Player Matchup

Nike
Nike
 
Nike
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Mookie3547
Guan Yu
Level 101
God Stats
2W - 0L
1,714 SR
Queue Stats
229W - 224L
1,460 Elo+
Party 2
Freya
Freya
Slayer-x-cocox
Freya
Level 142
God Stats
1W - 1L
1,257 SR
Queue Stats
57W - 53L
1,487 Elo+
Solo
Nu Wa
Nu Wa
WorldRunnR
Nu Wa
Level 158
God Stats
6W - 5L
1,448 SR
Queue Stats
354W - 307L
1,571 Elo+
Party 2
Ah Puch
Ah Puch
mllkehawk
Ah Puch
Level 122
God Stats
17W - 8L
1,605 SR
Queue Stats
318W - 353L
1,470 Elo+
Solo
Team Averages
Level 130
1,505 SR
1,498 Elo+

VS

Team Averages
Level 111
1,521 SR
1,483 Elo+
Guan Yu
Guan Yu
AppleBeard93
Guan Yu
Level 145
God Stats
0W - 2L
1,237 SR
Queue Stats
65W - 74L
1,506 Elo+
Solo
Chronos
Chronos
DILGEWHIP
Chronos
Level 129
God Stats
2W - 5L
1,278 SR
Queue Stats
118W - 125L
1,407 Elo+
Solo
Discordia
Discordia
Dj_Coby_24
Discordia
Level 96
God Stats
1W - 1L
1,934 SR
Queue Stats
21W - 18L
1,525 Elo+
Party 1
Scylla
Scylla
Ozzi74
Scylla
Level 38
God Stats
2W - 4L
1,460 SR
Queue Stats
56W - 72L
1,445 Elo+
Solo
Agni
Agni
dunbarthe
Agni
Level 145
God Stats
13W - 5L
1,694 SR
Queue Stats
374W - 370L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
18
5 / 3 / 15
12,229
679
11,997
15,954
15,095
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Guan Yu
Mookie3547
Guan Yu
20
7 / 4 / 11
12,771
710
11,457
24,549
30,676
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
6 / 6 / 8
11,942
663
12,859
19,209
10,740
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
20
4 / 4 / 17
13,215
734
23,455
13,933
6,369
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
mllkehawk
Ah Puch
20
4 / 2 / 12
12,595
700
34,261
21,739
9,768
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AppleBeard93
Guan Yu
19
6 / 5 / 9
11,497
639
13,869
28,128
33,230
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chronos
DILGEWHIP
Chronos
18
3 / 7 / 6
10,984
610
10,575
20,899
9,424
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Discordia
Dj_Coby_24
Discordia
18
1 / 6 / 8
10,798
600
13,620
20,618
8,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
Ozzi74
Scylla
17
1 / 5 / 8
10,806
600
11,380
16,137
6,509
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Agni
20
8 / 3 / 7
12,282
682
25,377
15,996
7,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
57
26
Kills
19
19
Deaths
26
63
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
5
3
15
4.17
L
Guan Yu
AppleBeard93
Guan Yu
6
5
9
2.1
L
Chronos
DILGEWHIP
Chronos
3
7
6
0.86
L
Discordia
Dj_Coby_24
Discordia
1
6
8
0.83
W
Guan Yu
Mookie3547
Guan Yu
7
4
11
3.13
L
Scylla
Ozzi74
Scylla
1
5
8
1
W
6
6
8
1.67
W
Nu Wa
4
4
17
3.13
L
Agni
8
3
7
3.83
W
Ah Puch
mllkehawk
Ah Puch
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,029
Damage
74,821
95,384
Taken
101,778
72,648
Mitigated
65,094
41,910
Healing
42,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
11,997
393
340
286
15,954
15,095
512
9,309
6,645
0
17,969
L
Guan Yu
AppleBeard93
Guan Yu
13,869
1,796
10,936
9,873
28,128
33,230
112
16,387
11,741
0
21,743
L
Chronos
DILGEWHIP
Chronos
10,575
3,813
1,918
1,411
20,899
9,424
1,242
13,633
7,266
39,319
0
L
Discordia
Dj_Coby_24
Discordia
13,620
655
1,060
4,306
20,618
8,600
0
15,833
4,785
39,160
0
W
Guan Yu
Mookie3547
Guan Yu
11,457
1,768
11,031
7,891
24,549
30,676
255
13,389
11,160
0
17,986
L
Scylla
Ozzi74
Scylla
11,380
319
3,060
4,292
16,137
6,509
0
12,395
3,742
42,823
0
W
12,859
4,021
1,757
5,342
19,209
10,740
3,263
13,773
5,436
26,022
0
W
Nu Wa
23,455
7,882
1,391
1,315
13,933
6,369
2,402
7,609
6,324
58,986
0
L
Agni
25,377
1,690
1,554
3,902
15,996
7,331
300
12,327
3,669
53,193
0
W
Ah Puch
mllkehawk
Ah Puch
34,261
959
2,557
10,000
21,739
9,768
1,195
16,872
4,867
66,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,752
Gold Earned
56,367
186
Minions Killed
280
0
Camps Cleared
0
1,573,410
Distance Traveled
1,482,552
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
12,229
679
14
1
0
285,192
0
L
Guan Yu
11,497
639
13
1
0
335,324
1
L
Chronos
10,984
610
66
4
0
266,836
0
L
Discordia
10,798
600
60
3
0
296,663
1
W
Guan Yu
12,771
710
9
1
0
348,953
0
L
Scylla
10,806
600
73
4
0
295,166
0
W
Freya
11,942
663
34
2
0
255,919
0
W
Nu Wa
13,215
734
72
4
0
320,931
2
L
Agni
12,282
682
68
4
0
288,563
1
W
Ah Puch
12,595
700
57
3
0
362,415
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role