Player Matchup

Gilgamesh
Gilgamesh
BluePhoenix450
Gilgamesh
Level 86
God Stats
13W - 11L
1,512 SR
Queue Stats
165W - 119L
1,582 Elo+
Party 4
Cerberus
Cerberus
DeeBundles
Cerberus
Level 160
God Stats
6W - 7L
1,627 SR
Queue Stats
159W - 131L
1,588 Elo+
Party 2
Sun Wukong
Sun Wukong
Jtlightning2
Sun Wukong
Level 45
God Stats
2W - 5L
1,458 SR
Queue Stats
117W - 78L
1,620 Elo+
Party 4
Janus
Janus
Lakeboy
Janus
Level 46
God Stats
9W - 5L
1,704 SR
Queue Stats
36W - 24L
1,609 Elo+
Party 2
Danzaburou
Danzaburou
NastyMafia212
Danzaburou
Level 76
God Stats
14W - 10L
1,640 SR
Queue Stats
328W - 343L
1,445 Elo+
Solo
Team Averages
Level 83
1,588 SR
1,569 Elo+

VS

Team Averages
Level 68
1,536 SR
1,508 Elo+
Hades
Hades
ChipDiamond
Hades
Level 30
God Stats
9W - 1L
1,660 SR
Queue Stats
199W - 73L
1,665 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Raidenlink13
Ah Muzen Cab
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 65L
1,374 Elo+
Party 1
King Arthur
King Arthur
SoftWine
King Arthur
Level 83
God Stats
149W - 163L
1,440 SR
Queue Stats
235W - 255L
1,391 Elo+
Party 1
Sol
Sol
ThomFoole
Sol
Level 146
God Stats
11W - 2L
1,881 SR
Queue Stats
561W - 445L
1,684 Elo+
Party 3
Hun Batz
Hun Batz
fabmprz
Hun Batz
Level 51
God Stats
5W - 2L
1,200 SR
Queue Stats
82W - 106L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BluePhoenix450
Gilgamesh
20
16 / 8 / 6
17,585
567
32,264
43,312
29,561
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
DeeBundles
Cerberus
19
0 / 4 / 17
14,553
469
13,602
40,408
63,912
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
Jtlightning2
Sun Wukong
20
1 / 1 / 8
15,302
494
17,508
28,271
35,433
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Janus
Lakeboy
Janus
20
4 / 6 / 9
16,220
523
23,898
26,537
12,348
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
NastyMafia212
Danzaburou
20
9 / 5 / 7
17,756
573
24,065
26,890
14,784
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 11
19,736
637
32,380
30,826
25,467
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Muzen Cab
Raidenlink13
Ah Muzen Cab
20
3 / 5 / 7
16,551
534
12,400
21,988
10,371
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
SoftWine
King Arthur
20
3 / 4 / 14
15,836
511
19,114
38,349
61,211
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
8 / 5 / 12
19,731
636
38,205
37,761
16,063
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hun Batz
fabmprz
Hun Batz
20
5 / 13 / 5
16,433
530
12,777
33,844
17,374
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
73
30
Kills
24
24
Deaths
30
47
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BluePhoenix450
Gilgamesh
16
8
6
2.38
W
5
3
11
3.5
L
Cerberus
DeeBundles
Cerberus
0
4
17
2.13
L
Sun Wukong
Jtlightning2
Sun Wukong
1
1
8
5
L
Janus
Lakeboy
Janus
4
6
9
1.42
L
Danzaburou
NastyMafia212
Danzaburou
9
5
7
2.5
W
Ah Muzen Cab
Raidenlink13
Ah Muzen Cab
3
5
7
1.3
W
King Arthur
SoftWine
King Arthur
3
4
14
2.5
W
8
5
12
2.8
W
Hun Batz
fabmprz
Hun Batz
5
13
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,337
Damage
114,876
165,418
Taken
162,768
156,038
Mitigated
130,486
56,489
Healing
63,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BluePhoenix450
Gilgamesh
32,264
12,689
0
14,395
43,312
29,561
0
17,104
26,208
0
178,839
W
32,380
4,291
1,343
17,620
30,826
25,467
2,491
2,425
27,466
179,342
0
L
Cerberus
DeeBundles
Cerberus
13,602
1,040
0
10,542
40,408
63,912
324
19,186
21,222
76,026
2,120
L
Sun Wukong
Jtlightning2
Sun Wukong
17,508
4,412
0
11,593
28,271
35,433
0
15,565
12,706
0
127,193
L
Janus
Lakeboy
Janus
23,898
626
404
7,924
26,537
12,348
620
14,200
12,337
156,493
1,627
L
Danzaburou
NastyMafia212
Danzaburou
24,065
11,216
0
11,631
26,890
14,784
4,550
9,004
17,886
0
167,450
W
Ah Muzen Cab
Raidenlink13
Ah Muzen Cab
12,400
4,013
0
6,771
21,988
10,371
804
5,988
16,000
0
135,395
W
King Arthur
SoftWine
King Arthur
19,114
1,596
0
8,569
38,349
61,211
202
11,154
27,195
0
80,675
W
38,205
13,996
0
20,095
37,761
16,063
11,906
15,405
22,356
205,663
0
W
Hun Batz
fabmprz
Hun Batz
12,777
3,436
0
8,851
33,844
17,374
0
6,125
27,719
0
158,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,416
Gold Earned
88,287
1,028
Minions Killed
948
0
Camps Cleared
0
2,842,062
Distance Traveled
2,789,418
29
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
17,585
567
177
6
0
549,778
7
W
Hades
19,736
637
278
9
0
552,356
6
L
Cerberus
14,553
469
149
5
0
542,608
13
L
Sun Wukong
15,302
494
207
7
0
589,424
4
L
Janus
16,220
523
247
8
0
600,016
3
L
Danzaburou
17,756
573
248
8
0
560,236
2
W
Ah Muzen Cab
16,551
534
170
5
0
618,943
1
W
King Arthur
15,836
511
89
3
0
599,463
1
W
Sol
19,731
636
241
8
0
538,566
11
W
Hun Batz
16,433
530
170
5
0
480,090
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role