Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
DaraghsandDrinks
Bastet
Level 106
God Stats
18W - 22L
1,490 SR
Queue Stats
151W - 169L
1,440 Elo+
Party 3
Vamana
Vamana
Noir_Spaceman
Vamana
Level 78
God Stats
14W - 7L
1,596 SR
Queue Stats
150W - 146L
1,480 Elo+
Party 3
Sylvanus
Sylvanus
The_Roiste
Sylvanus
Level 126
God Stats
87W - 65L
1,580 SR
Queue Stats
375W - 396L
1,430 Elo+
Party 3
Ymir
Ymir
faneu
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,663 Elo+
Party 1
Team Averages
Level 76
1,533 SR
1,503 Elo+

VS

Team Averages
Level 125
1,377 SR
1,425 Elo+
Skadi
Skadi
Colin 94 x
Skadi
Level 134
God Stats
1W - 3L
1,492 SR
Queue Stats
382W - 361L
1,448 Elo+
Party 2
Thor
Thor
Hotflash78
Thor
Level 156
God Stats
6W - 7L
1,467 SR
Queue Stats
378W - 348L
1,468 Elo+
Party 2
Atlas
Atlas
Jason_X_84
Atlas
Level 147
God Stats
2W - 2L
1,593 SR
Queue Stats
506W - 539L
1,454 Elo+
Solo
Odin
Odin
TW15T3DP4AT0M
Odin
Level 141
God Stats
0W - 5L
1,128 SR
Queue Stats
385W - 357L
1,460 Elo+
Party 2
Nu Wa
Nu Wa
laurdhon
Nu Wa
Level 46
God Stats
12W - 19L
1,204 SR
Queue Stats
62W - 101L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
15
11 / 0 / 2
9,087
649
15,010
15,186
5,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
3 / 1 / 4
7,628
545
3,855
10,377
3,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 1 / 2
8,348
596
8,027
10,517
6,070
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
The_Roiste
Sylvanus
13
0 / 1 / 1
7,999
571
3,445
6,981
3,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
faneu
Ymir
15
3 / 1 / 2
9,179
656
4,004
9,219
5,186
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
13
1 / 2 / 0
7,267
519
5,175
6,985
2,518
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 5 / 2
6,763
483
7,341
12,776
4,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
9
0 / 5 / 0
5,356
383
3,285
10,279
7,051
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
1 / 3 / 0
7,321
523
4,265
12,236
10,784
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
laurdhon
Nu Wa
12
1 / 3 / 2
7,043
503
7,512
7,414
2,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
18
Kills
4
4
Deaths
18
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
11
0
2
12
L
Skadi
1
2
0
0.5
W
3
1
4
5
L
1
5
2
0.4
L
Atlas
0
5
0
0
W
1
1
2
2
L
1
3
0
0.33
W
Sylvanus
The_Roiste
Sylvanus
0
1
1
0.5
W
Ymir
faneu
Ymir
3
1
2
4
L
Nu Wa
laurdhon
Nu Wa
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,341
Damage
27,578
52,280
Taken
49,690
24,311
Mitigated
27,288
16,815
Healing
8,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
15,010
3,571
0
7,296
15,186
5,401
0
3,152
11,912
66,465
4,100
L
Skadi
5,175
1,970
0
370
6,985
2,518
0
3,723
3,262
0
54,173
W
3,855
1,144
0
2,252
10,377
3,867
0
1,842
8,383
0
56,275
L
7,341
2,348
0
3,405
12,776
4,749
0
5,553
7,223
0
49,739
L
Atlas
3,285
1,199
127
1,702
10,279
7,051
0
6,591
3,688
19,543
1,729
W
8,027
3,514
0
3,095
10,517
6,070
1,163
1,890
8,525
0
62,158
L
4,265
453
0
1,755
12,236
10,784
0
1,344
10,892
10,072
42,626
W
Sylvanus
The_Roiste
Sylvanus
3,445
871
663
2,779
6,981
3,787
0
2,752
4,051
55,914
12,168
W
Ymir
faneu
Ymir
4,004
1,608
0
730
9,219
5,186
0
1,699
7,422
80,046
0
L
Nu Wa
laurdhon
Nu Wa
7,512
1,961
0
658
7,414
2,186
0
4,439
2,975
45,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,241
Gold Earned
33,750
569
Minions Killed
413
0
Camps Cleared
0
1,447,736
Distance Traveled
1,274,983
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,087
649
96
7
0
306,660
5
L
Skadi
7,267
519
101
7
0
245,460
4
W
Bastet
7,628
545
84
6
0
307,431
1
L
Thor
6,763
483
92
7
0
261,518
1
L
Atlas
5,356
383
30
2
0
242,724
1
W
Vamana
8,348
596
122
9
0
281,067
3
L
Odin
7,321
523
96
7
0
261,725
1
W
Sylvanus
7,999
571
131
9
0
258,591
1
W
Ymir
9,179
656
136
10
0
293,987
2
L
Nu Wa
7,043
503
94
7
0
263,556
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role