Player Matchup

Chiron
Chiron
 
Chiron
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
D4rkDrogon
Cerberus
Level 156
God Stats
8W - 6L
1,537 SR
Queue Stats
148W - 132L
1,615 Elo+
Solo
Janus
Janus
FreeDunc
Janus
Level 160
God Stats
2W - 1L
1,472 SR
Queue Stats
157W - 92L
1,692 Elo+
Party 2
Achilles
Achilles
I BL00M I
Achilles
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
243W - 191L
1,633 Elo+
Party 2
Tiamat
Tiamat
vLikeMike-_-
Tiamat
Level 157
God Stats
2W - 3L
1,427 SR
Queue Stats
212W - 185L
1,578 Elo+
Solo
Team Averages
Level 155
1,487 SR
1,604 Elo+

VS

Team Averages
Level 132
1,598 SR
1,628 Elo+
Sobek
Sobek
Dmb6493
Sobek
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
323W - 277L
1,611 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
KongleDonk
Morgan Le Fay
Level 133
God Stats
3W - 5L
1,550 SR
Queue Stats
70W - 74L
1,597 Elo+
Solo
Kali
Kali
MissingThose
Kali
Level 88
God Stats
12W - 9L
1,768 SR
Queue Stats
542W - 458L
1,746 Elo+
Solo
Medusa
Medusa
NeedAntidote
Medusa
Level 155
God Stats
5W - 6L
1,631 SR
Queue Stats
688W - 609L
1,619 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Polar_1102
Tsukuyomi
Level 127
God Stats
11W - 7L
1,541 SR
Queue Stats
822W - 749L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
2 / 1 / 3
9,913
551
10,908
13,078
5,256
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
D4rkDrogon
Cerberus
14
2 / 3 / 8
9,141
508
7,683
17,587
17,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
FreeDunc
Janus
18
6 / 0 / 3
10,568
587
14,607
11,854
5,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
I BL00M I
Achilles
17
7 / 2 / 3
10,200
567
14,008
18,651
11,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
16
0 / 1 / 2
9,942
552
7,355
10,273
8,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Dmb6493
Sobek
13
1 / 1 / 4
8,686
483
5,313
19,466
19,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morgan Le Fay
KongleDonk
Morgan Le Fay
14
1 / 5 / 1
8,582
477
9,045
13,145
5,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
3 / 5 / 1
8,617
479
9,088
20,059
8,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
16
2 / 3 / 1
9,798
544
10,492
13,896
5,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
Polar_1102
Tsukuyomi
15
0 / 3 / 0
9,234
513
7,481
14,263
8,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
17
Kills
7
7
Deaths
17
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
2
1
3
3.5
W
Cerberus
D4rkDrogon
Cerberus
2
3
8
2
L
Sobek
Dmb6493
Sobek
1
1
4
3
W
Janus
FreeDunc
Janus
6
0
3
7.5
W
Achilles
I BL00M I
Achilles
7
2
3
4.25
L
Morgan Le Fay
KongleDonk
Morgan Le Fay
1
5
1
0.3
L
3
5
1
0.7
L
Medusa
2
3
1
0.83
L
Tsukuyomi
Polar_1102
Tsukuyomi
0
3
0
0
W
Tiamat
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,561
Damage
41,419
71,443
Taken
80,829
48,775
Mitigated
46,808
24,916
Healing
25,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
10,908
4,947
173
4,580
13,078
5,256
918
1,211
11,867
0
93,730
W
Cerberus
D4rkDrogon
Cerberus
7,683
664
0
2,957
17,587
17,786
0
4,642
12,896
31,116
3,145
L
Sobek
Dmb6493
Sobek
5,313
429
78
7,993
19,466
19,444
0
7,278
12,136
21,439
2,120
W
Janus
FreeDunc
Janus
14,607
1,279
273
5,324
11,854
5,630
0
4,050
7,804
112,629
0
W
Achilles
I BL00M I
Achilles
14,008
6,822
0
6,959
18,651
11,408
0
4,017
14,486
0
87,880
L
Morgan Le Fay
KongleDonk
Morgan Le Fay
9,045
1,190
128
2,887
13,145
5,097
0
8,059
5,086
70,789
0
L
9,088
4,108
0
4,971
20,059
8,624
0
4,684
15,313
0
72,183
L
Medusa
10,492
5,976
0
6,824
13,896
5,117
3,232
2,532
11,364
0
90,675
L
Tsukuyomi
Polar_1102
Tsukuyomi
7,481
1,225
0
3,117
14,263
8,526
59
6,163
7,482
0
77,464
W
Tiamat
7,355
600
0
4,650
10,273
8,695
534
208
9,148
65,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,764
Gold Earned
44,917
648
Minions Killed
542
0
Camps Cleared
0
1,901,494
Distance Traveled
1,810,907
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,913
551
159
9
0
340,952
5
W
Cerberus
9,141
508
51
3
0
389,426
1
L
Sobek
8,686
483
31
2
0
367,059
5
W
Janus
10,568
587
171
10
0
394,652
6
W
Achilles
10,200
567
123
7
0
432,097
6
L
Morgan Le Fay
8,582
477
131
7
0
346,655
5
L
Kali
8,617
479
94
5
0
390,870
2
L
Medusa
9,798
544
146
8
0
320,212
1
L
Tsukuyomi
9,234
513
140
8
0
386,111
5
W
Tiamat
9,942
552
144
8
0
344,367
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role