Player Matchup

Guan Yu
Guan Yu
Encryptify V
Guan Yu
Level 122
God Stats
1W - 4L
1,567 SR
Queue Stats
44W - 48L
1,509 Elo+
Party 2
Ares
Ares
OldUncleClinty
Ares
Level 104
God Stats
0W - 1L
1,502 SR
Queue Stats
23W - 26L
1,390 Elo+
Party 3
Merlin
Merlin
UnholyJ3wBun
Merlin
Level 86
God Stats
0W - 1L
1,514 SR
Queue Stats
4W - 17L
1,186 Elo+
Party 3
Arachne
Arachne
bxdootz
Arachne
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,150 Elo+
Party 2
Izanami
Izanami
iamgilad
Izanami
Level 137
God Stats
149W - 110L
1,619 SR
Queue Stats
498W - 537L
1,469 Elo+
Solo
Team Averages
Level 101
1,540 SR
1,341 Elo+

VS

Team Averages
Level 125
1,749 SR
1,661 Elo+
Ra
Ra
 
Ra
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
EagleLightningX
Baron Samedi
Level 153
God Stats
20W - 15L
1,595 SR
Queue Stats
139W - 161L
1,476 Elo+
Solo
Achilles
Achilles
Fluìd
Achilles
Level 160
God Stats
469W - 102L
1,854 SR
Queue Stats
2,980W - 914L
1,809 Elo+
Party 1
Artemis
Artemis
QueenDedede
Artemis
Level 113
God Stats
314W - 240L
1,661 SR
Queue Stats
1,302W - 1,094L
1,699 Elo+
Party 1
Thor
Thor
Senbonsaucekura
Thor
Level 157
God Stats
47W - 5L
2,136 SR
Queue Stats
2,141W - 419L
1,822 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Encryptify V
Guan Yu
15
2 / 5 / 1
9,842
984
13,753
24,556
28,032
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
0 / 7 / 1
9,961
996
4,901
25,598
34,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Merlin
15
0 / 4 / 1
9,058
906
11,435
8,692
4,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
bxdootz
Arachne
15
0 / 9 / 2
9,251
925
6,088
20,294
15,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
iamgilad
Izanami
15
1 / 3 / 1
10,271
1,027
7,947
12,692
6,716
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

128

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
3 / 0 / 22
10,981
1,098
13,654
2,948
1,853
Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
EagleLightningX
Baron Samedi
17
5 / 0 / 19
10,817
1,082
14,638
6,907
3,530
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Fluìd
Achilles
17
10 / 0 / 16
13,544
1,354
28,181
23,072
27,448
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Artemis
QueenDedede
Artemis
17
2 / 0 / 20
10,272
1,027
15,751
5,069
2,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
8 / 3 / 12
11,096
1,110
16,124
11,036
5,186
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
117
3
Kills
28
28
Deaths
3
6
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
0
22
14
W
Baron Samedi
EagleLightningX
Baron Samedi
5
0
19
14.5
L
Guan Yu
Encryptify V
Guan Yu
2
5
1
0.5
W
Achilles
Fluìd
Achilles
10
0
16
18
L
0
7
1
0.07
W
Artemis
QueenDedede
Artemis
2
0
20
12
W
8
3
12
4.67
L
Merlin
0
4
1
0.13
L
Arachne
bxdootz
Arachne
0
9
2
0.11
L
Izanami
iamgilad
Izanami
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,124
Damage
88,348
91,832
Taken
49,032
89,760
Mitigated
40,449
17,203
Healing
23,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
13,654
699
3,650
325
2,948
1,853
0
1,174
1,774
36,226
0
W
Baron Samedi
EagleLightningX
Baron Samedi
14,638
2,117
2,856
2,317
6,907
3,530
0
2,869
4,038
31,378
0
L
Guan Yu
Encryptify V
Guan Yu
13,753
1,077
4,432
4,876
24,556
28,032
0
7,965
16,591
0
30,025
W
Achilles
Fluìd
Achilles
28,181
8,736
3,600
8,818
23,072
27,448
0
7,613
15,459
0
44,818
L
4,901
700
310
2,139
25,598
34,683
0
8,296
17,302
16,967
0
W
Artemis
QueenDedede
Artemis
15,751
5,439
0
1,526
5,069
2,432
0
2,214
2,855
0
39,855
W
16,124
7,886
0
0
11,036
5,186
0
2,466
8,570
0
23,856
L
Merlin
11,435
362
568
1,039
8,692
4,640
0
833
7,859
28,086
0
L
Arachne
bxdootz
Arachne
6,088
3,967
453
2,744
20,294
15,689
0
6,457
13,837
0
13,797
L
Izanami
iamgilad
Izanami
7,947
6,809
0
642
12,692
6,716
0
4,741
7,951
0
52,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,383
Gold Earned
56,710
201
Minions Killed
233
10
Camps Cleared
4
863,666
Distance Traveled
972,445
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,981
1,098
72
7
2
227,863
0
W
Baron Samedi
10,817
1,082
44
4
0
179,830
0
L
Guan Yu
9,842
984
27
3
0
195,712
0
W
Achilles
13,544
1,354
41
4
0
230,628
1
L
Ares
9,961
996
14
1
1
153,832
1
W
Artemis
10,272
1,027
51
5
0
166,563
0
W
Thor
11,096
1,110
25
3
2
167,561
1
L
Merlin
9,058
906
39
4
1
171,966
0
L
Arachne
9,251
925
12
1
5
180,404
1
L
Izanami
10,271
1,027
109
11
3
161,752
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role