Player Matchup

Thanatos
Thanatos
AIexithymia
Thanatos
Level 160
God Stats
7W - 5L
1,659 SR
Queue Stats
266W - 264L
1,583 Elo+
Solo
Cernunnos
Cernunnos
Babnel
Cernunnos
Level 148
God Stats
1W - 2L
1,507 SR
Queue Stats
167W - 140L
1,630 Elo+
Solo
Sobek
Sobek
David_JLD
Sobek
Level 157
God Stats
1W - 1L
1,630 SR
Queue Stats
76W - 69L
1,660 Elo+
Solo
Scylla
Scylla
RatonGalactico
Scylla
Level 95
God Stats
16W - 17L
1,569 SR
Queue Stats
167W - 167L
1,560 Elo+
Solo
The Morrigan
The Morrigan
TheMorribin
The Morrigan
Level 116
God Stats
297W - 266L
1,634 SR
Queue Stats
376W - 353L
1,657 Elo+
Solo
Team Averages
Level 135
1,600 SR
1,618 Elo+

VS

Team Averages
Level 124
1,634 SR
1,732 Elo+
Maui
Maui
Blinded
Maui
Level 160
God Stats
19W - 9L
1,608 SR
Queue Stats
198W - 186L
1,689 Elo+
Solo
Ullr
Ullr
JTalk1315
Ullr
Level 105
God Stats
75W - 95L
1,473 SR
Queue Stats
550W - 444L
1,687 Elo+
Party 1
Jormungandr
Jormungandr
MrWindyCS
Jormungandr
Level 140
God Stats
5W - 4L
1,641 SR
Queue Stats
899W - 568L
1,758 Elo+
Party 1
Hun Batz
Hun Batz
NutAnhurFeet
Hun Batz
Level 67
God Stats
3W - 0L
1,768 SR
Queue Stats
183W - 73L
1,782 Elo+
Party 1
Nu Wa
Nu Wa
WitcherFromRivia
Nu Wa
Level 146
God Stats
19W - 12L
1,681 SR
Queue Stats
857W - 562L
1,746 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AIexithymia
Thanatos
10
2 / 3 / 0
5,942
495
3,756
11,659
5,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
Babnel
Cernunnos
10
2 / 4 / 0
6,341
528
5,491
11,057
3,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sobek
David_JLD
Sobek
10
2 / 1 / 2
6,139
512
4,279
10,588
7,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
0 / 4 / 3
6,380
532
4,594
6,775
2,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

The Morrigan
TheMorribin
The Morrigan
12
0 / 0 / 0
6,742
562
3,393
5,730
2,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Blinded
Maui
12
0 / 0 / 1
7,055
588
2,900
7,768
5,148
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ullr
13
2 / 1 / 2
7,552
629
7,864
9,016
3,623
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
MrWindyCS
Jormungandr
9
2 / 4 / 5
6,031
503
6,659
10,470
5,823
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
NutAnhurFeet
Hun Batz
11
3 / 1 / 4
6,636
553
8,172
10,102
3,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
5 / 0 / 3
7,534
628
6,293
3,432
1,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
6
Kills
12
12
Deaths
6
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AIexithymia
Thanatos
2
3
0
0.67
L
Cernunnos
Babnel
Cernunnos
2
4
0
0.5
W
Maui
Blinded
Maui
0
0
1
0.5
L
Sobek
David_JLD
Sobek
2
1
2
3
W
Ullr
2
1
2
3
W
Jormungandr
MrWindyCS
Jormungandr
2
4
5
1.13
W
Hun Batz
NutAnhurFeet
Hun Batz
3
1
4
5
L
0
4
3
0.38
L
The Morrigan
TheMorribin
The Morrigan
0
0
0
0
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,513
Damage
31,888
45,809
Taken
40,788
21,514
Mitigated
19,664
18,997
Healing
12,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AIexithymia
Thanatos
3,756
1,046
0
7,736
11,659
5,079
0
2,764
8,717
0
42,032
L
Cernunnos
Babnel
Cernunnos
5,491
1,707
0
3,654
11,057
3,693
0
2,252
8,642
0
45,220
W
Maui
Blinded
Maui
2,900
968
0
4,147
7,768
5,148
0
2,700
5,068
60,627
0
L
Sobek
David_JLD
Sobek
4,279
986
291
3,884
10,588
7,843
0
3,519
6,778
18,120
0
W
Ullr
7,864
3,314
0
2,017
9,016
3,623
0
1,329
7,687
0
62,365
W
Jormungandr
MrWindyCS
Jormungandr
6,659
2,778
0
332
10,470
5,823
0
3,092
7,120
24,310
2,245
W
Hun Batz
NutAnhurFeet
Hun Batz
8,172
2,817
0
5,280
10,102
3,777
0
3,038
7,064
0
41,748
L
4,594
798
0
657
6,775
2,234
0
2,413
4,274
49,695
0
L
The Morrigan
TheMorribin
The Morrigan
3,393
1,683
0
2,775
5,730
2,665
0
3,439
2,243
45,457
6,609
W
6,293
1,093
0
774
3,432
1,293
38
1,515
1,917
58,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,544
Gold Earned
34,808
369
Minions Killed
459
0
Camps Cleared
0
1,181,854
Distance Traveled
1,210,519
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,942
495
70
6
0
261,261
1
L
Cernunnos
6,341
528
71
6
0
208,022
2
W
Maui
7,055
588
129
11
0
251,770
6
L
Sobek
6,139
512
29
2
0
251,320
4
W
Ullr
7,552
629
108
9
0
229,696
2
W
Jormungandr
6,031
503
40
3
0
222,834
5
W
Hun Batz
6,636
553
79
7
0
277,131
2
L
Scylla
6,380
532
99
8
0
227,425
2
L
The Morrigan
6,742
562
100
8
0
233,826
6
W
Nu Wa
7,534
628
103
9
0
229,088
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role