Player Matchup

Tsukuyomi
Tsukuyomi
HiHoLockNLoad
Tsukuyomi
Level 63
God Stats
1W - 1L
1,717 SR
Queue Stats
103W - 107L
1,456 Elo+
Solo
Danzaburou
Danzaburou
Plusheverything
Danzaburou
Level 146
God Stats
0W - 1L
1,562 SR
Queue Stats
63W - 65L
1,530 Elo+
Solo
Atlas
Atlas
RyuDan6841
Atlas
Level 157
God Stats
2W - 6L
1,510 SR
Queue Stats
45W - 40L
1,597 Elo+
Solo
Olorun
Olorun
SigmaTateTopG
Olorun
Level 107
God Stats
1W - 2L
1,636 SR
Queue Stats
47W - 63L
1,528 Elo+
Solo
Cerberus
Cerberus
ThyPolloLoco
Cerberus
Level 99
God Stats
9W - 18L
1,425 SR
Queue Stats
270W - 251L
1,504 Elo+
Solo
Team Averages
Level 114
1,570 SR
1,523 Elo+

VS

Team Averages
Level 110
1,673 SR
1,512 Elo+
Fenrir
Fenrir
BigMeatSigma
Fenrir
Level 96
God Stats
10W - 6L
1,849 SR
Queue Stats
121W - 113L
1,595 Elo+
Party 1
Ares
Ares
DinoDecaf
Ares
Level 79
God Stats
11W - 5L
1,504 SR
Queue Stats
238W - 238L
1,457 Elo+
Solo
Baba Yaga
Baba Yaga
Nagato521
Baba Yaga
Level 129
God Stats
4W - 2L
1,501 SR
Queue Stats
208W - 207L
1,387 Elo+
Solo
Cu Chulainn
Cu Chulainn
NeonMysery
Cu Chulainn
Level 97
God Stats
13W - 5L
1,756 SR
Queue Stats
368W - 353L
1,565 Elo+
Solo
Ishtar
Ishtar
Phantom_uN
Ishtar
Level 148
God Stats
26W - 15L
1,758 SR
Queue Stats
520W - 478L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
HiHoLockNLoad
Tsukuyomi
14
2 / 3 / 1
8,511
448
3,882
15,489
7,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
Plusheverything
Danzaburou
16
6 / 2 / 3
10,627
559
13,175
12,894
5,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Atlas
14
2 / 3 / 1
8,921
470
6,871
14,427
15,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 5 / 3
9,181
483
13,186
18,678
8,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
ThyPolloLoco
Cerberus
13
4 / 4 / 4
8,147
429
10,597
17,695
19,726
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
5 / 3 / 1
9,924
522
5,397
17,387
8,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
15
2 / 1 / 8
9,670
509
8,276
15,403
17,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baba Yaga
Nagato521
Baba Yaga
16
5 / 3 / 3
10,200
537
16,386
13,533
7,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
NeonMysery
Cu Chulainn
18
5 / 3 / 5
11,088
584
15,972
19,304
18,896
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ishtar
Phantom_uN
Ishtar
15
0 / 6 / 2
8,930
470
7,081
14,846
6,605
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
36
16
Kills
17
17
Deaths
16
12
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Fenrir
5
3
1
1.83
W
Ares
2
1
8
6
L
Tsukuyomi
HiHoLockNLoad
Tsukuyomi
2
3
1
0.83
W
Baba Yaga
Nagato521
Baba Yaga
5
3
3
2.17
W
Cu Chulainn
NeonMysery
Cu Chulainn
5
3
5
2.5
W
Ishtar
Phantom_uN
Ishtar
0
6
2
0.17
L
Danzaburou
Plusheverything
Danzaburou
6
2
3
3.75
L
Atlas
2
3
1
0.83
L
2
5
3
0.7
L
Cerberus
ThyPolloLoco
Cerberus
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,711
Damage
53,112
79,183
Taken
80,473
56,633
Mitigated
58,754
25,403
Healing
23,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
5,397
1,629
0
8,238
17,387
8,702
1,539
4,440
12,881
0
80,337
W
Ares
8,276
936
0
4,823
15,403
17,431
0
6,137
9,208
22,168
6,267
L
Tsukuyomi
HiHoLockNLoad
Tsukuyomi
3,882
1,044
0
6,289
15,489
7,091
0
1,586
13,903
0
63,964
W
Baba Yaga
Nagato521
Baba Yaga
16,386
703
0
2,513
13,533
7,120
0
8,308
5,225
81,150
0
W
Cu Chulainn
NeonMysery
Cu Chulainn
15,972
3,431
0
3,941
19,304
18,896
0
6,301
12,386
105
101,042
W
Ishtar
Phantom_uN
Ishtar
7,081
4,041
0
3,942
14,846
6,605
0
4,158
10,688
0
81,860
L
Danzaburou
Plusheverything
Danzaburou
13,175
3,258
0
4,604
12,894
5,747
0
4,134
8,760
0
83,889
L
Atlas
6,871
2,237
0
2,752
14,427
15,426
0
1,746
12,681
52,333
0
L
13,186
7,252
589
5,799
18,678
8,643
25
9,327
9,351
75,213
0
L
Cerberus
ThyPolloLoco
Cerberus
10,597
843
0
5,370
17,695
19,726
0
7,184
10,511
39,112
3,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,387
Gold Earned
49,812
601
Minions Killed
591
0
Camps Cleared
0
1,778,640
Distance Traveled
1,874,578
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,924
522
122
6
0
415,521
4
W
Ares
9,670
509
27
1
0
393,552
3
L
Tsukuyomi
8,511
448
125
7
0
415,132
4
W
Baba Yaga
10,200
537
123
6
0
384,537
5
W
Cu Chulainn
11,088
584
177
9
0
354,527
3
W
Ishtar
8,930
470
142
7
0
326,441
0
L
Danzaburou
10,627
559
140
7
0
355,760
2
L
Atlas
8,921
470
116
6
0
284,312
2
L
Olorun
9,181
483
136
7
0
357,504
7
L
Cerberus
8,147
429
84
4
0
365,932
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role