Player Matchup

Arachne
Arachne
CleverCelt14
Arachne
Level 142
God Stats
2W - 7L
1,745 SR
Queue Stats
451W - 500L
1,435 Elo+
Solo
Hel
Hel
ImaPeopleToo
Hel
Level 18
God Stats
27W - 22L
1,353 SR
Queue Stats
81W - 113L
1,289 Elo+
Party 1
Neith
Neith
Jomaallianz
Neith
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,208 Elo+
Solo
Kukulkan
Kukulkan
Reptar200
Kukulkan
Level 25
God Stats
2W - 2L
1,474 SR
Queue Stats
27W - 34L
1,461 Elo+
Solo
Jormungandr
Jormungandr
UncleMetalHipz
Jormungandr
Level 33
God Stats
2W - 4L
1,582 SR
Queue Stats
233W - 275L
1,447 Elo+
Party 1
Team Averages
Level 47
1,531 SR
1,368 Elo+

VS

Team Averages
Level 63
1,467 SR
1,460 Elo+
Ares
Ares
FormlessBeeBs
Ares
Level 121
God Stats
13W - 10L
1,493 SR
Queue Stats
46W - 48L
1,455 Elo+
Solo
Cabrakan
Cabrakan
LongJohnTobaggan
Cabrakan
Level 28
God Stats
4W - 3L
1,435 SR
Queue Stats
88W - 61L
1,559 Elo+
Solo
Chiron
Chiron
Piuroca157
Chiron
Level 46
God Stats
5W - 5L
1,243 SR
Queue Stats
86W - 98L
1,458 Elo+
Solo
Neith
Neith
TheRealMatalo
Neith
Level 111
God Stats
5W - 5L
1,549 SR
Queue Stats
19W - 24L
1,387 Elo+
Solo
Merlin
Merlin
yallsckdkc
Merlin
Level 8
God Stats
5W - 2L
1,614 SR
Queue Stats
32W - 34L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CleverCelt14
Arachne
13
2 / 2 / 0
7,876
716
2,229
7,970
4,225
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 1 / 1
7,068
643
5,830
5,979
2,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
0 / 2 / 1
7,397
672
4,438
6,943
3,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Reptar200
Kukulkan
17
1 / 0 / 1
9,244
840
7,695
2,618
1,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jormungandr
UncleMetalHipz
Jormungandr
13
0 / 3 / 2
7,119
647
6,675
16,014
15,369
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 6
8,359
760
6,462
10,432
9,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
2 / 2 / 4
8,017
729
7,534
13,148
8,761
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
Piuroca157
Chiron
15
3 / 0 / 3
8,395
763
8,263
5,520
2,777
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

15
1 / 0 / 4
8,022
729
3,266
4,239
2,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
yallsckdkc
Merlin
13
1 / 1 / 1
7,442
677
7,122
6,404
2,970
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
3
Kills
8
8
Deaths
3
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Arachne
CleverCelt14
Arachne
2
2
0
1
W
1
0
6
4
L
0
1
1
0.5
L
0
2
1
0.25
W
2
2
4
2
W
Chiron
Piuroca157
Chiron
3
0
3
4.5
L
Kukulkan
Reptar200
Kukulkan
1
0
1
1.5
W
1
0
4
3
L
Jormungandr
UncleMetalHipz
Jormungandr
0
3
2
0.33
W
Merlin
yallsckdkc
Merlin
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,867
Damage
32,647
39,524
Taken
39,743
27,129
Mitigated
26,668
13,294
Healing
9,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
CleverCelt14
Arachne
2,229
1,466
908
2,722
7,970
4,225
492
3,033
4,937
0
15,270
W
6,462
103
0
1,668
10,432
9,814
320
6,153
4,279
17,041
0
L
5,830
1,030
4,375
3,013
5,979
2,755
0
3,424
2,555
15,706
0
L
4,438
823
0
1,021
6,943
3,369
285
3,612
3,331
0
15,687
W
7,534
1,255
0
906
13,148
8,761
0
5,940
7,208
24,224
0
W
Chiron
Piuroca157
Chiron
8,263
2,521
965
2,074
5,520
2,777
2,606
2,589
2,931
0
38,008
L
Kukulkan
Reptar200
Kukulkan
7,695
497
0
250
2,618
1,411
0
1,626
992
52,624
0
W
3,266
1,382
164
2,417
4,239
2,346
0
1,667
2,572
0
37,482
L
Jormungandr
UncleMetalHipz
Jormungandr
6,675
3,476
0
1,005
16,014
15,369
0
9,423
6,591
21,914
0
W
Merlin
yallsckdkc
Merlin
7,122
474
0
1,182
6,404
2,970
0
3,851
2,553
27,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,704
Gold Earned
40,235
234
Minions Killed
266
0
Camps Cleared
0
1,032,784
Distance Traveled
1,060,338
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,876
716
15
1
0
221,654
2
W
Ares
8,359
760
19
2
0
208,340
0
L
Hel
7,068
643
39
4
0
206,648
0
L
Neith
7,397
672
30
3
0
202,135
0
W
Cabrakan
8,017
729
49
4
0
247,827
1
W
Chiron
8,395
763
76
7
0
205,170
0
L
Kukulkan
9,244
840
122
11
0
215,017
1
W
Neith
8,022
729
80
7
0
214,738
0
L
Jormungandr
7,119
647
28
3
0
187,330
1
W
Merlin
7,442
677
42
4
0
184,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role