Player Matchup

Freya
Freya
 
Freya
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
FISHPASTE616
Ah Muzen Cab
Level 127
God Stats
5W - 1L
1,967 SR
Queue Stats
34W - 26L
1,533 Elo+
Party 1
Bacchus
Bacchus
FlawedOP
Bacchus
Level 12
God Stats
16W - 12L
1,624 SR
Queue Stats
17W - 14L
1,528 Elo+
Party 1
Fafnir
Fafnir
ZyClonE
Fafnir
Level 88
God Stats
2W - 1L
1,396 SR
Queue Stats
60W - 52L
1,529 Elo+
Solo
Sol
Sol
jebethebest
Sol
Level 10
God Stats
2W - 0L
1,700 SR
Queue Stats
16W - 11L
1,497 Elo+
Party 1
Team Averages
Level 65
1,637 SR
1,517 Elo+

VS

Team Averages
Level 74
1,518 SR
1,551 Elo+
Aphrodite
Aphrodite
DarkersKing
Aphrodite
Level 77
God Stats
1W - 2L
1,715 SR
Queue Stats
89W - 67L
1,533 Elo+
Party 2
Medusa
Medusa
Mankfael
Medusa
Level 108
God Stats
0W - 3L
1,170 SR
Queue Stats
88W - 100L
1,515 Elo+
Solo
Chaac
Chaac
SH4M4N3
Chaac
Level 38
God Stats
1W - 1L
1,667 SR
Queue Stats
38W - 32L
1,496 Elo+
Party 2
Ao Kuang
Ao Kuang
t0RNad067
Ao Kuang
Level 91
God Stats
0W - 1L
1,537 SR
Queue Stats
8W - 5L
1,698 Elo+
Solo
Vulcan
Vulcan
xXDARK3MB3RXx
Vulcan
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 31L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
17
3 / 4 / 8
11,450
1,041
12,634
13,721
6,861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ah Muzen Cab
FISHPASTE616
Ah Muzen Cab
16
6 / 3 / 7
11,844
1,077
32,205
18,111
9,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
FlawedOP
Bacchus
17
2 / 3 / 10
12,253
1,114
11,382
16,177
26,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
ZyClonE
Fafnir
16
0 / 0 / 9
10,409
946
6,442
14,259
14,165
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

17
3 / 2 / 7
10,961
996
11,514
8,401
4,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Team 1 Tickets

246

VS

Team 2 Tickets

172

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DarkersKing
Aphrodite
16
2 / 1 / 7
10,934
994
7,598
13,445
8,372
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
Mankfael
Medusa
17
3 / 4 / 6
11,537
1,049
19,859
16,540
7,902
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
SH4M4N3
Chaac
16
2 / 3 / 8
10,741
976
14,800
23,171
24,870
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
t0RNad067
Ao Kuang
16
3 / 4 / 7
10,912
992
8,659
16,467
9,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
2 / 2 / 9
10,954
996
15,850
8,700
4,203
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
49
14
Kills
12
12
Deaths
14
41
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
3
4
8
1.75
L
Aphrodite
DarkersKing
Aphrodite
2
1
7
5.5
W
Ah Muzen Cab
FISHPASTE616
Ah Muzen Cab
6
3
7
3.17
W
Bacchus
FlawedOP
Bacchus
2
3
10
2.33
L
Medusa
Mankfael
Medusa
3
4
6
1.5
L
Chaac
SH4M4N3
Chaac
2
3
8
2
W
Fafnir
ZyClonE
Fafnir
0
0
9
4.5
W
3
2
7
3.25
L
Ao Kuang
t0RNad067
Ao Kuang
3
4
7
1.63
L
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,177
Damage
66,766
70,669
Taken
78,323
61,426
Mitigated
54,701
21,657
Healing
17,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
12,634
5,412
0
2,951
13,721
6,861
0
6,638
7,083
45,198
0
L
Aphrodite
DarkersKing
Aphrodite
7,598
1,276
5,804
4,872
13,445
8,372
0
7,636
5,809
20,783
0
W
Ah Muzen Cab
FISHPASTE616
Ah Muzen Cab
32,205
22,185
0
8,069
18,111
9,420
0
6,905
11,206
0
71,876
W
Bacchus
FlawedOP
Bacchus
11,382
948
0
1,434
16,177
26,886
0
6,331
9,846
19,987
0
L
Medusa
Mankfael
Medusa
19,859
9,980
0
300
16,540
7,902
0
7,921
8,619
0
37,966
L
Chaac
SH4M4N3
Chaac
14,800
2,457
0
2,826
23,171
24,870
0
11,432
11,739
235
32,000
W
Fafnir
ZyClonE
Fafnir
6,442
1,364
0
7,230
14,259
14,165
0
8,882
5,377
10,974
0
W
11,514
4,691
0
1,973
8,401
4,094
0
3,328
5,073
22,051
1,528
L
Ao Kuang
t0RNad067
Ao Kuang
8,659
1,980
0
3,838
16,467
9,354
0
9,977
6,490
17,427
581
L
15,850
4,662
0
0
8,700
4,203
0
4,471
4,229
40,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,917
Gold Earned
55,078
241
Minions Killed
206
6
Camps Cleared
11
1,065,146
Distance Traveled
1,111,385
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
11,450
1,041
76
7
2
201,024
0
L
Aphrodite
10,934
994
42
4
0
215,993
0
W
Ah Muzen Cab
11,844
1,077
87
8
2
204,156
1
W
Bacchus
12,253
1,114
21
2
0
228,645
0
L
Medusa
11,537
1,049
44
4
6
216,243
1
L
Chaac
10,741
976
42
4
1
215,140
4
W
Fafnir
10,409
946
14
1
0
219,662
1
W
Sol
10,961
996
43
4
2
211,659
1
L
Ao Kuang
10,912
992
21
2
3
216,222
0
L
Vulcan
10,954
996
57
5
1
247,787
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role