Player Matchup

Kali
Kali
Gold V
ArmedGalaxy
Kali
Gold V
Level 156
God Stats
9W - 10L
1,479 SR
Queue Stats
316W - 333L
1,432 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
BolsoMacho
Sun Wukong
Gold IV
Level 96
God Stats
3W - 1L
1,445 SR
Queue Stats
31W - 33L
1,392 MMR
Solo
Achilles
Achilles
Gold V
Quensea
Achilles
Gold V
Level 152
God Stats
6W - 6L
1,617 SR
Queue Stats
172W - 169L
1,504 MMR
Party 2
Agni
Agni
Gold III
SPIKER11
Agni
Gold III
Level 136
God Stats
10W - 11L
1,585 SR
Queue Stats
91W - 88L
1,626 MMR
Party 2
Hou Yi
Hou Yi
Gold V
iSpecLTK
Hou Yi
Gold V
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 37L
1,459 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 139
1,525 SR
1,482 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 140
1,578 SR
1,465 MMR
Ishtar
Ishtar
Platinum V
 
Ishtar
Platinum V
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver II
 
Bacchus
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Gold V
Ignacioenri
Da Ji
Gold V
Level 105
God Stats
11W - 6L
1,915 SR
Queue Stats
73W - 70L
1,419 MMR
Party 1
Hera
Hera
Gold II
Posehh
Hera
Gold II
Level 147
God Stats
4W - 4L
1,594 SR
Queue Stats
62W - 52L
1,629 MMR
Party 1
Odin
Odin
Gold V
ZxBryaNxZ
Odin
Gold V
Level 149
God Stats
6W - 13L
1,382 SR
Queue Stats
296W - 306L
1,274 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 4
10,319
516
7,414
19,347
9,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
BolsoMacho
Sun Wukong
16
6 / 1 / 1
10,145
507
12,116
19,053
18,747
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
Quensea
Achilles
18
5 / 0 / 1
11,970
599
18,934
16,044
16,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Agni
17
2 / 2 / 6
10,966
548
12,394
8,677
3,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
iSpecLTK
Hou Yi
15
1 / 2 / 2
9,565
478
7,047
12,584
5,029
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
VulcanNe ZhaLancelotBakasura

VS

Bans
Yu HuangThorScyllaAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
17
3 / 3 / 0
10,040
502
7,813
18,777
8,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
 
Bacchus
12
0 / 1 / 3
8,057
403
8,784
14,228
16,016
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 4 / 4
8,649
432
8,073
16,750
8,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hera
Posehh
Hera
14
3 / 3 / 1
8,986
449
8,222
13,085
5,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Odin
17
1 / 4 / 0
9,907
495
5,432
20,471
21,777
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
15
Kills
7
7
Deaths
15
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
3
3
0
1
L
Bacchus
 
Bacchus
0
1
3
1.5
W
1
2
4
1.5
W
Sun Wukong
BolsoMacho
Sun Wukong
6
1
1
6.5
L
0
4
4
0.5
L
Hera
Posehh
Hera
3
3
1
1.17
W
Achilles
Quensea
Achilles
5
0
1
5.5
W
Agni
2
2
6
2.5
L
Odin
1
4
0
0.25
W
Hou Yi
iSpecLTK
Hou Yi
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,905
Damage
38,324
75,705
Taken
83,311
53,842
Mitigated
59,449
21,768
Healing
33,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
7,813
4,496
0
9,475
18,777
8,274
1,518
749
17,915
0
101,792
L
Bacchus
 
Bacchus
8,784
1,562
2,564
3,002
14,228
16,016
0
3,513
10,572
29,912
0
W
7,414
4,282
0
4,857
19,347
9,515
0
5,022
14,325
0
97,506
W
Sun Wukong
BolsoMacho
Sun Wukong
12,116
3,192
0
5,431
19,053
18,747
548
5,203
13,850
0
61,113
L
8,073
1,783
0
5,672
16,750
8,149
0
1,755
14,748
0
74,015
L
Hera
Posehh
Hera
8,222
2,768
0
2,516
13,085
5,233
0
4,968
8,072
76,558
0
W
Achilles
Quensea
Achilles
18,934
5,924
0
7,614
16,044
16,826
0
2,530
13,514
0
97,590
W
Agni
12,394
930
0
500
8,677
3,725
0
3,312
5,365
97,765
0
L
Odin
5,432
2,589
0
10,093
20,471
21,777
577
1,409
17,784
0
72,792
W
Hou Yi
iSpecLTK
Hou Yi
7,047
4,001
0
3,366
12,584
5,029
3,172
1,599
10,985
0
66,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,965
Gold Earned
45,639
642
Minions Killed
610
0
Camps Cleared
0
2,025,368
Distance Traveled
1,916,585
26
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
10,040
502
170
9
0
311,928
7
L
Bacchus
8,057
403
25
1
0
425,084
12
W
Kali
10,319
516
130
7
0
428,177
1
W
Sun Wukong
10,145
507
62
3
0
407,453
6
L
Da Ji
8,649
432
113
6
0
419,433
3
L
Hera
8,986
449
147
7
0
405,646
6
W
Achilles
11,970
599
165
8
0
423,393
7
W
Agni
10,966
548
168
8
0
405,324
8
L
Odin
9,907
495
155
8
0
354,494
4
W
Hou Yi
9,565
478
117
6
0
361,021
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role