Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
MrAkiff____xx
Sobek
Level 115
God Stats
11W - 15L
1,487 SR
Queue Stats
397W - 381L
1,470 Elo+
Solo
Hun Batz
Hun Batz
SendMoOpps
Hun Batz
Level 57
God Stats
0W - 1L
1,167 SR
Queue Stats
99W - 109L
1,417 Elo+
Solo
Neith
Neith
Shadowedd_
Neith
Level 107
God Stats
7W - 14L
1,400 SR
Queue Stats
630W - 630L
1,449 Elo+
Solo
Team Averages
Level 105
1,411 SR
1,467 Elo+

VS

Team Averages
Level 92
1,467 SR
1,445 Elo+
Discordia
Discordia
Luferks
Discordia
Level 136
God Stats
9W - 13L
1,474 SR
Queue Stats
127W - 129L
1,459 Elo+
Solo
Gilgamesh
Gilgamesh
MatosCMateus
Gilgamesh
Level 136
God Stats
4W - 3L
1,537 SR
Queue Stats
57W - 66L
1,433 Elo+
Solo
Ares
Ares
Pepe---14----
Ares
Level 58
God Stats
1W - 2L
1,292 SR
Queue Stats
45W - 38L
1,442 Elo+
Solo
Izanami
Izanami
TurtleZ-333
Izanami
Level 66
God Stats
3W - 2L
1,500 SR
Queue Stats
214W - 224L
1,425 Elo+
Solo
Mercury
Mercury
Xeno_Exodus
Mercury
Level 65
God Stats
106W - 131L
1,530 SR
Queue Stats
145W - 199L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
1 / 0 / 0
9,418
628
12,568
10,704
8,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Tiamat
 
Tiamat
5
0 / 0 / 0
5,165
344
483
1,434
462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 3 / 3
6,757
450
5,929
15,493
16,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
SendMoOpps
Hun Batz
10
1 / 2 / 2
6,375
425
2,016
8,043
3,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
14
3 / 1 / 0
8,032
535
11,392
11,417
4,803
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Luferks
Discordia
12
0 / 1 / 4
7,549
503
6,526
7,199
2,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
MatosCMateus
Gilgamesh
14
4 / 1 / 0
8,429
562
6,221
11,369
5,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 1 / 4
7,638
509
9,149
13,709
12,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
TurtleZ-333
Izanami
13
1 / 1 / 1
7,722
515
9,133
11,655
4,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
Xeno_Exodus
Mercury
13
0 / 2 / 0
7,533
502
2,796
16,196
10,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
15
5
Kills
6
6
Deaths
6
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
0
0
1
L
Tiamat
 
Tiamat
0
0
0
0
W
Discordia
Luferks
Discordia
0
1
4
2
W
Gilgamesh
MatosCMateus
Gilgamesh
4
1
0
4
L
0
3
3
0.5
W
1
1
4
3
L
Hun Batz
SendMoOpps
Hun Batz
1
2
2
1
L
Neith
3
1
0
3
W
Izanami
TurtleZ-333
Izanami
1
1
1
1.5
W
Mercury
Xeno_Exodus
Mercury
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,388
Damage
33,825
47,091
Taken
60,128
33,693
Mitigated
35,372
17,394
Healing
19,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
12,568
1,482
0
8,488
10,704
8,884
462
1,056
9,648
84,815
0
L
Tiamat
 
Tiamat
483
0
0
456
1,434
462
0
438
996
10,625
0
W
Discordia
Luferks
Discordia
6,526
704
0
726
7,199
2,684
307
1,972
5,187
51,744
0
W
Gilgamesh
MatosCMateus
Gilgamesh
6,221
1,861
0
1,188
11,369
5,278
0
2,669
8,360
0
64,215
L
5,929
550
0
4,173
15,493
16,173
0
5,915
9,578
15,819
2,009
W
9,149
160
476
3,929
13,709
12,968
0
3,005
10,682
23,807
2,007
L
Hun Batz
SendMoOpps
Hun Batz
2,016
358
0
1,728
8,043
3,371
0
4,443
3,600
0
24,400
L
Neith
11,392
4,490
0
2,549
11,417
4,803
0
3,220
8,197
0
76,721
W
Izanami
TurtleZ-333
Izanami
9,133
6,731
0
6,062
11,655
4,242
999
1,566
10,089
0
69,036
W
Mercury
Xeno_Exodus
Mercury
2,796
1,761
0
7,440
16,196
10,200
848
8,407
7,267
0
55,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,747
Gold Earned
38,871
373
Minions Killed
456
0
Camps Cleared
0
1,132,855
Distance Traveled
1,507,550
10
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,418
628
168
11
0
277,459
5
L
Tiamat
5,165
344
22
1
0
66,430
0
W
Discordia
7,549
503
102
7
0
305,856
4
W
Gilgamesh
8,429
562
105
7
0
325,595
5
L
Sobek
6,757
450
16
1
0
302,438
1
W
Ares
7,638
509
27
2
0
286,553
3
L
Hun Batz
6,375
425
46
3
0
205,667
2
L
Neith
8,032
535
121
8
0
280,861
2
W
Izanami
7,722
515
124
8
0
265,398
3
W
Mercury
7,533
502
98
7
0
324,148
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role