Player Matchup

Charybdis
Charybdis
Anikaaa
Charybdis
Level 78
God Stats
22W - 14L
1,506 SR
Queue Stats
292W - 260L
1,556 Elo+
Party 1
Cabrakan
Cabrakan
KidGatsby
Cabrakan
Level 87
God Stats
4W - 2L
1,562 SR
Queue Stats
274W - 271L
1,509 Elo+
Party 1
Horus
Horus
Tocci210
Horus
Level 128
God Stats
12W - 7L
1,405 SR
Queue Stats
91W - 62L
1,607 Elo+
Party 1
Team Averages
Level 98
1,491 SR
1,557 Elo+

VS

Team Averages
Level 81
1,383 SR
1,476 Elo+
Fenrir
Fenrir
BOOGIEMAN416
Fenrir
Level 128
God Stats
2W - 8L
1,331 SR
Queue Stats
266W - 313L
1,487 Elo+
Solo
Heimdallr
Heimdallr
MightYEagle7
Heimdallr
Level 68
God Stats
22W - 12L
1,588 SR
Queue Stats
367W - 469L
1,495 Elo+
Solo
Chang'e
Chang'e
QBmaste
Chang'e
Level 48
God Stats
0W - 2L
1,228 SR
Queue Stats
56W - 74L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Anikaaa
Charybdis
18
6 / 0 / 7
11,443
817
11,590
10,905
5,419
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
KidGatsby
Cabrakan
16
4 / 2 / 10
10,437
746
8,663
13,987
13,876
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Horus
Tocci210
Horus
15
4 / 3 / 8
10,340
739
10,708
13,693
11,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
0 / 4 / 2
8,614
615
2,366
9,360
6,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Heimdallr
MightYEagle7
Heimdallr
16
0 / 3 / 4
9,771
698
10,695
13,458
5,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chang'e
QBmaste
Chang'e
15
5 / 7 / 0
10,368
741
10,184
14,724
5,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
14
Kills
5
5
Deaths
14
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Anikaaa
Charybdis
6
0
7
9.5
L
Fenrir
0
4
2
0.25
W
Cabrakan
KidGatsby
Cabrakan
4
2
10
4.5
L
Heimdallr
MightYEagle7
Heimdallr
0
3
4
0.67
L
Chang'e
QBmaste
Chang'e
5
7
0
0.71
W
Horus
Tocci210
Horus
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,961
Damage
23,245
38,585
Taken
37,542
30,715
Mitigated
17,563
10,621
Healing
9,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Anikaaa
Charybdis
11,590
5,765
767
5,710
10,905
5,419
2,420
2,509
8,396
0
66,103
L
Fenrir
2,366
668
0
1,807
9,360
6,278
0
2,982
6,164
0
25,532
W
Cabrakan
KidGatsby
Cabrakan
8,663
1,247
0
912
13,987
13,876
320
4,308
9,679
28,499
0
L
Heimdallr
MightYEagle7
Heimdallr
10,695
5,525
0
3,479
13,458
5,633
363
1,553
11,479
0
51,710
L
Chang'e
QBmaste
Chang'e
10,184
1,272
678
3,444
14,724
5,652
0
4,244
10,284
26,335
0
W
Horus
Tocci210
Horus
10,708
4,957
838
2,394
13,693
11,420
778
3,382
10,311
0
31,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,220
Gold Earned
28,753
175
Minions Killed
162
0
Camps Cleared
0
820,684
Distance Traveled
670,764
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,443
817
101
7
0
253,230
1
L
Fenrir
8,614
615
40
3
0
222,203
4
W
Cabrakan
10,437
746
40
3
0
294,124
2
L
Heimdallr
9,771
698
88
6
0
235,268
1
L
Chang'e
10,368
741
34
2
0
213,293
2
W
Horus
10,340
739
34
2
0
273,330
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role