Player Matchup

Chaac
Chaac
Masters
DarkShadow-Z-Z
Chaac
Masters
Level 143
God Stats
82W - 78L
1,600 SR
Queue Stats
711W - 708L
2,055 MMR
Solo
Xbalanque
Xbalanque
Platinum IV
KJSGaming
Xbalanque
Platinum IV
Level 89
God Stats
3W - 1L
1,787 SR
Queue Stats
28W - 12L
2,010 MMR
Party 1
Chang'e
Chang'e
Diamond V
MeatyJet27
Chang'e
Diamond V
Level 160
God Stats
5W - 2L
1,713 SR
Queue Stats
128W - 126L
2,126 MMR
Party 1
Fenrir
Fenrir
Gold II
fixer 205
Fenrir
Gold II
Level 149
God Stats
2W - 0L
1,860 SR
Queue Stats
59W - 48L
1,823 MMR
Solo
Bacchus
Bacchus
Platinum II
xHYMNZZ
Bacchus
Platinum II
Level 128
God Stats
8W - 6L
1,525 SR
Queue Stats
275W - 277L
1,840 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 134
1,697 SR
1,971 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 139
1,573 SR
1,838 MMR
Eset
Eset
Diamond IV
 
Eset
Diamond IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Gold II
JagTire
Pele
Gold II
Level 129
God Stats
16W - 12L
1,642 SR
Queue Stats
139W - 131L
1,758 MMR
Party 2
Gilgamesh
Gilgamesh
Gold II
NotKeefe
Gilgamesh
Gold II
Level 122
God Stats
3W - 3L
1,590 SR
Queue Stats
38W - 33L
1,816 MMR
Solo
Maui
Maui
Diamond II
opcommander1
Maui
Diamond II
Level 140
God Stats
15W - 17L
1,614 SR
Queue Stats
308W - 288L
2,304 MMR
Solo
Rama
Rama
Platinum III
qemSticks
Rama
Platinum III
Level 144
God Stats
4W - 6L
1,517 SR
Queue Stats
262W - 267L
1,813 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 1 / 7
13,192
628
20,280
20,673
20,730
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Xbalanque
KJSGaming
Xbalanque
19
9 / 1 / 10
12,291
585
22,683
18,438
8,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
MeatyJet27
Chang'e
16
0 / 2 / 10
10,616
506
9,519
15,639
7,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Fenrir
fixer 205
Fenrir
19
10 / 2 / 5
12,788
609
13,370
18,188
10,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bacchus
xHYMNZZ
Bacchus
16
3 / 1 / 14
10,990
523
8,309
15,037
23,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
AtlasCliodhnaAthenaHades

VS

Bans
Da JiCthulhuThorSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
15
2 / 6 / 2
9,966
475
11,771
13,458
7,090
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
JagTire
Pele
16
3 / 9 / 1
10,182
485
10,280
24,058
11,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
NotKeefe
Gilgamesh
15
1 / 8 / 0
9,439
449
14,098
23,131
24,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
1 / 2 / 4
9,954
474
4,175
20,470
25,338
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
15
0 / 5 / 0
9,379
447
8,137
20,569
8,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
14
30
Kills
7
7
Deaths
30
46
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
2
6
2
0.5
W
8
1
7
11.5
L
Pele
JagTire
Pele
3
9
1
0.39
W
Xbalanque
KJSGaming
Xbalanque
9
1
10
14
W
Chang'e
MeatyJet27
Chang'e
0
2
10
2.5
L
Gilgamesh
NotKeefe
Gilgamesh
1
8
0
0.13
W
Fenrir
fixer 205
Fenrir
10
2
5
6.25
L
1
2
4
1.5
L
Rama
0
5
0
0
W
Bacchus
xHYMNZZ
Bacchus
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,161
Damage
48,461
87,975
Taken
101,686
71,141
Mitigated
77,629
34,071
Healing
25,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
11,771
1,730
0
3,005
13,458
7,090
0
4,131
9,327
81,451
0
W
20,280
6,300
0
8,391
20,673
20,730
612
3,553
17,120
0
98,050
L
Pele
JagTire
Pele
10,280
2,363
0
2,976
24,058
11,681
14
4,250
19,808
0
100,906
W
Xbalanque
KJSGaming
Xbalanque
22,683
13,427
0
5,752
18,438
8,896
5,717
3,377
15,061
0
108,742
W
Chang'e
MeatyJet27
Chang'e
9,519
1,236
4,084
8,675
15,639
7,109
886
5,683
9,956
83,865
0
L
Gilgamesh
NotKeefe
Gilgamesh
14,098
4,306
0
5,317
23,131
24,961
0
1,763
21,368
0
72,886
W
Fenrir
fixer 205
Fenrir
13,370
3,894
0
2,483
18,188
10,906
1,651
2,367
15,821
0
121,949
L
4,175
1,521
2,351
2,831
20,470
25,338
0
6,873
13,597
25,119
0
L
Rama
8,137
7,109
0
9,227
20,569
8,559
1,621
1,203
19,366
0
92,804
W
Bacchus
xHYMNZZ
Bacchus
8,309
968
0
4,686
15,037
23,500
86
4,538
10,499
26,926
1,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,877
Gold Earned
48,920
610
Minions Killed
574
0
Camps Cleared
0
2,108,697
Distance Traveled
1,890,998
32
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
9,966
475
134
6
0
350,571
6
W
Chaac
13,192
628
161
8
0
450,255
7
L
Pele
10,182
485
127
6
0
403,736
4
W
Xbalanque
12,291
585
123
6
0
399,412
2
W
Chang'e
10,616
506
130
6
0
399,125
7
L
Gilgamesh
9,439
449
125
6
0
371,929
3
W
Fenrir
12,788
609
156
7
0
425,014
3
L
Maui
9,954
474
46
2
0
414,585
11
L
Rama
9,379
447
142
7
0
350,177
7
W
Bacchus
10,990
523
40
2
0
434,891
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role