Player Matchup

Bellona
Bellona
 
Bellona
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Apolly0nTV
Cthulhu
Level 28
God Stats
7W - 4L
1,609 SR
Queue Stats
35W - 35L
1,450 Elo+
Party 3
Baba Yaga
Baba Yaga
HmoobCaliBoi530
Baba Yaga
Level 56
God Stats
1W - 1L
1,340 SR
Queue Stats
78W - 87L
1,426 Elo+
Party 1
Thor
Thor
SlimCleito
Thor
Level 16
God Stats
1W - 3L
1,406 SR
Queue Stats
32W - 26L
1,475 Elo+
Party 3
Ishtar
Ishtar
Storm VR3
Ishtar
Level 39
God Stats
3W - 3L
1,508 SR
Queue Stats
45W - 44L
1,471 Elo+
Party 3
Team Averages
Level 37
1,473 SR
1,464 Elo+

VS

Team Averages
Level 75
1,546 SR
1,496 Elo+
Danzaburou
Danzaburou
JMistro
Danzaburou
Level 26
God Stats
15W - 6L
1,500 SR
Queue Stats
85W - 51L
1,523 Elo+
Party 2
Janus
Janus
bananaman-3215
Janus
Level 79
God Stats
11W - 2L
1,682 SR
Queue Stats
28W - 22L
1,572 Elo+
Party 2
Kuzenbo
Kuzenbo
cchecker45
Kuzenbo
Level 27
God Stats
4W - 2L
1,589 SR
Queue Stats
48W - 23L
1,595 Elo+
Party 2
Cu Chulainn
Cu Chulainn
czarb23
Cu Chulainn
Level 117
God Stats
57W - 54L
1,457 SR
Queue Stats
557W - 554L
1,290 Elo+
Solo
Hun Batz
Hun Batz
mcgeech91
Hun Batz
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
133W - 117L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
0 / 0 / 0
8,513
532
5,896
8,142
8,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
Apolly0nTV
Cthulhu
11
0 / 2 / 0
6,744
422
4,999
10,721
9,167
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baba Yaga
HmoobCaliBoi530
Baba Yaga
11
0 / 6 / 0
6,777
424
6,687
12,562
5,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 0 / 0
7,558
472
3,423
10,964
4,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
Storm VR3
Ishtar
13
0 / 3 / 0
8,010
501
4,061
11,171
4,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JMistro
Danzaburou
15
4 / 0 / 4
9,485
593
11,931
9,419
4,243
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 0 / 7
8,205
513
5,740
6,176
2,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
cchecker45
Kuzenbo
12
2 / 0 / 8
8,328
521
5,686
11,271
13,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
czarb23
Cu Chulainn
13
0 / 0 / 0
7,690
481
5,042
9,477
8,957
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hun Batz
mcgeech91
Hun Batz
14
5 / 1 / 1
8,709
544
5,901
12,265
5,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
31
0
Kills
11
11
Deaths
1
0
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
0
0
0
L
Cthulhu
Apolly0nTV
Cthulhu
0
2
0
0
L
Baba Yaga
HmoobCaliBoi530
Baba Yaga
0
6
0
0
W
Danzaburou
JMistro
Danzaburou
4
0
4
6
L
0
0
0
0
L
Ishtar
Storm VR3
Ishtar
0
3
0
0
W
0
0
7
3.5
W
Kuzenbo
cchecker45
Kuzenbo
2
0
8
6
W
Cu Chulainn
czarb23
Cu Chulainn
0
0
0
0
W
Hun Batz
mcgeech91
Hun Batz
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,066
Damage
34,300
53,560
Taken
48,608
32,582
Mitigated
34,939
22,212
Healing
17,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
5,896
1,485
0
4,427
8,142
8,787
641
873
7,269
0
67,859
L
Cthulhu
Apolly0nTV
Cthulhu
4,999
254
2,336
1,546
10,721
9,167
0
3,610
7,111
18,002
0
L
Baba Yaga
HmoobCaliBoi530
Baba Yaga
6,687
498
0
2,553
12,562
5,278
845
4,227
8,335
50,769
0
W
Danzaburou
JMistro
Danzaburou
11,931
5,148
0
3,307
9,419
4,243
0
2,243
7,176
0
85,126
L
3,423
281
0
6,744
10,964
4,867
0
948
10,016
0
72,539
L
Ishtar
Storm VR3
Ishtar
4,061
1,886
0
4,606
11,171
4,483
0
1,122
10,049
0
74,272
W
5,740
340
0
750
6,176
2,597
616
3,227
2,949
66,466
0
W
Kuzenbo
cchecker45
Kuzenbo
5,686
2,403
0
2,654
11,271
13,862
280
3,844
7,427
17,048
4,120
W
Cu Chulainn
czarb23
Cu Chulainn
5,042
1,546
0
4,268
9,477
8,957
584
0
9,477
0
59,224
W
Hun Batz
mcgeech91
Hun Batz
5,901
2,036
0
6,350
12,265
5,280
0
2,638
9,627
0
66,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,602
Gold Earned
42,417
492
Minions Killed
474
0
Camps Cleared
0
1,532,565
Distance Traveled
1,647,380
23
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,513
532
126
8
0
349,843
4
L
Cthulhu
6,744
422
14
1
0
340,696
3
L
Baba Yaga
6,777
424
92
6
0
240,188
1
W
Danzaburou
9,485
593
112
7
0
298,745
0
L
Thor
7,558
472
127
8
0
335,981
10
L
Ishtar
8,010
501
133
8
0
265,857
5
W
Janus
8,205
513
109
7
0
353,582
2
W
Kuzenbo
8,328
521
43
3
0
326,625
1
W
Cu Chulainn
7,690
481
102
6
0
296,951
4
W
Hun Batz
8,709
544
108
7
0
371,477
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role