Player Matchup

Chernobog
Chernobog
StarkkyyBoyy
Chernobog
Level 159
God Stats
1W - 0L
1,589 SR
Queue Stats
45W - 9L
1,806 Elo+
Party 1
Chronos
Chronos
VoluptuousAreola
Chronos
Level 55
God Stats
1W - 0L
1,855 SR
Queue Stats
10W - 0L
1,892 Elo+
Party 1
Izanami
Izanami
haydenv2
Izanami
Level 136
God Stats
3W - 0L
1,703 SR
Queue Stats
57W - 26L
1,595 Elo+
Party 1
Team Averages
Level 117
1,716 SR
1,764 Elo+

VS

Team Averages
Level 117
1,395 SR
1,534 Elo+
Nox
Nox
IronGIR
Nox
Level 141
God Stats
1W - 1L
1,379 SR
Queue Stats
84W - 65L
1,534 Elo+
Party 2
Ishtar
Ishtar
Madmonk42233
Ishtar
Level 55
God Stats
6W - 8L
1,439 SR
Queue Stats
172W - 153L
1,526 Elo+
Party 2
Fafnir
Fafnir
Squintin maad
Fafnir
Level 155
God Stats
2W - 7L
1,365 SR
Queue Stats
164W - 127L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
StarkkyyBoyy
Chernobog
14
4 / 3 / 5
9,972
712
10,004
10,232
4,745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
6 / 4 / 3
10,835
774
14,706
14,964
6,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
haydenv2
Izanami
15
1 / 2 / 5
10,147
725
9,366
14,450
6,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
15
3 / 5 / 3
9,501
679
7,130
10,649
5,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
14
3 / 2 / 5
9,352
668
15,488
13,544
5,708
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
2 / 4 / 6
9,827
702
5,557
15,447
21,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
22
11
Kills
8
9
Deaths
11
13
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nox
3
5
3
0.9
L
Ishtar
3
2
5
2.75
L
2
4
6
1.25
W
Chernobog
StarkkyyBoyy
Chernobog
4
3
5
2.17
W
6
4
3
1.88
W
Izanami
haydenv2
Izanami
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,076
Damage
28,175
39,646
Taken
39,640
17,984
Mitigated
31,911
11,530
Healing
7,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
7,130
430
0
1,570
10,649
5,164
0
4,009
6,640
34,734
0
L
Ishtar
15,488
9,328
0
2,622
13,544
5,708
0
4,028
9,516
0
38,064
L
5,557
1,072
0
3,354
15,447
21,039
0
6,715
8,732
12,399
0
W
Chernobog
StarkkyyBoyy
Chernobog
10,004
5,823
0
2,682
10,232
4,745
282
3,535
6,697
0
33,915
W
14,706
4,349
0
4,028
14,964
6,757
1,647
3,911
11,053
41,429
0
W
Izanami
haydenv2
Izanami
9,366
5,882
0
4,820
14,450
6,482
1,747
6,100
8,350
0
67,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,954
Gold Earned
28,680
190
Minions Killed
131
0
Camps Cleared
0
715,924
Distance Traveled
719,263
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,501
679
66
5
0
229,720
0
L
Ishtar
9,352
668
50
4
0
228,940
1
L
Fafnir
9,827
702
15
1
0
260,603
5
W
Chernobog
9,972
712
39
3
0
231,478
2
W
Chronos
10,835
774
44
3
0
241,178
4
W
Izanami
10,147
725
107
8
0
243,268
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role