Player Matchup

Ra
Ra
 
Ra
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Kaiixa
Serqet
Level 84
God Stats
9W - 8L
1,564 SR
Queue Stats
399W - 418L
1,498 Elo+
Solo
Sol
Sol
Monsterousd
Sol
Level 116
God Stats
6W - 8L
1,424 SR
Queue Stats
142W - 171L
1,473 Elo+
Party 1
Jormungandr
Jormungandr
NotSoMonsterousD
Jormungandr
Level 103
God Stats
3W - 3L
1,838 SR
Queue Stats
95W - 99L
1,471 Elo+
Party 1
Cernunnos
Cernunnos
SöRough
Cernunnos
Level 103
God Stats
49W - 47L
1,534 SR
Queue Stats
90W - 84L
1,494 Elo+
Solo
Team Averages
Level 102
1,572 SR
1,487 Elo+

VS

Team Averages
Level 100
1,529 SR
1,500 Elo+
Athena
Athena
 
Athena
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
CanadianRooster
Apollo
Level 99
God Stats
1W - 0L
1,353 SR
Queue Stats
15W - 13L
1,526 Elo+
Solo
Thoth
Thoth
Delayyy
Thoth
Level 102
God Stats
3W - 1L
1,636 SR
Queue Stats
22W - 25L
1,471 Elo+
Party 2
Fenrir
Fenrir
FOSTERCTM
Fenrir
Level 109
God Stats
6W - 6L
1,543 SR
Queue Stats
56W - 49L
1,542 Elo+
Solo
Sun Wukong
Sun Wukong
LeoToon
Sun Wukong
Level 107
God Stats
20W - 14L
1,613 SR
Queue Stats
127W - 141L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
1 / 2 / 0
8,684
543
2,118
9,103
3,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Serqet
Kaiixa
Serqet
10
0 / 6 / 1
6,247
390
3,701
11,679
4,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 1 / 1
8,359
522
10,545
11,503
3,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
NotSoMonsterousD
Jormungandr
12
2 / 1 / 2
8,243
515
8,100
9,116
8,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
SöRough
Cernunnos
12
0 / 3 / 0
6,883
430
10,929
14,224
5,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
0 / 1 / 2
7,854
491
4,403
12,341
10,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
0 / 2 / 3
7,445
465
7,544
12,094
5,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thoth
Delayyy
Thoth
15
2 / 1 / 2
8,958
560
4,615
5,095
2,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
FOSTERCTM
Fenrir
15
8 / 1 / 2
9,364
585
9,088
13,259
6,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
LeoToon
Sun Wukong
15
3 / 0 / 1
9,424
589
10,802
14,736
11,993
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
5
Kills
13
13
Deaths
5
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
2
0
0.5
W
Athena
 
Athena
0
1
2
1
W
0
2
3
0.75
W
Thoth
Delayyy
Thoth
2
1
2
3
W
Fenrir
FOSTERCTM
Fenrir
8
1
2
9
L
Serqet
Kaiixa
Serqet
0
6
1
0.08
W
Sun Wukong
LeoToon
Sun Wukong
3
0
1
3.5
L
2
1
1
2.5
L
Jormungandr
NotSoMonsterousD
Jormungandr
2
1
2
3
L
Cernunnos
SöRough
Cernunnos
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,393
Damage
36,452
55,625
Taken
57,525
26,224
Mitigated
35,591
21,845
Healing
18,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
2,118
88
261
2,435
9,103
3,639
0
2,470
6,633
91,749
0
W
Athena
 
Athena
4,403
1,403
0
1,761
12,341
10,083
40
8,167
4,174
24,423
0
W
7,544
5,277
0
5,945
12,094
5,381
1,196
8,578
3,516
0
62,397
W
Thoth
Delayyy
Thoth
4,615
71
0
2,052
5,095
2,040
0
2,015
2,999
74,803
0
W
Fenrir
FOSTERCTM
Fenrir
9,088
1,150
0
2,276
13,259
6,094
0
1,414
11,485
0
65,606
L
Serqet
Kaiixa
Serqet
3,701
1,386
0
3,215
11,679
4,502
0
2,118
9,561
0
23,913
W
Sun Wukong
LeoToon
Sun Wukong
10,802
1,902
0
5,977
14,736
11,993
270
0
14,244
0
72,068
L
10,545
3,042
0
7,195
11,503
3,994
0
2,663
8,840
81,519
2,202
L
Jormungandr
NotSoMonsterousD
Jormungandr
8,100
2,656
0
2,220
9,116
8,410
0
1,524
7,592
31,938
0
L
Cernunnos
SöRough
Cernunnos
10,929
5,575
0
6,519
14,224
5,679
0
243
13,981
0
55,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,416
Gold Earned
43,045
475
Minions Killed
510
0
Camps Cleared
0
1,551,033
Distance Traveled
1,704,095
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,684
543
162
10
0
345,367
9
W
Athena
7,854
491
32
2
0
373,751
4
W
Apollo
7,445
465
110
7
0
318,895
4
W
Thoth
8,958
560
129
8
0
325,428
7
W
Fenrir
9,364
585
106
7
0
388,365
0
L
Serqet
6,247
390
52
3
0
345,186
4
W
Sun Wukong
9,424
589
133
8
0
297,656
4
L
Sol
8,359
522
136
9
0
297,124
4
L
Jormungandr
8,243
515
42
3
0
300,693
2
L
Cernunnos
6,883
430
83
5
0
262,663
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role