SR
Queue Stats
36W - 51L
1,486 Elo+
Party 2
Ishtar
Ishtar
SlantingTunic1
Ishtar
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 17L
1,400 Elo+
Party 2
Cabrakan
Cabrakan
xMustxrdx
Cabrakan
Level 125
God Stats
11W - 10L
1,696 SR
Queue Stats
519W - 519L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
1 / 2 / 1
8,691
511
8,461
13,462
6,125
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
BigBoyPacky
Cthulhu
11
0 / 1 / 1
7,289
429
6,377
9,462
9,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lancelot
Dreadedsolja
Lancelot
12
3 / 5 / 0
8,053
474
3,630
14,816
6,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
hotsauce215
Morgan Le Fay
14
0 / 2 / 1
8,151
479
6,130
12,929
6,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
jStabinski
Bellona
14
0 / 4 / 1
7,776
457
5,589
15,053
15,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 5
7,894
464
2,922
7,053
5,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
LilChimy
Charybdis
16
1 / 0 / 1
9,174
540
7,456
9,368
4,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
9 / 2 / 5
11,694
688
22,994
19,045
18,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
0 / 2 / 3
8,451
497
8,100
15,309
6,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cabrakan
xMustxrdx
Cabrakan
13
4 / 0 / 5
8,730
514
7,278
13,770
8,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
4
Kills
14
14
Deaths
4
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
2
1
0.75
W
0
0
5
2.5
L
Cthulhu
BigBoyPacky
Cthulhu
0
1
1
0.5
L
Lancelot
Dreadedsolja
Lancelot
3
5
0
0.6
W
Charybdis
LilChimy
Charybdis
1
0
1
1.5
W
9
2
5
5.75
W
0
2
3
0.75
L
Morgan Le Fay
hotsauce215
Morgan Le Fay
0
2
1
0.25
L
Bellona
jStabinski
Bellona
0
4
1
0.13
W
Cabrakan
xMustxrdx
Cabrakan
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,187
Damage
48,750
65,722
Taken
64,545
43,731
Mitigated
42,888
11,266
Healing
34,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
8,461
2,731
0
3,681
13,462
6,125
0
2,713
10,749
0
76,467
W
2,922
1,173
0
1,995
7,053
5,494
0
1,827
5,226
24,133
0
L
Cthulhu
BigBoyPacky
Cthulhu
6,377
584
88
1,610
9,462
9,342
0
2,788
6,674
32,488
0
L
Lancelot
Dreadedsolja
Lancelot
3,630
1,395
0
828
14,816
6,340
0
3,365
11,451
0
45,675
W
Charybdis
LilChimy
Charybdis
7,456
4,000
0
7,235
9,368
4,164
990
2,403
6,965
0
92,041
W
22,994
10,821
0
11,715
19,045
18,262
347
3,468
15,577
0
113,037
W
8,100
4,910
0
6,602
15,309
6,476
126
1,640
13,669
0
77,748
L
Morgan Le Fay
hotsauce215
Morgan Le Fay
6,130
196
0
2,034
12,929
6,195
0
291
12,638
68,423
0
L
Bellona
jStabinski
Bellona
5,589
1,948
0
3,025
15,053
15,729
904
1,043
14,010
0
52,704
W
Cabrakan
xMustxrdx
Cabrakan
7,278
1,663
0
7,011
13,770
8,492
0
3,169
10,601
63,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,960
Gold Earned
45,943
471
Minions Killed
576
0
Camps Cleared
0
1,669,666
Distance Traveled
1,708,832
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,691
511
127
7
0
298,372
4
W
Atlas
7,894
464
39
2
0
338,389
0
L
Cthulhu
7,289
429
52
3
0
371,014
6
L
Lancelot
8,053
474
76
4
0
350,301
1
W
Charybdis
9,174
540
156
9
0
327,798
6
W
Bellona
11,694
688
174
10
0
374,663
5
W
Ishtar
8,451
497
106
6
0
300,290
4
L
Morgan Le Fay
8,151
479
131
8
0
343,127
4
L
Bellona
7,776
457
85
5
0
306,852
7
W
Cabrakan
8,730
514
101
6
0
367,692
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role