Player Matchup

Zhong Kui
Zhong Kui
Bribben
Zhong Kui
Level 104
God Stats
1W - 3L
1,729 SR
Queue Stats
33W - 44L
1,431 Elo+
Solo
Mulan
Mulan
Pogejr
Mulan
Level 128
God Stats
9W - 15L
1,483 SR
Queue Stats
405W - 481L
1,420 Elo+
Solo
Charybdis
Charybdis
SrAsesino
Charybdis
Level 87
God Stats
4W - 4L
1,628 SR
Queue Stats
269W - 339L
1,443 Elo+
Solo
Team Averages
Level 106
1,613 SR
1,432 Elo+

VS

Team Averages
Level 139
1,657 SR
1,705 Elo+
Zhong Kui
Zhong Kui
FrozenAgent
Zhong Kui
Level 127
God Stats
57W - 31L
1,739 SR
Queue Stats
238W - 159L
1,685 Elo+
Party 1
Kuzenbo
Kuzenbo
Papa_Bmac
Kuzenbo
Level 129
God Stats
11W - 9L
1,616 SR
Queue Stats
130W - 83L
1,663 Elo+
Party 1
Hercules
Hercules
Papa_Boar
Hercules
Level 160
God Stats
28W - 19L
1,614 SR
Queue Stats
933W - 547L
1,767 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Bribben
Zhong Kui
16
1 / 9 / 4
11,229
591
18,354
20,082
19,791
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mulan
Pogejr
Mulan
19
4 / 3 / 2
13,102
690
19,429
25,872
25,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
SrAsesino
Charybdis
18
2 / 2 / 4
12,175
641
22,324
15,988
8,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
FrozenAgent
Zhong Kui
19
5 / 4 / 4
13,115
690
17,919
20,449
16,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Papa_Bmac
Kuzenbo
17
2 / 2 / 9
12,978
683
8,527
22,306
36,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Papa_Boar
Hercules
20
7 / 1 / 7
13,896
731
24,978
31,688
44,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
7
Kills
14
14
Deaths
7
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Bribben
Zhong Kui
1
9
4
0.33
W
Zhong Kui
FrozenAgent
Zhong Kui
5
4
4
1.75
W
Kuzenbo
Papa_Bmac
Kuzenbo
2
2
9
3.25
W
Hercules
Papa_Boar
Hercules
7
1
7
10.5
L
Mulan
Pogejr
Mulan
4
3
2
1.67
L
Charybdis
SrAsesino
Charybdis
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,107
Damage
51,424
61,942
Taken
74,443
54,123
Mitigated
97,515
17,755
Healing
29,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Bribben
Zhong Kui
18,354
2,543
0
1,400
20,082
19,791
933
8,846
10,535
48,845
0
W
Zhong Kui
FrozenAgent
Zhong Kui
17,919
925
826
8,683
20,449
16,180
1,389
6,226
13,652
69,173
0
W
Kuzenbo
Papa_Bmac
Kuzenbo
8,527
2,053
990
6,630
22,306
36,771
466
5,058
17,039
36,315
0
W
Hercules
Papa_Boar
Hercules
24,978
8,328
0
11,920
31,688
44,564
1,301
7,261
23,588
0
67,043
L
Mulan
Pogejr
Mulan
19,429
3,330
0
10,200
25,872
25,792
0
11,631
13,324
0
48,279
L
Charybdis
SrAsesino
Charybdis
22,324
9,027
0
6,155
15,988
8,540
550
6,066
9,431
0
89,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,506
Gold Earned
39,989
239
Minions Killed
231
0
Camps Cleared
0
916,438
Distance Traveled
919,043
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
11,229
591
61
3
0
281,512
3
W
Zhong Kui
13,115
690
110
6
0
304,425
2
W
Kuzenbo
12,978
683
40
2
0
288,209
2
W
Hercules
13,896
731
81
4
0
326,409
2
L
Mulan
13,102
690
70
4
0
340,026
4
L
Charybdis
12,175
641
108
6
0
294,900
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role